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Offline Laxadarap

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg532056#msg532056
« Reply #132 on: August 11, 2012, 09:24:14 pm »
Look at that situation that occurred in the tournament weekend, I won a round.
only with this shield and lobotonize, ie, 100 hp with only 5 damage per turn.

In that same tourney I had somebody dim-stall on me for the 18 straight turns.  I won with an EM if I recall correctly.  As long as you know how to get around it, it really isn't that big of a deal.  And Aves is right in saying that tournaments are not representative of the metagame.  Oldtrees is right saying that it Is a metagame, but its not representative of a whole.  In unrestricted play (CL) nobody runs dims (except me in like last 2 matches).  Sofo completely annihalates them, and if your playing against a skilled opponent, a well timed explosion or silence can end it.  You don't even see them in matches where we ban shards.   It's extremeley effective against some decks, Ie rushes. Most Stalls>than all but the fastest rushes, and in unupped play, rushes aren't really that fast.  How do you beat a stall? Stallbreaker (silences PC, growing creatures (otk somebody when chain breaks).  Or a bigger stall.  So you can often beat MA with 2/3 main deck archetypes.
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Offline Ilias22

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg532175#msg532175
« Reply #133 on: August 12, 2012, 07:55:58 am »
I think it should cost 5  :aether and lasts for 2 turns the unnuped and the upped should cost 4  :aether and lasts also for 2 turns.

This is common sense that many players are coming,  three turns practically perpetuates the shield, with two turns, the game is much more fair.
So we agree that card is overpowered...I hate when my opponent uses classic mono aither deck with 6 dim shields which they protect him 18 turns....If you don't have any card to destroy the shields you loose the game for sure...if you have then it becomes easier ...but it is still hard because most of aither creatures are immortal...
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Offline Vangelios

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg532274#msg532274
« Reply #134 on: August 12, 2012, 03:14:25 pm »
 And not only that, the worst is that it is in the aether, we can not destroy his creatures, and when can we, infestation of the fractal, some cards as sofo, momentun, shapphire charger are lobotomized or destroyed by lightning.
Then come to the conclusion that destroying a permanent aether is very harder than the other elements, and still put a shield of total block.
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Offline Laxadarap

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg532319#msg532319
« Reply #135 on: August 12, 2012, 05:31:38 pm »
*cough* pulvy, or steal, or explosion *cough*  None of those are counterable except via silence.  Hell, use silence yourself.  Or use shields yourself, aether has pretty good CC, but no PC. 
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Offline Vangelios

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg532337#msg532337
« Reply #136 on: August 12, 2012, 06:47:21 pm »
*cough* pulvy, or steal, or explosion *cough*  None of those are counterable except via silence.  Hell, use silence yourself.  Or use shields yourself, aether has pretty good CC, but no PC.

 Only because, steal or explosion can remove it, this justifies 3 turns?
 Then it can be 20 or 30 turns, only because, steal or explosion can removes it.
 Because the issue is the amount of turns.
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Offline omegareaper7

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg532346#msg532346
« Reply #137 on: August 12, 2012, 07:04:32 pm »
*cough* pulvy, or steal, or explosion *cough*  None of those are counterable except via silence.  Hell, use silence yourself.  Or use shields yourself, aether has pretty good CC, but no PC.

 Only because, steal or explosion can remove it, this justifies 3 turns?
 Then it can be 20 or 30 turns, only because, steal or explosion can removes it.
 Because the issue is the amount of turns.
please do look at his argument on the top of the page.
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Offline keng2

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg533535#msg533535
« Reply #138 on: August 15, 2012, 10:53:54 pm »
*cough* pulvy, or steal, or explosion *cough*  None of those are counterable except via silence.  Hell, use silence yourself.  Or use shields yourself, aether has pretty good CC, but no PC.

