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Offline GG

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Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg141205#msg141205
« Reply #12 on: August 18, 2010, 10:51:12 am »
I really love the new art on this card. Now finally each of the 13 pillars/towers has a new and good looking art. :)
Great job!
actually :time pillar/tower are still the same cuz zanz apparently liked them from the start.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

Mantriel

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Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg141618#msg141618
« Reply #13 on: August 18, 2010, 11:22:46 pm »
It used to look like this:

Than it changed to this:


and now this is the latest version:


At least on the kongregate server. :)

Offline BC

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Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg241726#msg241726
« Reply #14 on: January 06, 2011, 05:43:41 pm »
My favorite card in the entire game, no kidding. Great art too.

Tea is good

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Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg251851#msg251851
« Reply #15 on: January 19, 2011, 01:13:34 pm »
OP












JK

Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg287194#msg287194
« Reply #16 on: March 10, 2011, 12:14:02 am »
So helpful when you are using a Monodeck and you dont feel like getting pendulums and need different quanta for a creatures ability.

 :water for Forest Spirt in Mono-Life
 :death for Parasite in Mono-Darkness
 :gravity for Scarab in Mono-Time
 :aether for Anubis in Mono-Time
 :earth for Devourer & Gargoyle in Mono-Earth Darkness
 :life for Fallen Elf in Mono-Entropy
 :fire for Steam Machine in Mono-Water
 :life for FFQ in Mono-Air
 :light for Rustler in Mono-Life
 :darkness for Lycanathrope in Mono-Darkness
 :aether for Mind Flayer in Mono-Water
 :death for Chyrosa in Mono-Water
 :earth for Lava Golem in Mono-Fire

Offline RootRanger

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Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg287225#msg287225
« Reply #17 on: March 10, 2011, 12:55:56 am »
Well, Dr, it's not really a good idea to use these unless you are using quantum from >4 elements. 8-12 would be ideal.
In a mono that splashes one other element, you would be better off with pendulums or the mark.
But it's a great card in the right decks.
Somehow still around, somewhat

Offline Monox D. I-Fly

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Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg287474#msg287474
« Reply #18 on: March 10, 2011, 09:20:03 am »
So helpful when you are using a Monodeck and you dont feel like getting pendulums and need different quanta for a creatures ability.

 :water for Forest Spirt in Mono-Life
 :death for Parasite in Mono-Darkness
 :gravity for Scarab in Mono-Time
 :aether for Anubis in Mono-Time
 :earth for Devourer & Gargoyle in Mono-Earth
 :life for Fallen Elf in Mono-Entropy
 :fire for Steam Machine in Mono-Water
 :life for FFQ in Mono-Air
 :light for Rustler in Mono-Life
 :darkness for Lycanathrope in Mono-Darkness
 :aether for Mind Flayer in Mono-Water
 :death for Chyrosa in Mono-Water
 :earth for Lava Golem in Mono-Fire
And don't forget when you're using mono-deck and your opponent uses Mutation or Nightmare so you can cast them to your advantage if you have any quanta other than your mark.  8)
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg370722#msg370722
« Reply #19 on: July 24, 2011, 09:34:05 am »
Ok this card needs to be fixed. I have been using this card forever. I use an fg killer. What i notice is that at the end of a game i have around 40-50 quanta in ever element besides gravity water and a few others. Im not using gravity or water. But it happens everytime and makes it very hard to add gravity or water into an fg deck. Its something that needs to be fixed. Has anybody else noticed this besides me?

Offline Pineapple

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Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg370822#msg370822
« Reply #20 on: July 24, 2011, 05:28:01 pm »
Ok this card needs to be fixed. I have been using this card forever. I use an fg killer. What i notice is that at the end of a game i have around 40-50 quanta in ever element besides gravity water and a few others. Im not using gravity or water. But it happens everytime and makes it very hard to add gravity or water into an fg deck. Its something that needs to be fixed. Has anybody else noticed this besides me?
Pix or it never happened. BTW, people run permafrost with QTs+Snovas all the time.

Offline ahippie

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Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg515873#msg515873
« Reply #21 on: June 27, 2012, 09:39:40 pm »
No Quantum Pend alternating between 3 random and your mark?

Offline Cheesy111

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Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg515914#msg515914
« Reply #22 on: June 27, 2012, 10:58:19 pm »
No Quantum Pend alternating between 3 random and your mark?
Look in the Armory under CIA (Card Ideas and Art).  It's already been recommended, but it is not in-game as of yet.

Offline esran

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Re: Quantum Pillar | Quantum Tower https://elementscommunity.org/forum/index.php?topic=2017.msg515915#msg515915
« Reply #23 on: June 27, 2012, 10:59:23 pm »
that would be amazing in an integrity rush deck.

 

blarg: