For non
mark players it is basically a one turn delay deflag. For
mark users, it gets two uses. I wanted to keep the hp in CC range, and it also allows for synergy with lightning, rage pot, infection, and the like. I got rid of the black hole effect since I felt it's silly giving such a polarized and elemental hate (rainbow hate) to every single element. Upgraded will probably have it cost 3
, so it can now be splashed as a deflag, but it costs a bit more and has a one turn delay.
I worry that fractal+this is still viable though.
Or we can go the whole other side of the spectrum. Accretion: Gain +0/+30. Disappears if hp>30. If mark is gravity, disappears if hp>60