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Offline OldTrees

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Re: Purple Nymph | Purple Nymph https://elementscommunity.org/forum/index.php?topic=24475.msg319733#msg319733
« Reply #12 on: April 25, 2011, 07:24:21 pm »
increase summon cost9 not enough? All Nymphs cost 8-9.
increase ability cost4 not not enough? All Nymphs have ability cost 1-4.
lower statsDo we really want to buff this greatly against Permafrost Shield and nerf this massively against Fire Shield?
it'll never balance unless
the ability is reworked
Nah. The ability on a stick is strong, but all it does is just prevents you from losing - Antimatter doesn't win you games alone.
So No nerf!
Couldn't have said it better myself
The pattern for Nymph activation costs is not standardized enough to ignore that option.
(Activation costs 1-4 was all that existed at the time they were created. This is no longer the case.)
The activation cost is a variable that can be adjusted if necessary to balance the nymph.
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Offline teffy

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Re: Purple Nymph | Purple Nymph https://elementscommunity.org/forum/index.php?topic=24475.msg319838#msg319838
« Reply #13 on: April 25, 2011, 09:15:51 pm »
Quote from: TheIdiotiIdiot
in the end, almost all nymphs suck... except for long and drawn-out games you see once in a billion years
or FG fights, but that's a different story (nymphomania rocks for FG btw)
I disagree. Many nymphs are kind of useful.

If there would be a nice alternative to our antimatter effect, I would say: "Go for it", because this card always seemed to be a bit wrong for me.
In PvP, it isn´t that useful, and against FGs, it´s really useful. Synergies exist, the name fits to the effect.
I have presented counters to Antimatter in another thread.

No nerf needed.

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Offline ratcharmerTopic starter

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Re: Purple Nymph | Purple Nymph https://elementscommunity.org/forum/index.php?topic=24475.msg320794#msg320794
« Reply #14 on: April 27, 2011, 12:30:37 am »
Alright, the response has been pretty overwhelming.

Can someone lock this thread?

 

blarg: