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Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg280808#msg280808
« Reply #24 on: March 01, 2011, 05:58:42 am »
this card managed to lobo my three phoenixes and then with a second one kill them, rooooar i hate it!!!!  >:D
originally, didn't want too big of a nerf
killed 3 phoenixes?
WOAR!!!
my battalion of 48 phoenixes shall avenge their brothers' deaths!!!
Oh my god, are you eternal pheonix?!?!  :o
that's nap...
I am the incarnation of EP

Offline rowcla

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Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg281141#msg281141
« Reply #25 on: March 01, 2011, 09:57:45 pm »
this card managed to lobo my three phoenixes and then with a second one kill them, rooooar i hate it!!!!  >:D
originally, didn't want too big of a nerf
killed 3 phoenixes?
WOAR!!!
my battalion of 48 phoenixes shall avenge their brothers' deaths!!!
Oh my god, are you eternal pheonix?!?!  :o
that's nap...
I am the incarnation of EP
i thought EP was 'eternal' ???

or is that just his pheonixes?
Poni? Poni poni poni!

tiebearius

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Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg290411#msg290411
« Reply #26 on: March 14, 2011, 06:37:29 pm »
Well, In my bonewall/boneyard/afatoxin/pandy dec I often end up with 50+ bonewalls

And really is one of the few decs that pandy does well. But if you don't get the wall/yard out it still can save the day with affatoxin.

nerfed? no. I think it does and stays in the enthropy themes of things.

Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg290429#msg290429
« Reply #27 on: March 14, 2011, 07:02:33 pm »
yes, unupped is too cheap. 3 to potentially hit harder than a rain of fire. I think it need a 1 cost increase.

Offline Time_lord_victorius

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Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg290441#msg290441
« Reply #28 on: March 14, 2011, 07:17:29 pm »
pandemonium is WAAYY to powerful a card for soo cheap. i say +2 to cost because...well, it's OP. i mean seriously, a card that can remove quintescence should cost more than that. quintescence cost 4 :aether to play while pandemonium cost 3 :entropy to remove it? is that saying (in a subtle way) that entropy is more powerful than aether and can do way more for slightly less? yeah, that what i see. plus, its very annoying for half of the decks out there. i also suggest that there is a percentage of chances that invisibility is removed.
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Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg290459#msg290459
« Reply #29 on: March 14, 2011, 07:32:17 pm »
# i mean seriously, a card that can remove quintescence should cost more than that. quintescence cost 4 :aether to play while pandemonium cost 3 :entropy to remove it?
No mass effect card (except Nightfall/Eclipse) can touch a creature with quintessence on (or a burrowed one either)

tiebearius

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Re: Pandemonium (ungraded) https://elementscommunity.org/forum/index.php?topic=18515.msg290462#msg290462
« Reply #30 on: March 14, 2011, 07:36:22 pm »
# i mean seriously, a card that can remove quintescence should cost more than that. quintescence cost 4 :aether to play while pandemonium cost 3 :entropy to remove it?
No mass effect card (except Nightfall/Eclipse) can touch a creature with quintessence on (or a burrowed one either)
Actually, a "remove Immaterial" Card would not be a bad idea. And yes it should remove from a SINGLE target, But target should be either creature or permanent.

Falcon4415

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Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg290466#msg290466
« Reply #31 on: March 14, 2011, 07:43:26 pm »
pandemonium is WAAYY to powerful a card for soo cheap. i say +2 to cost because...well, it's OP. i mean seriously, a card that can remove quintescence should cost more than that. quintescence cost 4 :aether to play while pandemonium cost 3 :entropy to remove it? is that saying (in a subtle way) that entropy is more powerful than aether and can do way more for slightly less? yeah, that what i see. plus, its very annoying for half of the decks out there. i also suggest that there is a percentage of chances that invisibility is removed.
It's good to know that both of your suggestions have already been taken into consideration by Zanz (he did so before you suggested it :o): Pandemonium cannot affect quinted creatures, and it has a 100% chance of removing invisibility. Happy now?
You should try to read what cards do before commenting.

Offline Time_lord_victorius

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Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg290515#msg290515
« Reply #32 on: March 14, 2011, 08:52:58 pm »
i thought by invisibility it meant immaterial
-Education is an admirable thing. But it is well to remember from time to time that nothing that is worth knowing can be taught.

-A true friend stabs you in the front
Oscar Wilde

Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg290582#msg290582
« Reply #33 on: March 14, 2011, 10:15:14 pm »
i thought by invisibility it meant immaterial
Invisible means it's hiding under a cloak. Pandemonium, Plague and Fire Storm destroy cloaks.

Offline Time_lord_victorius

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Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg290609#msg290609
« Reply #34 on: March 14, 2011, 10:40:01 pm »
they do? i thought only deflagration|explosion and pulvy took care of permanents.
-Education is an admirable thing. But it is well to remember from time to time that nothing that is worth knowing can be taught.

-A true friend stabs you in the front
Oscar Wilde

Re: Pandemonium (unupgraded) https://elementscommunity.org/forum/index.php?topic=18515.msg290613#msg290613
« Reply #35 on: March 14, 2011, 10:43:51 pm »
they do? i thought only deflagration|explosion and pulvy took care of permanents.
I think you need to do a little more research, as I've only been around a week, and seem to know alot more than you.

Steal, Butterfly Effect, Shockwave(Weapon only), Voodoo Dolls (Weapon Only), Ice Lance (Weapon Only), Earthuake(Pillar/Pendulum Only), Explosion, Creature Field Control (Cloak only) and Pulverizer are all forms of Permanent Control.

If you have anything else to discuss, keep it on topic, or PM me.

 

anything
blarg: