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Offline Marvaddin

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358155#msg358155
« Reply #360 on: June 29, 2011, 03:37:00 am »
1st, I disagree that Bronze league is weaker than AI3. I think it could have a better reward, lets say, minimum 10. Anyway, not really important.

About that GREAT challenge... no one will fight AI0 with upped deck (no fun), but no one will fight AI6 with starter deck. Lose, lose, lose again is also not fun if you cant win some. I hope we can have a balanced Platinum league, but dunno:



This was Gold League. Platinum could be worse. 1st, I think its necessary to forbid Shards. A lot of games in higher leagues are boring and you just win by deck out. Also, I think its necessary to forbid Quantum Tower. Anyone can create a default deck with QT, packing lots of Steals, Explosions, Black Holes, etc, etc, and just insert the Oracle cards. If we dont have some limits, I think its hard having decks really built considering Oracle card.

Also, I liked the increasing HP loss. Maybe some balance will do it better (because this way lower leagues are more affected), but the idea is good.

Offline Pineapple

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358157#msg358157
« Reply #361 on: June 29, 2011, 03:47:05 am »
I think the HP caps - and maybe the upped card caps - should be different between the leagues.

Offline Gocubbies1212

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358159#msg358159
« Reply #362 on: June 29, 2011, 03:51:38 am »
do all of my deck changes (extra health, # of upgraded cards allowed, and cards drawn per turn) only work when im not playing?
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

Isei

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358161#msg358161
« Reply #363 on: June 29, 2011, 03:53:15 am »
do all of my deck changes (extra health, # of upgraded cards allowed, and cards drawn per turn) only work when im not playing?
Yes, it's only for your deck in the arena matches.

Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358162#msg358162
« Reply #364 on: June 29, 2011, 03:56:29 am »
do all of my deck changes (extra health, # of upgraded cards allowed, and cards drawn per turn) only work when im not playing?
They apply to the deck you submit to the arena when other people play against it, whether or not you are playing at the time.  They do not affect any deck you play with.

Offline Camoninja

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358164#msg358164
« Reply #365 on: June 29, 2011, 04:02:23 am »
I was wondering
About where should the win ratios be for which league?
I think my deck was around 35 wins to 8 losses in Gold league, about rank 15.
Silver and Bronze I would expect to be a lot worse, I farm them without much trouble. Gold I haven't tried and Platinum I don't expect to have many losses.

wavedash

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358174#msg358174
« Reply #366 on: June 29, 2011, 04:51:51 am »
Looks like Elements got nuked by a spike in usage.

Anyways, I sort of like it. disregard i suck cocks?

Offline majofa

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358176#msg358176
« Reply #367 on: June 29, 2011, 04:53:31 am »
Giving players level-based advantages in HP/mark/card drawing makes no sense to me; it pretty much eliminates the challenge: playing against a platinum deck with platinum privileges is like playing a level 2: you are against an AI (handicap), that is forced to have certain cards in the deck (handicap) and you eliminated the handicap on your side. If you think platinum is too hard and frustrating... well, do not click on it :) other people might enjoy the challenge even if it comes with a little bit of frustration and the feeling of playing against a "cheating opponent". Currently platinum is the most clicked, after bronze.

However, I am thinking about increasing the card limit to 35 when building an arena deck (as in 5 from the oracle, 30 from you), this should eliminate some of the most boring decks built around only 3 cards (plus quanta generators).
Anybody can still play a rainbow, regardless of the card they get lol

wavedash

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358178#msg358178
« Reply #368 on: June 29, 2011, 05:18:10 am »
Anybody can still play a rainbow, regardless of the card they get lol
A rainbow with 6 Fractals seems... unwieldy.

Offline majofa

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358183#msg358183
« Reply #369 on: June 29, 2011, 06:07:05 am »
Anybody can still play a rainbow, regardless of the card they get lol
A rainbow with 6 Fractals seems... unwieldy.
You'd be surprised...

Isei

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358189#msg358189
« Reply #370 on: June 29, 2011, 06:31:57 am »
With a triple Aether Mark, a rainbow could easily have 6 fractals, with some fine-tuning. 

Offline MatrimKK

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Re: A few details about T500 https://elementscommunity.org/forum/index.php?topic=27523.msg358204#msg358204
« Reply #371 on: June 29, 2011, 07:38:24 am »

First is 24 hrs after first oracle in beta. 
70w - 6l = 836 Electrum @ 76 games ~ 12 per win

Second is 48 hrs after first oracle in beta. 
45w - 1l = 844 Electrum @ 46 games ~ 19 per win

No electrum has been cashed so that is the total for 48 hrs. 
I thought the hp would degenerate faster, so I will keep it for a bit to test how the hp drops. 
Feature I would like to see stats from top decks in each league ;)

 

anything
blarg: