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Offline TheForbiddenOracle

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg338108#msg338108
« Reply #408 on: May 21, 2011, 06:41:49 pm »
When the :aether AI3 prefers to play mindgate>Dim. shield

Offline Bhlewos

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg342229#msg342229
« Reply #409 on: May 28, 2011, 06:39:56 pm »
Chances are this has been mentioned before but in case it hasn't:

Paradox Deja Vu's a creature that's already been AM'd, doubling the healing towards myself (its enemy)...


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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg342240#msg342240
« Reply #410 on: May 28, 2011, 06:59:37 pm »
Chances are this has been mentioned before but in case it hasn't:

Paradox TU's a creature that's already been AM'd, doubling the healing towards myself (its enemy)...


I don't think it uses TU on AM-d creatures. It always uses it on another creature. However the AI will use Deja Vu ability, once the creature is AM-d.

Offline Bhlewos

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg342256#msg342256
« Reply #411 on: May 28, 2011, 07:24:28 pm »
Thanks for pointing that out -- I think it did Deja Vu it after all, I just got the two confused. Fixed.

Offline Bhlewos

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg345127#msg345127
« Reply #412 on: June 02, 2011, 10:46:51 pm »
The AI (Obliterator) has two Momentumed Dragons able to attack; one is AM'd and the other is normal. The AI chooses to Gravity Pull the normal one first, so that it does 11 healing over 2 turns. If the AI GP'd the AM'd one first, it would do 11 damage over 2 turns. I think given the option the AI should choose the second rather than the first.


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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg345187#msg345187
« Reply #413 on: June 03, 2011, 12:39:45 am »
The AI (Obliterator) has two Momentumed Dragons able to attack; one is AM'd and the other is normal. The AI chooses to Gravity Pull the normal one first, so that it does 11 healing over 2 turns. If the AI GP'd the AM'd one first, it would do 11 damage over 2 turns. I think given the option the AI should choose the second rather than the first.


For me it usually uses GP on the AMd dragon. Almost always I think...

Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg345205#msg345205
« Reply #414 on: June 03, 2011, 01:39:02 am »
I have noticed that whenever LionHeart has a quint in his hand and a Anubis on the board he will always use quint over anubis' power even though Anubis doesnt cost as much, it would be much smarter as there have been times i have won because he couldnt quint all of his creatures as he didnt have the quanta.

Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg346843#msg346843
« Reply #415 on: June 06, 2011, 04:47:26 pm »
Why does the a.i. waste its firebolts/siphon lives on creatures.  Especially when its not even a kill shot!  For shame, computer.  For shame.

Offline Calindu

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg346903#msg346903
« Reply #416 on: June 06, 2011, 07:05:03 pm »
When the Ai uses Rage potion on my creatures instead of his voodoo dolls.
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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg347101#msg347101
« Reply #417 on: June 06, 2011, 11:42:19 pm »
When the Ai uses Rage potion on my creatures instead of his voodoo dolls.
Do you mean a rage potion that kills the creature or makes it stronger?

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg347132#msg347132
« Reply #418 on: June 07, 2011, 12:28:17 am »
When the Ai uses Rage potion on my creatures instead of his voodoo dolls.
Do you mean a rage potion that kills the creature or makes it stronger?
AI only uses Rage potion to kill opponents creatures. Actually AI will only use CC when the creature can be killed on that turn (even if 2 CC cards needed).

Also: Neptune plays Shockwave before Congeal on creatures. The other way would be instant kill, this is just a weaker frozen creature...

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg347133#msg347133
« Reply #419 on: June 07, 2011, 12:28:49 am »
When the Ai uses Rage potion on my creatures instead of his voodoo dolls.
Do you mean a rage potion that kills the creature or makes it stronger?
AI only uses Rage potion to kill opponents creatures. Actually AI will only use CC when the creature can be killed on that turn (even if 2 CC cards needed).

Also: Neptune plays Shockwave before Congeal on creatures. The other way would be instant kill, this is just a weaker frozen creature... Though it'll use another Shockwave after :)

 

anything
blarg: