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Nume

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg169519#msg169519
« Reply #264 on: October 03, 2010, 05:28:46 am »
Another bug is where the yellow bar (Which shows the damage that will happen after your turn) on the green bar (Which is the health, obviously) is not affected by adrenaline. If you use adrenaline on a creature with 3 attack points, it deals 3 damage 4 times (12 damage). The yellow bar only notices the normal attack points of the horned frog. It only sees the 3 attack points the horned frog has.
I dont think this is a bug. Adrenaline's damage is supposed to be a mystery depending on the creature it uses. The ai can only see the creatures attack, it doesnt know how it will effect every creature (I know it can know but I'm just saying I dont think its supposed to :P) if that makes any sense at all...

Offline EvaRia

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg169527#msg169527
« Reply #265 on: October 03, 2010, 05:44:05 am »
I just realized.
How old IS this thread?
Is chriskang even working on improving AI using this as a reference anymore?

smuglapse

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg169529#msg169529
« Reply #266 on: October 03, 2010, 05:52:34 am »
I just realized.
How old IS this thread?
Is chriskang even working on improving AI using this as a reference anymore?
It's old.

chriskang doesn't work on it anymore, but I'm pretty sure zanz looks at this thread.

Offline Higurashi

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg169563#msg169563
« Reply #267 on: October 03, 2010, 09:41:46 am »
December '09. chris vanished a good while back. We could certainly use someone to fill the gap.
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Offline Ryli

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg169567#msg169567
« Reply #268 on: October 03, 2010, 10:12:32 am »
AI5 (Masra) goes crazy gravity pulling and basilisk blooding your voodoo dolls. Lucky me because I hadn't drawn my own, and only needed my parralel universes (I had 4 in hand :P) EM, 1 gravity force and 1 pulveriser for me :D

deepdown

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg171254#msg171254
« Reply #269 on: October 05, 2010, 04:03:12 pm »
Osiris playing strange... i was using a ccyb with adds, i played a jade shield and his momentum scarabs started to eat each other and i was near to lose due to momentum... then i played a perma and scarabs stopped to eat and grow (easy win after that). It's just a bit strange Osiris stopped using a useful strategy when he saw permafrost... Probably i'd have lost that match...
I think that the AI is eating while it sense it's board is full. Then it stops eating because some it's creatures got frozen. The AI checks his field and sense the frozen slots as empty -> stops eating, and using pharaoh skill to generate more. Frozen slots should have the highest eating priority, therefore permafrost wouldn't be an autowin with 4-5 SoG's.

Offline Higurashi

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg177018#msg177018
« Reply #270 on: October 15, 2010, 04:31:46 pm »
Geez. AI played TU on my Lava Destroyers, then played Chaos Power on its Destroyers. Should be well known, since it plays cards from top to bottom.
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Offline kurathedog

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg177467#msg177467
« Reply #271 on: October 16, 2010, 06:34:41 am »
Was playing orisis. He had a full board (as always).
Looking at his quanta, his time was going -2 even though nothing else was happening

Seems like he was making scarabs on a full board.

andrebo

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg177469#msg177469
« Reply #272 on: October 16, 2010, 06:50:57 am »
dunno if it has been said, but:

Incarnate has 2 bloodsuckers and a retrovirus on the table against my 6-7 rays, but instead of infecting all by sacrificing his retrovirus, he infects the same ray two times AND sacrifices his retrovirus afterwards. kinda stupid :P

kri

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg177995#msg177995
« Reply #273 on: October 17, 2010, 12:37:22 am »
Fire Queen plays animate weapon on her eagles eye on a full board - destroying her on weapon

Offline Ryli

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg178559#msg178559
« Reply #274 on: October 17, 2010, 08:02:27 pm »
AI ate my physalia, then played lightning on my spark. fail?

Offline agentflare

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg178650#msg178650
« Reply #275 on: October 17, 2010, 10:00:45 pm »
AI cast rage potion on a phoenix then it used rebirth on the phoenix, ridding it of the attack gain. Total fail and waste of cards and quanta!

 

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