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Offline CrockettRocket

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Re: Nerf Ghost of the past! (I know there is a topic already, didnt like it) https://elementscommunity.org/forum/index.php?topic=43133.msg1115265#msg1115265
« Reply #24 on: December 15, 2013, 12:41:17 am »
I didn't like it because it has a higher then 1:1 ratio between attack and cost. Its on the high side for a mid range attacker as well. Ghostmare is a bit overpowered as a whole. Obsession being lowered is one of my main points. If it has lower cost however then more rainbows can use it instead of having to discard which is a plus. It has decently high HP as well, no rain of fire or much other cc cards can kill it, trying to kill it with chaos seed is 80% of the time a fail. (I would love for someone to run statistics for this.) I feel really strongly about this and actually suggest it be a 5/3 card with 4 cost. Every other time card has a 1:1 ratio, if it has a low-midranged attack like 5 it can exceed this imo. I would like to say abomination deserves to be 4 entropy. Or 6 for a 6/6 creature. Why create a whole new thread when people have voted? To make them revote?
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Offline Jyiber

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115270#msg1115270
« Reply #25 on: December 15, 2013, 01:06:54 am »
I've never had a problem with ghostmare. Actually, fairly simple to beat if you use high CC and just hold your cards.
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Offline CrockettRocket

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115276#msg1115276
« Reply #26 on: December 15, 2013, 01:14:31 am »
All time creatures besides fate egg currently have a 1:1 ratio of attack:cost. Ghost is special though and is a bit high for a midranged attacker. Therfore I believe it should either decrease 1 attack or raise 1 quanta. Being at 4 hp means chaos seed fails to kill it 80% of the time (Would love for statistics on this though) meaning it is hard to kill by spells and infection requires a turn, so its really weak CC. Even if it can be used multiple times. (Also underused so infection should be taken least into consideration.) 10/13 damage is way too much damage for obsession. It might as well be 17/20 if you count the ghosts attack. 17/20 in 1 full turn is absurd. Even our highest damage creature is 15 damage which has 5 more quanta cost! A single upgraded ghost and 5 nightmares can kill someone in 5 turns and have a bit of overkill to ensure 5 turns. The combo also heals you and damages the opponent with nightmare itself.
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Offline CrockettRocket

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115279#msg1115279
« Reply #27 on: December 15, 2013, 01:17:05 am »
I've never had a problem with ghostmare. Actually, fairly simple to beat if you use high CC and just hold your cards.
High cc. Hold your cards. While ghostmare can dump their cards? And reverse time your already played ones? A ghost has such high attack that 7 for 9 damage is amazing, easily spammable. Except its high cost kind of makes it hard to fractal unless centered around it.
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Offline Fippe94

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115282#msg1115282
« Reply #28 on: December 15, 2013, 01:20:17 am »
A single upgraded ghost and 5 nightmares can kill someone in 5 turns and have a bit of overkill to ensure 5 turns.

Yeah, but only if your hand is completely empty when beginning the NM combo, and and assuming you have no shields. And are you seriously calling a 6 card combo killing someone in 5 turns OP? Just normal dragon spam does the same thing, and let's not even talk about OTKs...
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Offline CrockettRocket

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115290#msg1115290
« Reply #29 on: December 15, 2013, 01:32:59 am »
A single upgraded ghost and 5 nightmares can kill someone in 5 turns and have a bit of overkill to ensure 5 turns.

Yeah, but only if your hand is completely empty when beginning the NM combo, and and assuming you have no shields. And are you seriously calling a 6 card combo killing someone in 5 turns OP? Just normal dragon spam does the same thing, and let's not even talk about OTKs...
Even with shields, nightmare does damage too. And upped it gets 5 turns easily. You can replace some nightmares with ghosts so the combo is very flexible for achieving 5 turns. It doesnt have to be quite empty either. I would say if you modded it to max speed it could get a ttw of 5.6 or somewhere around there. Add some golden nymphs and sors. Fact is I find the combo just does too much. Its almost as bad as sofo and yet more effective then sofo.
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Offline Fippe94

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115296#msg1115296
« Reply #30 on: December 15, 2013, 01:45:47 am »
Have you like even tried a Ghostmare deck? Try it in pvp (it's back up now, how convenient) for a few games and come back when you get a high winrate and 5 turns TTW. It is not OP by any means.
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Offline CrockettRocket

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115394#msg1115394
« Reply #31 on: December 15, 2013, 09:34:03 am »
I would, if I had upped ghosts. I havnt used a ghost of the past deck because im so highly against them. Ill modify it to max speed and blow some people away. Ill do test runs on ai3. 50 games.
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Offline omegareaper7

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115439#msg1115439
« Reply #32 on: December 15, 2013, 07:00:55 pm »
Ghostmare rarely gets anything below 7 turn wins....  4 is possible, but beyond rare.
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Offline Fippe94

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115441#msg1115441
« Reply #33 on: December 15, 2013, 07:09:22 pm »
I would, if I had upped ghosts. I havnt used a ghost of the past deck because im so highly against them. Ill modify it to max speed and blow some people away. Ill do test runs on ai3. 50 games.
It is really bad to post "nerf this card" without even trying the card/deck for yourself. If you haven't tried it yourself you should really shut up about "get 5 turns easily" and "the deck is too OP". You have no idea how strong/weak ghostmare is if you have not played it yourself, you will never get enough data on it by only facing opponent's decks.
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Offline CrockettRocket

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115476#msg1115476
« Reply #34 on: December 15, 2013, 10:53:51 pm »
I would, if I had upped ghosts. I havnt used a ghost of the past deck because im so highly against them. Ill modify it to max speed and blow some people away. Ill do test runs on ai3. 50 games.
It is really bad to post "nerf this card" without even trying the card/deck for yourself. If you haven't tried it yourself you should really shut up about "get 5 turns easily" and "the deck is too OP". You have no idea how strong/weak ghostmare is if you have not played it yourself, you will never get enough data on it by only facing opponent's decks.
Ill take your words into consideration when you can convey them without being rude. "If you haven't tried it yourself you should really shut up..." I do however realize that my opinion of the card/deck is small because I havent tried the deck, but I have however built the thing for my friends and have seen them use it. I however wasnt the one clicking cards but telling him exactly what to click and where. I plan on remaking ghostmare in trainer and giving a 50 game test run on ai3. But if you think I am simply going to shut up about giving my opinion sir, then you are sorely picking a battle, one which I will not discuss any further.
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Offline Fippe94

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Re: Ghost of the Past | Ghost of the Past https://elementscommunity.org/forum/index.php?topic=43133.msg1115576#msg1115576
« Reply #35 on: December 16, 2013, 01:42:50 pm »
My apologies then. All I meant was that you should try something yourself before calling it OP. And do note that a high winrate against AI3 does not mean it is OP. Cards are balanced with pvp (and to a certain extent arena) in mind. If you do not have enough upped cards to try Ghostmare in pvp2, then try it in pvp1. I am sorry for being rude, but I really think that people should try cards/decks themselves before calling them OP.
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