 Only because, steal or explosion can remove it, this justifies 3 turns?
 Then it can be 20 or 30 turns, only because, steal or explosion can removes it.
 Because the issue is the amount of turns.
You said it yourself, the shield has the counters explosion and steal, which means that it is balanced and is fine the way it is right now.

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg533543#msg533543
« Reply #139 on: August 15, 2012, 11:24:09 pm »
*cough* pulvy, or steal, or explosion *cough*  None of those are counterable except via silence.  Hell, use silence yourself.  Or use shields yourself, aether has pretty good CC, but no PC.

 Only because, steal or explosion can remove it, this justifies 3 turns?
 Then it can be 20 or 30 turns, only because, steal or explosion can removes it.
 Because the issue is the amount of turns.
You said it yourself, the shield has the counters explosion and steal, which means that it is balanced and is fine the way it is right now.
The existence of counters does not imply the existence of balance.
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Offline eaglgenes101

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg533606#msg533606
« Reply #140 on: August 16, 2012, 03:06:29 am »
*cough* pulvy, or steal, or explosion *cough*  None of those are counterable except via silence.  Hell, use silence yourself.  Or use shields yourself, aether has pretty good CC, but no PC.

 Only because, steal or explosion can remove it, this justifies 3 turns?
 Then it can be 20 or 30 turns, only because, steal or explosion can removes it.
 Because the issue is the amount of turns.
You said it yourself, the shield has the counters explosion and steal, which means that it is balanced and is fine the way it is right now.
The existence of counters does not imply the existence of balance.
Counterexample:
Suppose that Dim Shield had no counters whatsoever: No PC, no spell damage, no denial, no momentum. Would it be just as powerful as it is now?
« Last Edit: August 16, 2012, 03:08:21 am by eaglgenes101 »
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Offline Cheesy111

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg533608#msg533608
« Reply #141 on: August 16, 2012, 03:11:57 am »
*cough* pulvy, or steal, or explosion *cough*  None of those are counterable except via silence.  Hell, use silence yourself.  Or use shields yourself, aether has pretty good CC, but no PC.

 Only because, steal or explosion can remove it, this justifies 3 turns?
 Then it can be 20 or 30 turns, only because, steal or explosion can removes it.
 Because the issue is the amount of turns.
You said it yourself, the shield has the counters explosion and steal, which means that it is balanced and is fine the way it is right now.
The existence of counters does not imply the existence of balance.
Counterexample:
Suppose that Dim Shield had no counters whatsoever: No PC, no spell damage, no denial, no momentum. Would it be just as powerful as it is now?

It would be more powerful.  If every single card in Elements also destroyed Dim Shield when played, Dim Shield would be UP.  But the existence of some counters does not necessitate a card being OP or UP.  If a card has no counters, it is LIKELY to be OP.  If a card is countered by everything, it is LIKELY to be UP.  But these are probabilities and not always true.  Cards must be considered on a case-by-case basis for balance.

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg533620#msg533620
« Reply #142 on: August 16, 2012, 03:39:40 am »
*cough* pulvy, or steal, or explosion *cough*  None of those are counterable except via silence.  Hell, use silence yourself.  Or use shields yourself, aether has pretty good CC, but no PC.

 Only because, steal or explosion can remove it, this justifies 3 turns?
 Then it can be 20 or 30 turns, only because, steal or explosion can removes it.
 Because the issue is the amount of turns.
You said it yourself, the shield has the counters explosion and steal, which means that it is balanced and is fine the way it is right now.
The existence of counters does not imply the existence of balance.
Counterexample:
Suppose that Dim Shield had no counters whatsoever: No PC, no spell damage, no denial, no momentum. Would it be just as powerful as it is now?

SoFo is countered by Lobotomizer and Mind Flayer. Is SoFo OP?
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Offline eaglgenes101

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg533621#msg533621
« Reply #143 on: August 16, 2012, 03:44:34 am »
It is, but it would be even more op if mind flayer and loboer didn't exist.
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