I'm going to say this:
For things that the moderator can prevent, it is entirely the responsibility of the moderator to do so.
Is there a loophole in the rules? Exploit it; it shouldn't be there.
Mass Roleclaim potential? Well, in the end, you DO want to win, and whilst it's boring, go on. Mod's fault.
(And I know most of my actions in the mafias contradict this statement, but in the end, can you really say "Don't do something that'll win us the game because it'll be boring"? Really?)
I think a guide on how to be a good moderator is needed, because most of the current problems with these current mafias are to do with flawed moderation.
Sure, there are simple and obvious things like being punctual, randomising your roles (Or at least not telling anyone they're randomised if you decide to rig up Root, Crockett, Dm and Me onto the same mafia (I'm cringing just thinking about it)), but...
Role balance? (Zawadx's oracle OP)
The amount of roles one should have? (The more roles you have, the more likely something's going to go horribly wrong. It's why I think Theelk's mafia was the best I've been in so far - simple mechanics, and not a lot of them. Roleclaim not withstanding.)
Balancing strange and special mechanics? (Ian's pairing turned me off joining his mafia, because I had to understand that AND the 24 mechanics AND stealing AND everything else.)
Complexity? (*Stares at ian*)
What to do in case something DOES go wrong? (*Stares at Jijo* *Smiles at Theelk's escape roles for the mafia his mafia.* Everyone was given a vanilla card, and the roleclaim was based on that vanilla card. The mafia were given a list of all unused vanilla roles. And one of them was an upgraded vampire. Hey, best doesn't necessarily mean amazing.)
I do like the mafia branch here, but I really feel that most of these mafias are just too complex and too crazy.
I hear that people want to be different, but are you really going to complain about having the best cake/mafia setup in the world multiple times over? Can we have something tried and true at some point?
-
Also, on Root having a closed setup:
My mafia's going to be almost mountainous, which is quite different from the other mafias. And closed setups are going to be quite different from the other mafias.
Hmm, I wonder: How difficult would it be to have 2 mafias running at once, Kuro? One for "standard" mafia, one for all of this crazy experimental stuff to try out different things and see what other people like?
I love my enter key, don't I?