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55p 55p 55p 55p 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58v 58v 58v 594 594 594 594 594 594 5aa 5aa 5aa 5aa 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 6rn 6rn 6rn 8pl
This deck works quite well, and with an average draw it is very possible to get a nice 500hp's EM. The pulverizer is to take out any catapult, shield and weapon that shows up, the reverste times are for creatures that get momentum, the shields are (obviously) for preventing damage, and the SoG's are used to heal damage done back, and the Stone skin can boost your hp's. Like in the other deck, one more shield might definitely help, and another reverse time can be usefull too, in exchange for two earth pillars (I had 100 ish earth quanta in the end of most games).
Few notes: Osiris' deck also packs rewinds, which he can use to buy time before decking out. On the other side, he also had a few precognitions, which can speed up his drawing.
If you don't get your reverse times and SoG's not too late, you won't have any trouble gaining a nice EM. A had a game in which my RT's were hiding (3 in the last 10 card) allowing his momentum scarabs to grow to 20 attack, but I still manage to gain 130 electrum, even without EM.
All in all, a deck with good potention for nice gains on Osiris.