Poll

Nerf Shard of Freedom?

No - leave it alone.
63 (36%)
Yes - lower chance to trigger from 25% per shard to 20%.
57 (32.6%)
Yes - cap cumulative trigger chance at 90%.
31 (17.7%)
Yes - something else which I'll tell you about.
24 (13.7%)

Total Members Voted: 175

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Offline Submachine

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1106804#msg1106804
« Reply #60 on: November 01, 2013, 11:33:00 am »
Hmm, this shard's effect shouldn't be stackable at all. I say let it be used as Nightfall: 25% evading and shield bonus if one or more is up. No more and no less than 25%.

Or make it cost 6 :air quanta, make it kill all of the user's creatures and damage the user for 20 HP.
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Offline foofatron

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108640#msg1108640
« Reply #61 on: November 09, 2013, 09:33:45 pm »
I would like to see a cap for the stacking effect, at say 50%.

The most annoying part is since they stack I cannot destroy the creatures. If they have 5 shards I have no hope of destroying the creatures or shards.

Offline jawdirk

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108643#msg1108643
« Reply #62 on: November 09, 2013, 10:05:38 pm »
I would like to see a cap for the stacking effect, at say 50%.

The most annoying part is since they stack I cannot destroy the creatures. If they have 5 shards I have no hope of destroying the creatures or shards.

I don't understand what you mean by "no hope of destroying the ... shards." There are many efficient counters to SoFr: steal, pulverizer, SoF, SoSac, sundials, even butterfly effect. Also, if your opponent has 5 SoFr out, presumably you should have 5 of something else out that could be doing more damage than stacked SoFr.


Offline serprex

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108649#msg1108649
« Reply #63 on: November 09, 2013, 10:59:07 pm »
With 2 Damsels and 2 Wyrms on the field, a SoFr is worth 3 damage. This is more efficient than a Giant Frog, and does not include an evaluation of shield bypass or evasion. It's impossible to outscale SoFr by playing "something else". You need to hard counter it (Dials, SoSa, repeatable PC, mass CC)

Also ignore BE. Pandemonium is the better way of dealing with SoFr for Entropy (issues with unupped). 4 :entropy and 3 :entropy for each SoFr you destroy is inefficient enough to be seen as a winning advantage being gained by SoFr (this isn't a good argument for SoFr being too cheap, as one can easily argue BE is too expensive. The combination of both makes this case extreme)
« Last Edit: November 10, 2013, 01:45:43 am by serprex »

Offline jawdirk

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108663#msg1108663
« Reply #64 on: November 10, 2013, 01:08:45 am »
With 2 Damsels and 2 Wyrms on the field, a SoFr is worth 3 damage. This is more efficient than a Giant Frog, and does not include an evaluation of shield bypass or evasion. It's impossible to outscale SoFr by playing "something else". You need to hard counter it (Dials, SoSa, repeatable PC, mass CC)
I agree basically with what you are saying. SoFr doesn't yield significantly better TTW than every other deck. It is definitely one of the faster ones. So, yes, mass CC is a good way to go, since SoFr is less efficient the fewer creatures are on the field.

Regarding BE, I think 3 :entropy is fair to destroy a card that costs :air. But basically you are right that BE costs too much.
« Last Edit: November 10, 2013, 01:11:27 am by jawdirk »

Offline foofatron

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108844#msg1108844
« Reply #65 on: November 11, 2013, 12:08:07 am »
Paying 7 :entropy and even 3 :entropy for a a card that costs  :air is terrible.

Assuming that I would have 5 counters, or more damaging monster out is flawed. If you should be countering or doing more damage as you say the deck would never win.
I've played it using pestal and swallow, neither kept up in the arena. The AI always drops at least 3 shards by t2, I cannot steal them all or swallow them in the same amount of time. Assuming of course I draw those cards to the 10 shards in the AI's deck.
As far as in pvp, having a card that cost :air and produces more damage, momentum, and essentially immaterial is silly. I'd be fine if the evading was removed. Quinessence and shard of wisdom cost more and together do essentially less what this shard does for  :air.

Offline Keolino

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108909#msg1108909
« Reply #66 on: November 11, 2013, 07:29:28 am »
Paying 7 :entropy and even 3 :entropy for a a card that costs  :air is terrible.

