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Offline kira666

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg515722#msg515722
« Reply #228 on: June 27, 2012, 02:17:39 pm »
Also, we should give only one advantage for having  :gravity mark
Both black hole and a health bonus is too much.
Instead of a black hole, SoFo could instantly absorbs 1 quanta of each mark for both players (you dont have to pay 3 :gravity for a black hole, but loses some quanta).
I heard Zanzs saying that this game should'nt be played all rainbow, so a SoFo working this way is good for monocolors or duo decks, and good against rainbow.

Offline eaglgenes101

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg515762#msg515762
« Reply #229 on: June 27, 2012, 04:22:17 pm »
How about:

5/4 Quanta:
0|1.
Accretion: Destroy permanent, gain +0|+12. Turn into black hole if HP>20.

This makes it a 2-charge perm killer and increases the gravity affinity.
« Last Edit: June 27, 2012, 04:26:31 pm by eaglgenes101 »
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Offline Laxadarap

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg515786#msg515786
« Reply #230 on: June 27, 2012, 04:40:23 pm »
Also, we should give only one advantage for having  :gravity mark
Both black hole and a health bonus is too much.
Instead of a black hole, SoFo could instantly absorbs 1 quanta of each mark for both players (you dont have to pay 3 :gravity for a black hole, but loses some quanta).
I heard Zanzs saying that this game should'nt be played all rainbow, so a SoFo working this way is good for monocolors or duo decks, and good against rainbow.

Actually, I really like this idea.  The point of bhole is to counter rainbows obviously, so this still makes sense, also, it fixes the huge flaw of the shard (it basically sucks in gravity, but works fantastically in rainbows).  This way monos have something to go on, while making rainbows sacrifice a lot.  However, this does need a bit of tweaking so it fits gravity, and I don't think the health bonus is enough (although that does synergize awesomely, people just generally don't use it that way).  However, the "antinova" for each player is great.
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Offline DarkBaron12390

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg516233#msg516233
« Reply #231 on: June 28, 2012, 11:08:25 pm »
Here's the obvious (to me) benefit to gravity:

0|1
Accretion: Destroy target permanent. Gain +0|15. When HP > 50, Activate black hole on both players. Your opponent heals from your quanta drained; you heal from your opponent's drained quanta. If your mark is Gravity, activate black hole on only your opponent.

Devastates rainbows, even if they try to use it, unless their mark is gravity. In which case, SoF satisfies its mark favoring. It even complements gravity by simulating a binary black hole system -- Focus.

(Under this scheme, you may be able to change its initial stats)

Offline Laxadarap

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg516236#msg516236
« Reply #232 on: June 28, 2012, 11:42:43 pm »
Hmm, I like this, still runable with novas though, but its a lot better than it currently is.
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Offline bobknows

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg516240#msg516240
« Reply #233 on: June 29, 2012, 12:05:30 am »
Not 50, then you can just get the same 3 pc and stop. No black hole.
Maybe this: 0|1 gain 10 hp per accrete, and become bh if hp is over 25 or 30

Offline DarkBaron12390

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg516252#msg516252
« Reply #234 on: June 29, 2012, 12:27:43 am »
Alright then 45. I was confusing it with its old effect, my bad. It is still usable with novae, but you wind up healing your opponent for some nice HP.

Offline Annele

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg516289#msg516289
« Reply #235 on: June 29, 2012, 03:07:30 am »
Here's the obvious (to me) benefit to gravity:

0|1
Accretion: Destroy target permanent. Gain +0|15. When HP > 50, Activate black hole on both players. Your opponent heals from your quanta drained; you heal from your opponent's drained quanta. If your mark is Gravity, activate black hole on only your opponent.

Devastates rainbows, even if they try to use it, unless their mark is gravity. In which case, SoF satisfies its mark favoring. It even complements gravity by simulating a binary black hole system -- Focus.

(Under this scheme, you may be able to change its initial stats)

This is great. When I first read SoF, I thought it meant this anyways.
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Offline SnoWeb

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg516341#msg516341
« Reply #236 on: June 29, 2012, 07:18:17 am »
When HP > 45, Activate black hole on both players. [...] If your mark is Gravity, activate black hole on only your opponent.
This is indeed interesting. It maintains the usability of SoF in mono and duo decks (with a cost of maximum 6 quanta for the 3rd activation). It limits its use to gravity marked rainbows which is fine. This way it does not work at full strength combined with SoB, SoV and/or SoG. This is the best idea I've seen so far.

Offline kira666

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg516386#msg516386
« Reply #237 on: June 29, 2012, 12:10:33 pm »
Instant black hole for both is good.
But I still think SoF should activate when HP>40, so it's harder to use it more than 3 times.

Offline Captain Scibra

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg516391#msg516391
« Reply #238 on: June 29, 2012, 12:51:15 pm »
I think the big thing is to reduce the uninterfered number of uses to 2, and Nova needs work as well anyways.
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Offline dspn23

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg517344#msg517344
« Reply #239 on: July 02, 2012, 03:25:27 pm »
that idea is awesome :D
gravity is safe from those black holes is a very good way to give the gravity an advantage :D
i think with that and SoF being capable of only 2 uses it will reach the necessary poud :D

 

anything
blarg: