Sniping 1/1 first
Turn 1: Lycanthrope: 6/6 Lycanthrope: 1/1, total damage 7
Turn 1.5: EE snipe Lycanthrope 1/1 becomes 1/0
Turn 2: Lycanthrope: 6/6, total damage 13
Turn 2.5: EE snipe Lycanthrope 6/6, becomes 6/3
Turn 3: Lycanthrope: 6/3, total damage 19
Turn 3.5: EE snipe Lycanthrope 6/3, becomes 6/0
Turn 4: total damage: 19
Sniping 6/6 first, with 1/1 guaranteed to use skill
Turn 1: Lycanthrope: 6/6 Lycanthrope: 1/1, total damage 7
Turn 1.5: EE snipe Lycanthrope 6/6 becomes 6/3
Turn 2: Lycanthrope: 6/3, Lycanthrope 1/1: total damage 14
Turn 2.5: EE snipe Lycanthrope 6/3, becomes 6/0, Lycanthrope 1/1 becomes 6/6
Turn 3: Lycanthrope: 6/6, total damage 20
Turn 3.5: EE snipe Lycanthrope 6/6, becomes 6/3
Turn 4: Lycanthrope 6/3, total damage 26
Turn 4.5: EE snipe Lycanthrope 6/3, becomes 6/0
Turn 5: total damage: 26
Sorry Puppy, but I'm not sure where you get your numbers from, unless the other Lycanthrope does not use its skill due to a lack fo :darnkess quanta, in which case, if its guaranteed that the opponent will not get more, better to snipe the 6/6 than blitz the 1/1.