Assuming that I would have 5 counters, or more damaging monster out is flawed. If you should be countering or doing more damage as you say the deck would never win.
I've played it using pestal and swallow, neither kept up in the arena. The AI always drops at least 3 shards by t2, I cannot steal them all or swallow them in the same amount of time. Assuming of course I draw those cards to the 10 shards in the AI's deck.
It's like you are saying that Rain of Fire and Explosion are too strong because you can't defeat Eternal Phoenix (the false god) with a RoL/Hope or a New old Times deck. (For record: I am not saying that shard of freedom is fine, I am just saying that your argumentation is wrong. 1. neiter pestal nor swallow nor SoSac decks should be able to defeat every deck in platin. 2. Don't take the gold and platin arenas into acount too much. the thing that should really be in balance should be pvp and pvp2.)

As far as in pvp, having a card that cost :air and produces more damage, momentum, and essentially immaterial is silly. I'd be fine if the evading was removed. Quinessence and shard of wisdom cost more and together do essentially less what this shard does for :air.

Quintessence+Shard of Wisdom is something that makes imune from anything but 2 shields which aren't used too often. Also, you probably won't use quintessence anyway, because you use either creatures which are imortal already, or you use it with Anubis (well not often) or the aether nymph.

--> Further, in a pvp deck, you can only have 6 of these shards in your deck. Taking into acount, that with 2 shards out, it starts to get difficult, and with 3 shards, it gets silly to defeat this decks without some nice mass-CC, it probably really is a bit too strong.

A question, primarily to people who are creative deck builders.
1. If SoFr is used in a deck, ever made and played with a deck that has less than 5 of them inside? (All that I can say and have tested is that a Mono Air rush becomes a pretty average deck all of the sudden if there are only 4 SoFr in it.)
What's the speed of dark?

Offline foofatron

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108948#msg1108948
« Reply #67 on: November 11, 2013, 03:37:48 pm »
For the aether cards I do not mean for respective element, but rather cost.

If you used quinessence and shard of wisdom you get essentially the same effect except the cost is more in quanta and cards. The attack boost from sof is greater for the mob, yet it costs even less.

Offline Youpla

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108949#msg1108949
« Reply #68 on: November 11, 2013, 03:55:52 pm »

1. If SoFr is used in a deck, ever made and played with a deck that has less than 5 of them inside?

Sometimes, when you use Cremations/or Novas Decks (like Deja Vu Decks). That's why I feel increasing the cost of SoFree a bad idea. This shard is strong, but others shards are very powerfull too, I'm not for a nerf at all.

Offline Keolino

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108953#msg1108953
« Reply #69 on: November 11, 2013, 04:14:19 pm »
The attack boost from sof is greater for the mob, yet it costs even less.

Not so true. Most of the time, a single shard of wisdom gives more attack strength. If you don't believe me you can calculate it through (but don't forget that a single shard only gives attack bonus 25 % of the time)

Sometimes, when you use Cremations/or Novas Decks (like Deja Vu Decks). That's why I feel increasing the cost of SoFree a bad idea. This shard is strong, but others shards are very powerfull too, I'm not for a nerf at all.

Well, a cost increase seems like a bad idea to me too, but there are other suggestions for nerfs as well.
What's the speed of dark?

Offline foofatron

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108963#msg1108963
« Reply #70 on: November 11, 2013, 05:24:52 pm »
Well it depends on what we're talking about, a single elite wyrm would surpass sow in damage. It's also more likely that the air player would have a larger field than the aether player. The cost is lower too.

Again the stacking is what hurts, that 25% quickly increases. I'd really like to see a cap at 50, so no more than two shards matter. It still helps a lot, but doesn't get silly in my opinion.

Offline Keolino

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Re: Shard of Freedom | Shard of Freedom https://elementscommunity.org/forum/index.php?topic=47829.msg1108972#msg1108972
« Reply #71 on: November 11, 2013, 06:36:16 pm »
Well it depends on what we're talking about, a single elite wyrm would surpass sow in damage.

so you say, that the single (dived) elite wyrm gets with a shard of freedom more damage than with a SoW? Are you seriously using this as an argument...?!?

Lets make some proper argumentation instead.

4 shards of wisdom make 16 extra damage.
4 shard of freedom make 100 %. Have you ever thought about how many creatures you need to get up to that 16 damage? Three wyrms and a damsefly.

In the early game, a SoFr makes only 1-2 average extra damage, and SoW makes 4 from the beginning. At the end of the game, each single SoFr makes a tiny bit more (but only if you haven't drawn more than 4 shards) So don't say that SoFr adds more damage without thinking through it completely.

Again the stacking is what hurts, that 25% quickly increases. I'd really like to see a cap at 50, so no more than two shards matter. It still helps a lot, but doesn't get silly in my opinion.

What if I told you that there is a difference between nerfing and crippling...? Nerfing a card or effect by half has always been and will always be a bad idea.
What's the speed of dark?

 

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