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Offline pocator

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg504253#msg504253
« Reply #168 on: May 26, 2012, 03:06:17 pm »
OPPPPPPPPP


A: it shouldn't become a black hole.
B: it shouldn't be gravity pullable.
C: it shouldn't be able to destroy pillars.
D: you shouldn't be able to use its ability without destroying a permanent


implement that and i'll be much happier.

nice idea, another one: you can choose when playing only to destroy non-pillar permanents or Pillars
maybe it would be nice, when the shard looses the accretion ability when it is target of a spell or ability

Offline vivimancer

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg507990#msg507990
« Reply #169 on: June 05, 2012, 03:22:52 pm »
Combo of the week

first turn photon + immolation + lava golem + Shard of focus

just had 3 players in a row rage quit in pvp1

 

Offline Guizonde

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg508014#msg508014
« Reply #170 on: June 05, 2012, 05:21:51 pm »
i haven't read the 15 pages, so sorry if my idea has been posted:

it's main shtick is focussing right? so how about this. it LOSES hp when it destroys a permanent. give it 10 hp. loses 3hp when it uses its ability, making it easier to take care of the more it uses its ability. oh, and frag the black hole idea: once it's burned out, it's burned out (3 accretions max), dead spot on your field.

even better: make the deck that uses it lose 150hp everytime it summons one shard, 500hp for each activation :P what do you mean it's a bad idea? ::)

@vivimancer: you're the reason i don't play pvp. that's just gruelling to face!
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Offline OldTrees

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg508018#msg508018
« Reply #171 on: June 05, 2012, 05:31:47 pm »
i haven't read the 15 pages, so sorry if my idea has been posted:

it's main shtick is focussing right? so how about this. it LOSES hp when it destroys a permanent. give it 10 hp. loses 3hp when it uses its ability, making it easier to take care of the more it uses its ability. oh, and frag the black hole idea: once it's burned out, it's burned out (3 accretions max), dead spot on your field.

even better: make the deck that uses it lose 150hp everytime it summons one shard, 500hp for each activation :P what do you mean it's a bad idea? ::)

@vivimancer: you're the reason i don't play pvp. that's just gruelling to face!
The main shtick was "devouring permanents to get bigger".
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Offline Guizonde

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg508023#msg508023
« Reply #172 on: June 05, 2012, 05:44:22 pm »

The main shtick was "devouring permanents to get bigger".

duly noted. then in that case, i don't think it's aptly named. "focus" kind of brings to mind the idea that it'll do one task to the exclusion of everything else, until it's completely done, or it burns out. turning into a black hole works (thematically), but gameplay wise it's overkill. maybe underlining the fact that its only use is destroying permanents?
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Offline eaglgenes101

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg508129#msg508129
« Reply #173 on: June 05, 2012, 10:21:39 pm »
What if it needed gravity quanta to eat pillars?
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Offline kimham8a

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg508140#msg508140
« Reply #174 on: June 05, 2012, 11:05:10 pm »
ive never actually found this card to be annoying. Sure its good pc, but ive never quit when i see it, whereas i sometimes quit when i see sosa when using rush.
Hey there

Offline vivimancer

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg508248#msg508248
« Reply #175 on: June 06, 2012, 08:10:32 am »
What if it needed gravity quanta to eat pillars?

that actually a good idea, it fits the theme and restricts it to gravity decks.

+1

Offline ralouf

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg508252#msg508252
« Reply #176 on: June 06, 2012, 08:37:28 am »
the fact that the capacity is free to play is part of the OPness of this card yeah
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Offline SnoWeb

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg508256#msg508256
« Reply #177 on: June 06, 2012, 09:16:49 am »
the fact that the capacity is free to play is part of the OPness of this card yeah
what if the cost of the ability was increasing at the same time as the HP?

first activation: 1 :rainbow
second activation: 2  :rainbow
third activation: 3 :rainbow
etc ...

Offline ralouf

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg508265#msg508265
« Reply #178 on: June 06, 2012, 10:39:00 am »
Yep that's a nice idea too ^^
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Offline OldTrees

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg508335#msg508335
« Reply #179 on: June 06, 2012, 03:20:54 pm »
the fact that the capacity is free to play is part of the OPness of this card yeah
what if the cost of the ability was increasing at the same time as the HP?

first activation: 1 :rainbow
second activation: 2  :rainbow
third activation: 3 :rainbow
etc ...
Another great idea.
Maybe start with 2 :rainbow. (obviously after testing starting with 1 :rainbow)
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