i can help organise and host it if you want
Questions:
Should the features of the weapons, like lenght and weight, be taken into consideration when 2 players fight?
Should there be exact damage numbers on each weapon or should they be just compared by which one is mid-strong, strong or weak?
What system should I use for calculating damage? <-- Most Important Question
If there will be any, should attackpoints be also used for defending? For example, using a sword's attackpoints for blocking damage.
1. yes
2. maybe a 2-3 point range? like: dagger, 1-3 damage, blah blah blah
3. roll a 100 sided dice with outcomes depending on preference and damages (eg, if rolled 11-40, dagger deals 1, 41-70, 2 damage, 71-99, 3 damage, 100, 4 damage, 1-10, 0 damage)(example, not anything to go by) same goes for enemy attacks
4. unless specified on a weapon, no. when specified, maybe reduce it by half of sword's attack when a shield isnt equipped