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Offline dspn23

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg511051#msg511051
« Reply #192 on: June 13, 2012, 09:02:38 pm »
+1 to everyone who thinks it should be nerfed
-1 to everyone else :P

with this card you will never again see explosions in any raimbow deck
this card is way to versatile compared to the cost which is random
this card don't benefit gravity, it benefit raimbows cause mono  :gravity will not afrod to spend 7|5 gravity for 3 PC but raimbows will not mind to spend 7/3|5/3 = 2.3|1.6 to have acsess to 3 PC's plus a black hole OR catapult it OR gravity pull it OR consume oponent CC

there are already many ideas of how to nerf it. JUST PICK 1 OR 2

Offline Totila

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg511058#msg511058
« Reply #193 on: June 13, 2012, 09:14:04 pm »
+1 to everyone who thinks it should be nerfed
-1 to everyone else :P

with this card you will never again see explosions in any raimbow deck
this card is way to versatile compared to the cost which is random
this card don't benefit gravity, it benefit raimbows cause mono  :gravity will not afrod to spend 7|5 gravity for 3 PC but raimbows will not mind to spend 7/3|5/3 = 2.3|1.6 to have acsess to 3 PC's plus a black hole OR catapult it OR gravity pull it OR consume oponent CC

there are already many ideas of how to nerf it. JUST PICK 1 OR 2

Woah!!! Just agree any word in your post xD this shard is too OP, replace steals and deflag in any rainbow and a free BH, 'nuff said
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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg513845#msg513845
« Reply #194 on: June 22, 2012, 04:12:07 pm »
Suggestion: Drop the cost and turns-until-BH to implement a "sacrifice a permanent you control to..." cost.

This is a good idea. You have to trade a perm to destroy a  perm. I like that.

Offline Odii Odsen

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg513854#msg513854
« Reply #195 on: June 22, 2012, 04:41:10 pm »
No nerf - its already perfect.

Its cost are already very high and there are enough counter cards to Sofo like Lobotimzer, Mind flayer, all Bolt's, SW, Drain Life, Mutation, RT (In some cases), Oty, OE, Enchant Artifact, LS, etc ...
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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg513855#msg513855
« Reply #196 on: June 22, 2012, 04:46:01 pm »
No nerf - its already perfect.

Its cost are already very high and there are enough counter cards to Sofo like Lobotimzer, Mind flayer, all Bolt's, SW, Drain Life, Mutation, RT (In some cases), Oty, OE, Enchant Artifact, LS, etc ...

I have not yet seen or made a viable deck that can easily deal with first-turn sofo.  As most CC requires two novae as well as the CC in hand, managing to create a deck that can usually do this is nigh-impossible without it becoming completely unviable against most other things.

Offline omegareaper7

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg513869#msg513869
« Reply #197 on: June 22, 2012, 05:41:04 pm »
No nerf - its already perfect.

Its cost are already very high and there are enough counter cards to Sofo like Lobotimzer, Mind flayer, all Bolt's, SW, Drain Life, Mutation, RT (In some cases), Oty, OE, Enchant Artifact, LS, etc ...
lol, what? You act like all of those are really easy to get out first turn. Upped, maybe, but unupped, not at all.
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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg513875#msg513875
« Reply #198 on: June 22, 2012, 05:53:33 pm »
If you can't get a CC card out on the first turn like a rainbow can get an SoF out, then 90% of CC is now useless. Only LS and Lobo work if one turn even passes.
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Offline Holokausti

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg513880#msg513880
« Reply #199 on: June 22, 2012, 06:05:31 pm »
Certainly OP, no doubt about it. Means of dealing with SoFo decrease by a lot the 2nd turn it's on the field as stated. Hate to see this in any deck, though I use it myself quite a lot too.

Offline rickerd

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg513885#msg513885
« Reply #200 on: June 22, 2012, 06:30:27 pm »
If the discussion is still going on you might wat to change the start topic into it's current state
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Offline vivimancer

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg514817#msg514817
« Reply #201 on: June 25, 2012, 04:16:27 am »
No nerf - its already perfect.

Its cost are already very high and there are enough counter cards to Sofo like Lobotimzer, Mind flayer, all Bolt's, SW, Drain Life, Mutation, RT (In some cases), Oty, OE, Enchant Artifact, LS, etc ...

I have not yet seen or made a viable deck that can easily deal with first-turn sofo.  As most CC requires two novae as well as the CC in hand, managing to create a deck that can usually do this is nigh-impossible without it becoming completely unviable against most other things.

in the last 3 days I've had my sofo's countered on the first turn by; shockwave, rage potion, lobo, anaflatoxin, fire bolt and acceleration.

this card is not OP its balancing the phase shield heavy decks that seem to be everywhere

as you might tell i'm not a   mono :aether fan

Offline OldTrees

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg514819#msg514819
« Reply #202 on: June 25, 2012, 04:24:46 am »
No nerf - its already perfect.

Its cost are already very high and there are enough counter cards to Sofo like Lobotimzer, Mind flayer, all Bolt's, SW, Drain Life, Mutation, RT (In some cases), Oty, OE, Enchant Artifact, LS, etc ...

I have not yet seen or made a viable deck that can easily deal with first-turn sofo.  As most CC requires two novae as well as the CC in hand, managing to create a deck that can usually do this is nigh-impossible without it becoming completely unviable against most other things.

in the last 3 days I've had my sofo's countered on the first turn by; shockwave, rage potion, lobo, anaflatoxin, fire bolt and acceleration.

this card is not OP its balancing the phase shield heavy decks that seem to be everywhere

as you might tell i'm not a   mono :aether fan
1) 6 :death + 1 card on turn 1? Either that required a hand full of Bone Towers or 2 Soul Catchers a Photon and an Immolation. Not to mention that SoFo can outgrow the infection. This really drops the credibility of your claim. (also note the first turn issue is more of a concern unupped)

2) Thanks for admitting you are not an Aether fan. You should recognize that is biasing your view of Phase Shield decks.

3) Your final claim is that card X is not OP because it is countering strong/OP deck Y. This is fallacious. A counter to a strong deck can be balanced OR OP.

PS: You do know that it is impossible to use Lobotomy on the first turn.
« Last Edit: June 25, 2012, 04:26:45 am by OldTrees »
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Offline vivimancer

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=38644.msg514827#msg514827
« Reply #203 on: June 25, 2012, 05:20:42 am »
1) 6 :death + 1 card on turn 1? Either that required a hand full of Bone Towers or 2 Soul Catchers a Photon and an Immolation. Not to mention that SoFo can outgrow the infection. This really drops the credibility of your claim. (also note the first turn issue is more of a concern unupped)
>pvp2 only and yes this is possible, I didn't believe it either.
Quote
2) Thanks for admitting you are not an Aether fan. You should recognize that is biasing your view of Phase Shield decks.
but I play mono-aether decks as well, just because I don't like something doesn't mean I'm baised against it. Phase shield is pretty powerful and unless you have a solid counter it can lead to boring games.
Quote
3) Your final claim is that card X is not OP because it is countering strong/OP deck Y. This is fallacious. A counter to a strong deck can be balanced OR OP.
But denial seems to be in accendancy, a strong counter to [[that deck]] changes the meta but maybe i have a case of the stupids but I don't see how this is a fallacy
Quote
PS: You do know that it is impossible to use Lobotomy on the first turn.
my bad, poor or selective memory at fault.  :-[ you are right, sorry.
« Last Edit: June 25, 2012, 05:27:40 am by vivimancer »

 

blarg: