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kuraisasuke

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Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg142126#msg142126
« Reply #24 on: August 19, 2010, 07:52:53 pm »
I'm really sick of people not voting down cards like SoG, Hope, And Fractal, because they are worried their ever so important FG decks will take a hit. Get over yourselves people! FG's will be made weaker or stronger depending on what they need to be. So hurry up and vote down broken cards sso that elements is fair again.

Offline jmizzle7

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Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg142147#msg142147
« Reply #25 on: August 19, 2010, 08:22:58 pm »
I'm really sick of people not voting down cards like SoG, Hope, And Fractal, because they are worried their ever so important FG decks will take a hit. Get over yourselves people! FG's will be made weaker or stronger depending on what they need to be. So hurry up and vote down broken cards sso that elements is fair again.
That is a very weak argument. Attacking people for participating in discussion is not a good way to win over a community. You mentioned SoG, Hope, and Fractal as the cards you want to be nerfed. I find those card choices as a blatant attempt at shutting down one specific deck, RoL/Hope. If you can't beat a simple Hope deck based on 1|1 creatures, you need to rethink your strategy. When RoL/Hope was running rampant in the top 50, I tweaked my speed rainbow to include a Fire Buckler and my winning percent against that deck went from kind of bad to overwhelmingly great immediately.

Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg142148#msg142148
« Reply #26 on: August 19, 2010, 08:34:20 pm »
Wow... I't looks like nobody ever wants to kill Fg's with all these nerfs to cards.

Offline truddy02

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Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg144199#msg144199
« Reply #27 on: August 22, 2010, 06:31:58 pm »
I think hopes invincibility should be taken away. It is simply not fair to have a card that allows you to reduce damage by more than 5, so either the invincibility should go, or it should have a maximum of 5 or 6 damage reduction. With 5 or 6 it would still be strong enough to stop small monsters in their tracks, but the ability to have an invincible card that can keep a dragon from doing any damage, is just lame. Hope is OPed, along with fractal. One of these two needs to be nerfed. That's all

Really, I think it would be unfair for it to not be immaterial.  If it isn't immaterial then essentially any form of control takes it down (creature or permanent control) The reason it is immaterial is to change the counter from permanent control to creature control. 

murtle

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Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg146800#msg146800
« Reply #28 on: August 26, 2010, 01:47:04 pm »
no nerf needed.
 most people use cc like RoF,thunderstorm, fire shield.and there are other cards like  unstable gas, plague, carapace shield and flood which can easily counter it

Offline SnoWeb

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Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg146806#msg146806
« Reply #29 on: August 26, 2010, 02:03:03 pm »
I voted no Nerf. However, it could disappear when not powered (like dissipation shield).

Szklarzified

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Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg152581#msg152581
« Reply #30 on: September 05, 2010, 11:34:32 am »
Have you ever thought about that Ray Of Lights are verry easy to kill?

Offline Avenger

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Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg153845#msg153845
« Reply #31 on: September 07, 2010, 10:55:48 am »
Hope is weak, you can counter it with momentum (for cheap).
Or you can use any kind of CC. There are more CC cards than permanent control cards.
I usually steal the electrocutor and put out a shield (permafrost is the best). That makes the ROL/hope deck totally hopeless.

So, it is crap in PVP, somewhat useful in FG farming, why would anyone want to nerf it.

Sengiratolom

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Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg153850#msg153850
« Reply #32 on: September 07, 2010, 11:05:28 am »
How about hope disapearing if no light emitting creatures are in play? both the normal and upped one that is.

midg3333

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Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg156134#msg156134
« Reply #33 on: September 11, 2010, 02:53:10 am »
People are wondering whether it's the hope or the fractal that's OP, but... maybe it's the SoG. Think about it... for a hope + fractal deck, you need to obtain quite a lot of light and aether quanta, making it a relatively slow deck (often, a deck such as a shrieker rush can outrush a RoL hope deck in say, t50). The only thing that allows the deck to survive a rush is the SoG's. If they were nerfed, then RoL/hope users would need other methods of stalling, possibly making the deck more balanced.

Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg156163#msg156163
« Reply #34 on: September 11, 2010, 03:50:44 am »
Or we could just leave it alone. Hope needs atleast 2 cards to make it good, Hope and a RoL. 3 cards to make it better, Hope, RoL, Fractal. Or Hope, any creature with no skills, and lucifern (sp?, whatever that card that gives the creatures with no skills the light skill.). Or Hope, unupgrade Firequeens. Whatever combo you use to get te shield up. It's easy to counter it with the many cc cards elements has. If you don't pack them in your deck to counter them then sucks for you tbh.

cambovenzi

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Re: Hope | Hope https://elementscommunity.org/forum/index.php?topic=10469.msg182372#msg182372
« Reply #35 on: October 23, 2010, 01:31:19 am »
it reads "i win the game" against several decks that dont have/draw mass removal fast.
I wouldnt mind seeing this or fractal nerfed a bit.

taking immortal off of it sounds good to me.
An immortal player and immortal shield at the same time is overpowered imo.

 

anything
blarg: