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Offline kimham8a

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1007926#msg1007926
« Reply #588 on: October 15, 2012, 01:32:40 am »
Was there anything wrong with the ''blackhole both players'' (except gravity quanta) idea?
Hey there

Offline Cheesy111

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1007944#msg1007944
« Reply #589 on: October 15, 2012, 02:47:35 am »
Was there anything wrong with the ''blackhole both players'' (except gravity quanta) idea?

It's unnecessarily clunky and punitive while failing to answer the real problems with sofo.

Offline Vangelios

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1007950#msg1007950
« Reply #590 on: October 15, 2012, 03:41:02 am »
Well, this is my last suggestion to resolve the balance of this card,

NAME:
Shard of Focus
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Offline choongmyoung

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1007958#msg1007958
« Reply #591 on: October 15, 2012, 04:05:58 am »
Well, this is my last suggestion to resolve the balance of this card,

Spoiler for Hidden:
NAME:
Shard of Focus
That's too week nerf.
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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1007967#msg1007967
« Reply #592 on: October 15, 2012, 04:25:26 am »

Offline choongmyoung

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1007975#msg1007975
« Reply #593 on: October 15, 2012, 04:52:17 am »

Maybe then, +0|+15 would be better?
I like that.
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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1007977#msg1007977
« Reply #594 on: October 15, 2012, 05:00:15 am »
For non :gravity mark players it is basically a one turn delay deflag. For :gravity mark users, it gets two uses. I wanted to keep the hp in CC range, and it also allows for synergy with lightning, rage pot, infection, and the like. I got rid of the black hole effect since I felt it's silly giving such a polarized and elemental hate (rainbow hate) to every single element. Upgraded will probably have it cost 3 :rainbow, so it can now be splashed as a deflag, but it costs a bit more and has a one turn delay.

I worry that fractal+this is still viable though.

Or we can go the whole other side of the spectrum. Accretion: Gain +0/+30. Disappears if hp>30. If mark is gravity, disappears if hp>60

Offline pulli23

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1008047#msg1008047
« Reply #595 on: October 15, 2012, 08:24:56 am »
also for the upgraded card now rage potion + this becomes an even "better" combo.

Offline choongmyoung

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1008049#msg1008049
« Reply #596 on: October 15, 2012, 08:34:42 am »
also for the upgraded card now rage potion + this becomes an even "better" combo.
Or we can go the whole other side of the spectrum. Accretion: Gain +0/+30. Disappears if hp>30. If mark is gravity, disappears if hp>60
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Offline Little Lord

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1008717#msg1008717
« Reply #597 on: October 17, 2012, 04:26:50 pm »
New idea for a nerf: SoF stays as is but on activation (every activation of accretion) it costs you all quanta but gravity (like SoSa does).
You can still play the black hole but it hurts most decks that just pack them with novae to slow you down since they are slowed too.
Also, some of the combos (rage potion) become unviable, while the gravity combos (gravity pull, overdrive) still work.
« Last Edit: October 17, 2012, 04:29:08 pm by Little Lord »

Offline kimham8a

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1013446#msg1013446
« Reply #598 on: November 06, 2012, 02:39:23 am »
As I was 500 hp EMing Plat  8) (not bragging or anything  ;)), I noticed something about Sofo that no one else has yet mentioned on the forums. I think zanz has already fixed the main problem: first turn nova then Sofo. It seems AI skips the first Accretion it can do with Sofo now. In other words, Sofo has a 2 turn summoning sickness (although this does nothing in PVP). Though I'm not sure, because AI changes are harder to dectect than card changes.
« Last Edit: November 06, 2012, 02:45:21 am by kimham8a »
Hey there

Offline Cheesy111

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg1013447#msg1013447
« Reply #599 on: November 06, 2012, 02:41:49 am »
I think zanz has already fixed the main problem: first turn nova then Sofo. It seems AI skips the first Accretion it can do with Sofo  now.

That problem cannot be fixed by AI alterations.

 

blarg: