6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 77f 77f 77i 7ak 7dq 7dq 7k0 7k0 7k2 7q5 7q5 7q5 80h 80h
A modified version of the CCYB deck works really well here. Getting a shield early is critical; mirror shields rather than jades in case you don't manage to get 7
work well, and then you can throw down the jade when you draw it or can afford it to provide a bit more protection from the Eagle Eyes.
Protect artifact makes sure you have a pulverizer to take out his fire buckler or it will take out your lava destroyers; it's also useful early if you don't have a shield or are in a position to snipe an EE or limit his quantum. Otherwise, you just have to make sure you can bait the explosions; there are only four and you've got plenty of bait, plus a back up just in case. Might want to throw in a heal to make EMs easier, but overall this works really well for me.
I don't know how well it'll work unupgraded, but so long as you have the supernovas and shards you should do almost as well. In any event, you'll probably want to build to the CCYB deck eventually if you don't have it, so nothing's wasted, really.