1.22 is now live.
What's new:
- Fewer animations while playing the game on "low quality" settings.
- A new info box for the creatures appears while rolling over a card, it shows info that would not fit on the card's thumbnail, like the number of turns left for frozen or delay, mutants, passive skills etc.
- The pvp system is now split in two tiers:
PVP1: Only un-upgraded cards can be used. Upgraded cards in your deck are automatically converted to the un-upgraded version for the duration of the match.
PVP2: No restrictions - costs more money to play - higher reward.
- Dynamic pvp timer: every time your opponent reaches the 1 minute time limit his "turn time" gets 25% shorter. This prevents players from taking one minute per turn.
- A maximum of 3000 stored cards can be saved on the database. If you have more than 3000 cards the game will not save.
Balancing:
A few Nymphs got their cost reduced to 8