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Offline ColorlessGreen

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Re: Oracle : Osiris https://elementscommunity.org/forum/index.php?topic=9607.msg1094125#msg1094125
« Reply #168 on: August 23, 2013, 05:19:06 pm »
Lol, i was spammed by 3 sofos in the first 10 rounds, what are the chances...
I will give up on MA vs Osiris.

Lobo-less mono aether is flat out not even worth attempting against osiris anymore IMO, but if you can add 3-4 lobos to the deck, the sofos become much less of a problem. I mean, you'll still have games where he draws more sofos/faster sofos than you can handle, but more often than not I've found an early lobo pretty much means a win.
Without lobos, you can try for lots of lightnings.

Not to discourage people who are hunting for a new rareless/unupped counter (and I'm one of the people seeking such), but when I've tried that personally, even when I do manage to draw enough lightnings to prevent sofos from popping everything, I still wind up losing to momentum and/or catapulted high-HP scarabs. The lobos are really important to deal with the momentums and the pharaohs in addition to the sofos.

The closest I've gotten recently for rareless is mind flayers and quints (which suffers from low damage and bad draws) or gravity shields (which I haven't been able to fit into a deck that works in any situation other than perfect draws). The search continues.

Offline Submachine

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Re: Oracle : Osiris https://elementscommunity.org/forum/index.php?topic=9607.msg1128062#msg1128062
« Reply #169 on: February 28, 2014, 05:54:32 pm »
I tried this version of Swallow today and got an EM and won a Rewind from the spins.

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Deck import code : [Select]
744 744 744 744 744 744 744 744 744 744 74b 74b 74b 74b 74b 74b 74d 74d 752 752 752 752 75m 75m 75m 7h0 7hi 7hi 7hi 7hi 8pp

For eternities, maybe -1 Otyugh +1 SoFo. The NT can also be changed to a 3rd Gravity Force. And while we're at modifying, the Pendulums should also be changed to Towers.
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Offline grizzlydan

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Re: Oracle : Osiris https://elementscommunity.org/forum/index.php?topic=9607.msg1152706#msg1152706
« Reply #170 on: August 24, 2014, 10:13:59 pm »
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4vj 4vm 5l9 5l9 5li 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6ts 6ts 6ts 6ts 6tu 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 6uq 6uq 6uq 6uq 6uq 6uq 715 77e 7jp 7jp 7jp 8pj


I beat him with this, almost purely because I pulled my Miracle at exactly the right time. It took many tries to get him to let my FD take the field without being rewound, but once he made the mistake of summoning another Pharoah instead, my Usual Gang of Mutants took over, and the miracle stepped in to help finish the job. The most important mutant was the one with Steal that took his Eternity and his Procrastination from him. No win on the spin, though. :(

Offline SevenOfAKind

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Re: Oracle : Osiris https://elementscommunity.org/forum/index.php?topic=9607.msg1196191#msg1196191
« Reply #171 on: July 09, 2015, 10:29:09 am »
Dont have any upped aether cards/shards of wisdom so I just ran this:

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61o 61o 61o 61o 61o 61o 61o 61s 61t 61t 61t 61t 61t 61t 61u 61u 61u 61v 61v 61v 61v 61v 61v 63a 63a 63a 63a 63a 63a 63a 8pu

Worked like a charm, although I got fairly lucky, lots of pillars early into a phase dragon, then lobo then phase with a dim shield showing up just in time to let me 12 turn win with Osiris only momentuming a single pharoah. Nothing on the spins though but oh well.

Offline tereret

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Re: Oracle : Osiris https://elementscommunity.org/forum/index.php?topic=9607.msg1219296#msg1219296
« Reply #172 on: January 04, 2016, 12:40:24 pm »
mono aether is enough, just lobo everything and soW a couple of dragons
~Put a cat in a box with unstable gas,THAT is pure entropy~
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Offline Manuel

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Re: Oracle : Osiris https://elementscommunity.org/forum/index.php?topic=9607.msg1247330#msg1247330
« Reply #173 on: September 29, 2016, 08:27:06 am »
mono aether is terrible as a counter: catapults, momentum and sofo smash the deck if u don't draw electro or mind in time

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710 710 710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 71a 71u 71u 71u 71u 71u 71u 7ee 7ee 7ee 7ee 7ee 7q9 7q9 7q9 7q9 8po


use dials when u need the ai to play creatures to reach 20 damage/turn play 2 of them if sofo, don't play them and chain sosac to prevent sofo

pdials works too, but this is faster

 

anything
blarg: