Poll

Which cards are OP?

Antimatter
10 (2.6%)
Bone Wall
6 (1.6%)
Black Hole
25 (6.5%)
Devourer
11 (2.8%)
Dimensional/Phase Shield
31 (8%)
Discord
15 (3.9%)
Earthquake/Quicksand
24 (6.2%)
Graboid/Elite Graboid
21 (5.4%)
Ghost of the Past
15 (3.9%)
Gravity Nymph
12 (3.1%)
Nova/Supernova
7 (1.8%)
Pandemonium
7 (1.8%)
Purify
2 (0.5%)
Purple Nymph
6 (1.6%)
Quantum Pillar/Tower
8 (2.1%)
Reverse Time/Rewind
20 (5.2%)
Shard of Divinity
1 (0.3%)
Shard of Focus
87 (22.5%)
Shard of Readiness
7 (1.8%)
Shard of Sacrifice
60 (15.5%)
None of them
11 (2.8%)

Total Members Voted: 175

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Offline Marvaddin

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg75752#msg75752
« Reply #72 on: May 27, 2010, 07:24:59 am »
I say bone wall. Fix it so deflagration kills the lot.
^ Fire user detected, lol :D

hello5666

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg75756#msg75756
« Reply #73 on: May 27, 2010, 07:42:09 am »
Put on your game designer hat.. which three would you nerf? Did anyone read that?

Offline ratcharmer

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg78403#msg78403
« Reply #74 on: May 31, 2010, 01:16:36 am »
Personally I'd generally prefer to avoid direct nerfs to a card when possible, it's sort of annoying when the cards you're using suddenly stop working the way they used to.

What I have seen done a couple times so far in elements that I thought worked AMAZING is adding in a counter strategy. 

The best example I can think of that's happened recently would be making certain creatures "poisonous". It didn't change the way the otyguh works at all, but at the same time it shifted the game balance so that oty isn't as overpowered.

That being said, take a look at Enchant artifact. Its a cheap card that shuts down permanent control entirely, and is an ability no other element can match. I think pulvy/earthquake would be a lot less OP if other elements had some way of defending themselves.

Cancerplus

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg80528#msg80528
« Reply #75 on: June 02, 2010, 08:19:26 pm »
not by itself but with a quint quinted Oty's shut down a lot of decks...

I really hate quinted Oty's.

I think they should make it so that if Oty's don't eat anything for something like 3 turns they would die.

It's really stupid how all someone has to do is put down a quinted Oty in the first couple turns and the opponent is immediately at a huge disadvantage. Not only can they not play crucial cards but the owner of said Oty is free to keep drawing cards and gaining masses amounts of Quanta.

Oty's should die of HUNGER!

b00mc1ap

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg82753#msg82753
« Reply #76 on: June 05, 2010, 01:10:36 pm »
I chose Black Hole, Phase Shield, and... damn... I forgot it now. Oh well...

Well I'd also like to add the upgraded Dimensional Shield.

Offline Antagon

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg82779#msg82779
« Reply #77 on: June 05, 2010, 01:50:43 pm »
discord would be a nice addition, ints not that good in league pvp, where many players use rainbows, but at events like war or mono-deck-pvp its owerpowered, in my opinion.

Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg84465#msg84465
« Reply #78 on: June 06, 2010, 11:20:39 pm »
Discord shuts non-rainbows down for a few turns.  Once quanta are spread to other elements enough, the "draining" cancels out.  Mono decks can be hurt hard, duo decks a little less so... imo, it's only about as effective as a phase shield.  Less effective than pest denial.  Explosion and Improved Steal cost only 1 and 3, and if I see Discord come out early, I'm likely to keep my towers in reserve a little to burst quanta out when I can.

Not overpowered, just because there are so many ways to counter.

Jelden

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg85519#msg85519
« Reply #79 on: June 08, 2010, 04:04:58 am »
I Picked Quintessence and for the others I think they’re pretty balance as it is now.

But the most annoying thing I have ever come across is when there’s a quinted Chrysaroa, Otyugh or even an Charger on the field other than certain shields that won’t even work on a Charger all you can do to them is sit there and stare at them. I think the price is okay for playing it as it is now but would not mind at all if it was raised. One idea I had for it would be to make it when you make a creature immortal that it losses whatever abilities that it has currently. So while you would it would be still a good card it won’t lead to death by one or two creatures that you just can’t kill or even stop.

Selenbrant

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg91808#msg91808
« Reply #80 on: June 14, 2010, 11:33:17 pm »
I didnt read all, too much ;).

I dont think that rewind, quicksands and so on are really overpowered.
It depends on your opponent.

Quicksands are trash in your hand against a pillarless deck or almost pillarless(Novas., Crem., RoL/Hope) and you will lose because of not having creatures instead.

Black Holes are almost trash vs Mono Decks it doesnt heal much and doesnt take much quanta. Against rainbow it often takes about 30 quanta.

Discord can really delay your Mono deck for several turns, but it could even help a rainbow deck. And for decks playing with cards that can create creatures with skills(mutation, fractal, etc.) you will allow your opponent using much more of these skills.

Fire Shield will give a RoL/Hope no chance.

The cards I dont like so much is sundial, although its already nerfed to 1 turn.
Its annoying to wait 6 turns if the worst comes to the worst to be able to attack and then there are Otys or whatever and you cant attack either.
But I need to say its rather annoying because of the much turns and the long game than because of the effect itself. (the same for hourglasses, especially vs  FG when he played 6 or so)

I dont want to imagine how devastating it would be to nerf rewind and quicksand for a mono earth.
I would be really sad seeing my favourite cards getting nerfed :'(
Wouldnt you too?

Offline Xinef

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg92439#msg92439
« Reply #81 on: June 15, 2010, 03:48:34 pm »
I dont want to imagine how devastating it would be to nerf rewind and quicksand for a mono earth.
I would be really sad seeing my favourite cards getting nerfed :'(
Wouldnt you too?
Nerfing quicksands a little wouldn't be that devastating because mono earth would still be quite powerful. In fact it's quite a versatile deck in terms of how many earthquakes, rewinds, graboids, shriekers and eventually other cards (eg. elite antlions, basilisk bloods, diamond shields) you take, so nerfing one or two of these cards would only shift the numbers a bit, not affecting efficiency dramatically. (Though I hope that would be at least noticeable)
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wizelsnarf

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg110237#msg110237
« Reply #82 on: July 08, 2010, 06:21:37 am »
Didnt read page 2-6 but I didn't see explosion on the list. Considering there is only one way to protect permanents but a few ways to destroy them, I think Explosion is too cheap(particularly for false gods who have 12)

:fire means you only need 1 tower to play it. That means on your first turn you can potentially destroy 1-4 permanents. I guess quicksand is comparable but not as versatile.

Anyhow I would vote for explosion if it was on the list

Offline plastiqeTopic starter

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Re: [POLL] Most Overpowered? https://elementscommunity.org/forum/index.php?topic=4031.msg115125#msg115125
« Reply #83 on: July 15, 2010, 05:07:26 pm »
Added Discord.

 

blarg: