Poll

How should SoI be nerfed?

Increase cost to 7/6
0 (0%)
Increase cost for each shard included
4 (13.3%)
Nerf shard golem stats
1 (3.3%)
Other (specify in the thread)
1 (3.3%)
No changes needed
24 (80%)

Total Members Voted: 30

Poll

this

No nerf needed
15 (75%)
increase cost
3 (15%)
decrease stats
1 (5%)
other
1 (5%)

Total Members Voted: 20

*Author

Offline Newbiecake

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Re: Shard of Integrity | Shard of Integrity https://elementscommunity.org/forum/index.php?topic=39551.msg494648#msg494648
« Reply #12 on: May 08, 2012, 02:06:33 am »
it takes like what 4 SoW to make it invuln? Thats pretty rare to get 4 of a kind in opening hand

It actually only takes 2 SoW to make the Shard Golem Immaterial LOL. Airborne takes 1 SoFr.

Increasing cost doesn't do anything unless it's really high since you can just use nova :>

I don't like the idea of variable costs, since that'll be hard to program, but perhaps you can manually attach each shard onto the golem for some quanta cost?

And that's actually a buff that I like. :> After building your first Golem it's hard to build another one that has remotely useful stats or abilities, so that's an interesting addition to SoI.
« Last Edit: May 08, 2012, 02:09:58 am by Newbiecake »
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Offline Xrposiedon

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Re: Shard of Integrity | Shard of Integrity https://elementscommunity.org/forum/index.php?topic=39551.msg494659#msg494659
« Reply #13 on: May 08, 2012, 02:15:15 am »
just makes it stronger, because then you start playing shards instead of sacing them from hand

Offline furballdn

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Re: Shard of Integrity | Shard of Integrity https://elementscommunity.org/forum/index.php?topic=39551.msg494662#msg494662
« Reply #14 on: May 08, 2012, 02:18:51 am »
The thing is about SoI, it's not very useful in a non Shard deck, and the only efficient way to utilize it is to build something like the ultimate, what newbiecake did. Like any other decks, the ultimate also has its weaknesses. It focuses on getting out a first/second turn powerful golem out, but after that, you're defenseless. You have a rampaging monster on the field, but your equipment, hands, and control are all nonexistant. A single RT, antimatter, dusk, dim, fog, or BB or even wings will result in a loss for you (although SoFr+SoW). After your first golem, all your shards are gone as well, so it's very unlikely you'll be able to put down another such golem.

Offline Newbiecake

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Re: Shard of Integrity | Shard of Integrity https://elementscommunity.org/forum/index.php?topic=39551.msg494665#msg494665
« Reply #15 on: May 08, 2012, 02:22:52 am »
just makes it stronger, because then you start playing shards instead of sacing them from hand

Yes, my point exactly. I think adding Shards to the Golem should also upgrade its ability. For example, you create a Shard Golem with 2 Shards of Freedom, 1 Shard of Wisdom, 1 Shard of Integrity, which will give it Queen (Tier 2 Air ability). Adding another Shard of Freedom will give it Sniper (Tier 3 Air ability), or instead adding 2 Shards of Wisdom to give it Lobotomize (Tier 3 Aether ability) because it is now the dominant Shard type (3 SoW, 2 SoFr, 1 SoI).
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Offline bossitron

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[Official] Shard of Integrity l Shard of Integrity https://elementscommunity.org/forum/index.php?topic=39551.msg1174040#msg1174040
« Reply #16 on: January 04, 2015, 07:28:27 am »


turn 1 20 l 23 creature with immaterial = not fun.
« Last Edit: May 06, 2015, 12:02:57 am by Treldon »
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Offline Espithel

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Re: Shard of integrity l Shard of integrity https://elementscommunity.org/forum/index.php?topic=39551.msg1174053#msg1174053
« Reply #17 on: January 04, 2015, 08:11:34 am »
Shard golem decks are rather reliant on luck and, if you can deal with the golem, you win.

SoW reflect <3~~~

...
Also, subdial, faster rushes, sosac... heck, dims and gravity shield.

Whilst you HAVE to counter shard golems, you win if you do.

Offline omegareaper7

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Re: Shard of integrity l Shard of integrity https://elementscommunity.org/forum/index.php?topic=39551.msg1174174#msg1174174
« Reply #18 on: January 04, 2015, 10:08:41 pm »


turn 1 20 l 23 creature with immaterial = not fun.
Also incredibly draw reliant. Without wisdom, its fodder for all sorts of cc. Without vampire, it is prone to faster rushes, of which in the upped environment are plenty. Not to mention without growth abilities it can't really do well against stall.
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Offline bossitron

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Re: Shard of integrity l Shard of integrity https://elementscommunity.org/forum/index.php?topic=39551.msg1174185#msg1174185
« Reply #19 on: January 04, 2015, 11:10:40 pm »
maybe it's because i usually play rushes and quanta denial decks.
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Offline Gunthar

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Re: Shard of integrity l Shard of integrity https://elementscommunity.org/forum/index.php?topic=39551.msg1180346#msg1180346
« Reply #20 on: February 24, 2015, 10:11:27 am »
I tested a such deck many times. But while it have a quick start most other deck will still outrushes it. And rewind or sun dial is a very strong card against a golem deck. Second it depends on which other shards are on the hand at the time the Shard of integrity is cast. Do not forget that the shard also takes all other shards on the hand which will takes then several rounds to build up a second shard golem. Therefore this card is well for me.

Offline omegareaper7

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Re: Shard of integrity l Shard of integrity https://elementscommunity.org/forum/index.php?topic=39551.msg1180745#msg1180745
« Reply #21 on: February 28, 2015, 04:05:48 pm »
I tested a such deck many times. But while it have a quick start most other deck will still outrushes it. And rewind or sun dial is a very strong card against a golem deck. Second it depends on which other shards are on the hand at the time the Shard of integrity is cast. Do not forget that the shard also takes all other shards on the hand which will takes then several rounds to build up a second shard golem. Therefore this card is well for me.
Several things here:
Only faster rushes out speed it, there aren't a lot that can pull consistently below 6 or 7 turns. Barring immo rushes or brave bows.
Good golem decks will have immortal golems 7/10 times at the start, rewind isn't a huge issue against good golem decks. Sundial is a bit more, but that applies to any rush without pc, which golem decks can actually fit in.
Only the first golem is important, second golems don't matter. You want one strong golem, after that, short of a few decks, they are on a very fast timer.
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