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Offline Pineapple

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500473#msg500473
« Reply #12 on: May 18, 2012, 03:38:54 pm »
The thing is, your points are nothing new. Eternity is just an easier-to-counter Reverse Time.

Offline Poker Alho

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500475#msg500475
« Reply #13 on: May 18, 2012, 03:40:03 pm »
i didnt mean to be rude or even sound like it, but there are a lot of new players that come to the forum and do "cry" on the nerf this card! forum section just because they didnt like losing to a certain strategy

a person can only truly see a card's balance after looking carefully at the rest of the cards and metagame. Eternity can be useful against many things, but it will also get stomped by a lot of strategies. Eternity alone is expensive to use turn after turn unless youre not planning on playing more cards, wich i doubt and i have no idea how do you think  :time has an easy way to produce quanta.

a good rush can render eternity useless
a bit of denial can render eternity useless
PC obviously destroys it
immortal or untargetable creatures (plus cloak) renders eternity useless


what i think you feel its overpowered is reverse time, the card itself, not the weapon

Offline dragonsdemesne

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500499#msg500499
« Reply #14 on: May 18, 2012, 04:43:40 pm »
Eternity is a strong card, no question, but there are ways to play around it.  For example, if your creature gets rewound by eternity, don't just keep replaying it and having then use eternity over and over again (like how the AI will if you have eternity) and lock you from ever drawing anything else again, but wait until you can play a few creatures all at once.  They can only rewind one at a time, so if you time things properly, you have a much better chance against it.  The AI fail vs eternity is one of the biggest reasons the deck "I've GotP Time" is one of the better FG farmers.

Offline oopogoTopic starter

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500521#msg500521
« Reply #15 on: May 18, 2012, 05:51:17 pm »
i have no idea how do you think  :time has an easy way to produce quanta.

Because :time can use multiple ways to draw cards faster than other elements. Faster draw, faster mana.

Offline mega plini

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500525#msg500525
« Reply #16 on: May 18, 2012, 06:14:49 pm »
It isn't like tha at all! The fact that you use a lot of Quanta to draw extra cards means that you have less  :time left for actualy playing cards. Unlike MTG the "Manapools" don't empty at the end of turns. When playing a  :time deck, you will find yourself running out of quanta fast.
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Offline Poker Alho

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500526#msg500526
« Reply #17 on: May 18, 2012, 06:15:02 pm »
i have no idea how do you think  :time has an easy way to produce quanta.

Because :time can use multiple ways to draw cards faster than other elements. Faster draw, faster mana.

not necesseraly true, faster draw only means you get more cards from your deck per turn, wether they are pillars/pends or not, wich most of the times can actually mean the reverse, you end up cloging your hand with cards because you dont enough quanta to play them the turn you get them

Offline Fayceless

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500530#msg500530
« Reply #18 on: May 18, 2012, 06:21:24 pm »
As someone who argues against Reverse Time(I started that RT nerf topic), Eternity by itself, as a weapon, isn't so bad.  Not OP...weapons in general are in a pretty good spot, balance-wise.  Although I would love to see changes to the RT mechanic, I think that if it is ever changed, then Eternity should be compensated with something like lower cost/ability cost or more damage.
« Last Edit: May 18, 2012, 06:22:59 pm by Fayceless »

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500533#msg500533
« Reply #19 on: May 18, 2012, 06:25:18 pm »
Don't mess with combo, please.
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Offline stevy4

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500537#msg500537
« Reply #20 on: May 18, 2012, 06:49:51 pm »
It's fine, leave it as is.

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500716#msg500716
« Reply #21 on: May 19, 2012, 02:03:59 am »
Hardly. Eternity is very, VERY, expensive. 6|5 :time just to play it, and it costs a hefty 3 :time to rewind stuff.

Offline Alchemist

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500805#msg500805
« Reply #22 on: May 19, 2012, 08:56:50 am »
The fact that this card alone can break a creature based deck is really offputting.
My favourite game creature is Malignant Cell. For 2  :air you can completely break my photon/aflatoxine based deck.  Is Lightning storm OP? RoF,  Lightning or Freeze are pure CC. Card like Eternity, Maxwell's demon, or Otyugh isn't attack on your creatures, it's direct attack on certain deckbuilds. And none of those cards are OP - they are simply counters to certain strategies.
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Offline Aneninen

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Re: Eternity is too powerful. https://elementscommunity.org/forum/index.php?topic=40378.msg500826#msg500826
« Reply #23 on: May 19, 2012, 11:04:21 am »
As I said in the Reverse Time topique, Eternity is fine.
It's powerful but expensive to play and especially, to use!

Someone mentioned before, and I agree: sure,  :time gives most abilities to draw multiple cards in a turn but Eternity runs for the very same  :time quanta, so, in a mono/duo  :time deck you're faced with the decision many times: draw an additional card, play a creature or use the Eternity... (In my opinion,  :time is a strong element but also an expensive one.)

In a Rainbow Deck, it's even worse, since there is no constant and reliable source of  :time quantum (even if your mark is  :time it gives only 1 quantum for sure). PLUS, the problem is the same: Hourglass(es) use(s) the same quanta. All in one, I personally ended up removing Eternity because in most cases I'm short of  :time quantum to use it reliably. [Though, as it comes to Rainbow Decks, I follow the good old "a fine card which I can play for almost sure is better than an excellent card which is unplayable many times since I don't have the quanta for it"]
« Last Edit: May 19, 2012, 11:08:36 am by Aneninen »
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