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CB!

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45169#msg45169
« Reply #216 on: March 29, 2010, 05:24:13 pm »
No, sorry... I don't...  :(

EDIT: Oh wait... I'm playing Chreric now, and he just played a pharaoh...

rayne4jesus

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45175#msg45175
« Reply #217 on: March 29, 2010, 05:30:06 pm »
how lucky! lol

Ohmega

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45177#msg45177
« Reply #218 on: March 29, 2010, 05:32:07 pm »
Yu know that the AI5s are random generated. It only hast to be a time AI5 than you have the chanche that there is a pharao in the deck.

Kael Hate

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45195#msg45195
« Reply #219 on: March 29, 2010, 06:51:27 pm »
K got me 5 Fractals and now have a AI5|AI6 grinder which wins in 30 turns or less with 80%|35% 75%|31% with only 3xupgraded cards. Hope to have those numbers move a bit when I can get the upgrades complete. Bye Bye Rainbow you slow old thing. I'll miss the uber high win percentages and extremely slow games you gave me.

Edit - fixed stats atm.

Kurohami

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45248#msg45248
« Reply #220 on: March 29, 2010, 08:41:29 pm »
Why is the game getting harder with every new version? I feel so helpless with my rainbow now everything's cost increased.

mogv

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45258#msg45258
« Reply #221 on: March 29, 2010, 09:26:00 pm »
Fractal has a typo!!!!!  :o
cosumed = consumed

Offline Xinef

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45259#msg45259
« Reply #222 on: March 29, 2010, 09:27:46 pm »
I guess some adjustments to rainbow decks will be needed to adapt to changes in this version. Both new rainbow types (hope-rainbow, pharaoh-rainbow, fractal-rainbow) and trio decks (based on fractal or flood or pharaoh or thorn shield or maybe even phoenix) seem an answer...

As a side note, I like the new AI3s... so far I've seen a graboid rush with eternity (a few earthquakes and a titanium shield also) and a fractal-squid deck (has a low damage potential, though seeing 10 or more squids at once and one or two ice dragons and mind flayers makes most creature based decks frozen solid ;) ).


Fractal has a typo!!!!!  :o
cosumed = consumed
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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45300#msg45300
« Reply #223 on: March 29, 2010, 11:48:28 pm »
The new version is now live? All right, I'll update the Darkness cards in the Cards forum if I have time today.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline Baily18

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45301#msg45301
« Reply #224 on: March 29, 2010, 11:48:46 pm »
Love the new AI3s :D you can win loboes now.

Sastrugi

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45328#msg45328
« Reply #225 on: March 30, 2010, 01:05:52 am »
I'm surprised no one has mentioned the Oracle nerf. It doesn't give you the card automatically now; that new tab determines whether you actually get it or not. I predict a lot of angry people once it starts displaying rares without awarding them.

"Hey, isn't this Nymph card really awesome? Do you want it? Well, too bad because YOU CAN'T HAVE IT!"  :'(

Kurohami

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45338#msg45338
« Reply #226 on: March 30, 2010, 01:17:09 am »
It was always 10% chance to get a card, 100% if it's nymph. And I got a pulverizer in display but didn't get it today, I am pissed off indeed, it's the only rare weapon I don't own.

hermantheowl

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Re: Elements 1.21 https://elementscommunity.org/forum/index.php?topic=4066.msg45385#msg45385
« Reply #227 on: March 30, 2010, 03:38:35 am »
How is Graboid weaker now? It looks the same to me. MAybe only upgraded verion got "fixed".

 

anything
blarg: