UNRELATED.... SLIGHTLY. I'm suggesting a different idea.
So, I came to "nerf this card" section just looking for the dune scorp. I think nuerotoxin is fine, and the card is currently okay.
But I just had a fun thought on how to make this card more interesting.
I just don't really want to make a new forum topic about it without really knowing how the system works completely.
My idea:
Unupped: same skill, nuerotoxin, BUT make it a 0|0 creature. (still costs 3
)
Upped: same skill, nuerotoxin, and can either be 0|2 or 0|3 like it is currently. (still costs 3
)
Reasoning:
1. So, nuerotoxin only takes 1 turn to take effect, (1 attack).
2. Also, all the buffs I can currently think of (blessing, chaos power, momentum) give at least +1 hp anyway.
3. This way the scorpion will pretty much have to be played the same turn as the buff
4. If there are buffs that don't increase hp also, it could be a nerf in that sense... It will only add the 1 poison once, unlike other scorpions where it gets added every turn
5. It gives people a REAL reason to upgrade the card --> you can play it without a buff
--- +2 hp currently is relatively useless since it only needs to attack once before dying.
Counter Reasoning: (That I came up with while writing this post
)
1. Ai use of this card will be affected, and may not work nearly the same way that may be needed
2. May not go with the theme of the card (why would a scorpion die instantly for no reason?)
3. since all the buffs I can think of also increase hp, this will not prevent anything... but may instead just cause unrest in players
4. new people without knowing the effects of all the cards will not understand the potential of this card
Anyway, I was just thinking of this idea randomly, if you think it's great, by all means spread the word. If not, feel free to let the topic die.