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alienorigin

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg50630#msg50630
« Reply #60 on: April 09, 2010, 05:13:00 am »
Having played around with it in the trainer, I really like the way the info panel works. I'm curious about the Delay section, though. I don't think anything currently produces that effect for longer than one turn, so is this an indication that we may see more cards that put things in time bubbles?
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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg50631#msg50631
« Reply #61 on: April 09, 2010, 05:16:42 am »
+1 Zanz! Thanks for another excellent update.

Offline coinich

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg50752#msg50752
« Reply #62 on: April 09, 2010, 02:06:27 pm »
Does quanta generation not count as a passive ability?  Damselfly is listed as having air beneath the card, but the new lovely pop-up window doesn't list it.

ftbhrygvn

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg50762#msg50762
« Reply #63 on: April 09, 2010, 02:34:37 pm »
I think Zanz has filled the field for those creatures which has both active and passive skill.

Dreadshadow

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg51039#msg51039
« Reply #64 on: April 10, 2010, 05:11:59 am »
The info box is one of the best add ons for Elements GUI. I can't count the times i had buffed a Lava Golem and it was frosen. It was annoying that i couldn't see the attack and toughness of the creature (mostly the attack). Cool!

Arondight

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg51344#msg51344
« Reply #65 on: April 10, 2010, 09:19:51 pm »
The hover info is great! I have a suggestion though. Is it possible to make it happen only with certain events? Specifically only if you hold down a key (such as shift, for example).
I'd second the modifier key idea, no need to have an extra popup cluttering the screen when you don't need the info (yet). :)
I like the idea as well, but I wouldn't mind either way. Or.. maybe add that in the options. Toggle info: on/off.  ;D

stymie

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg52021#msg52021
« Reply #66 on: April 12, 2010, 01:18:38 am »
Way cool, info box. I always forget those little things. Great work zanz, your awesome. :))

Ghoststalker

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Trainer https://elementscommunity.org/forum/index.php?topic=4810.msg52581#msg52581
« Reply #67 on: April 13, 2010, 09:01:30 am »
I am not sure, where to post this, but first off all, I want to thank for the good idea of giving the "all card" option in the trainer, so from now an, everybody can simply copy the suggested deck code and insert in the trainer, which is a very nice improvement.
The problem is, for some reason, miracle/improved miracle is missing and if you actually added all cards, its hard til impossible to upgrade another card, cause it doesn't have the separation by elements on the left tab.
Just a slight mistake, that need improvement.

Offline coinich

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg52642#msg52642
« Reply #68 on: April 13, 2010, 12:58:46 pm »
If you're in the Bazaar, just click the type of card you want to buy and then it will filter it.

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Re: Trainer https://elementscommunity.org/forum/index.php?topic=4810.msg52720#msg52720
« Reply #69 on: April 13, 2010, 04:43:42 pm »
I am not sure, where to post this, but first off all, I want to thank for the good idea of giving the "all card" option in the trainer, so from now an, everybody can simply copy the suggested deck code and insert in the trainer, which is a very nice improvement.
The problem is, for some reason, miracle/improved miracle is missing and if you actually added all cards, its hard til impossible to upgrade another card, cause it doesn't have the separation by elements on the left tab.
Just a slight mistake, that need improvement.
Shards are missing, too.  They're easy enough to buy in the bazaar and then upgrade, but that kind of defeats the purpose of an "All Cards" button.  It's not a big deal but a change would be nice.

Offline teffy

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg52731#msg52731
« Reply #70 on: April 13, 2010, 05:11:38 pm »
Relics are missing, too (for players who donĀ“t know the card )  ;)

Nice update. Thanks
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Ghoststalker

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg53100#msg53100
« Reply #71 on: April 14, 2010, 11:19:47 am »
@ coinich: I know, that you can filter the bazaar, but you cannot filter the upgrade section, and if you bought the mircale, there are ALL cards in the upgrade section. Due to the fact, that they are listed in the order of the elements, light is not on the screen anymore and you need to upgrade more than 20 cards(which makes 120 cards, cause you have to upgrad all six of each kind) to be able to upgrade the miracle.

Adding a sort function in the upgrade screen would solve the problem, but in my eyes the upgrade section should be added into the bazaar or at least linked there. its probably not that easy, cause beginner should not see this section, but in my eyes, this is kind of superfluous, everybody who plays thrre days knows it by then.

And yes, the missing miracle is most likely not intende, so the problem will be gone in a short time, i just wanted to write it down, so someone can fix it.

 

blarg: