They draw 2 cards if they have less then 3 cards in their hand at the start of their turn (so 2, 1 or 0)
What...that's stupid.
So if I can prevent them from playing their hand, I get an easy victory?
Why does only quanta denial decks have this advantage, and not others?
Why is it gaining an advantage when it has a good draw (was able to play cards fast), already in a good position, and not otherwise?
This just makes the whole thing even more random...if it gets a slower start, you can win without much trouble, but when it gets a better start, you have no chance to win. (unless you play control, but with that, False Gods are a better choice)
so using a stall deck that is based on killing their quanta isn't a good idea, because they can't play anything, so they don't come to drawing 2 cards each turn.
I wasn't killing quanta, I was playing a deck that only had healing cards in it. It must have had another reason for not playing cards, like having healing spells in hand with full hp or something. (I wasn't paying attention to the cards in hand so I'm not sure if it had 3+ cards)