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Offline OldTrees

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg523825#msg523825
« Reply #24 on: July 21, 2012, 12:58:42 am »
An immaterial phase shield (even at a fair cost) has too few counters for my tastes.
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Offline dylanslagleTopic starter

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg523827#msg523827
« Reply #25 on: July 21, 2012, 01:02:51 am »
or it could be a another effect give me your ideas


Offline Xamuel

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg523845#msg523845
« Reply #26 on: July 21, 2012, 01:41:53 am »
Dim Shield was already nerfed, pretty recently too.  Namely, when the 75 quanta cap was added.  That didn't *directly* change the shield, but it absolutely crippled its synergy with bolts.  Before then, the shield was a lot more annoying, now the shield is not too annoying.  It forces you to pack PC when you visit the arena... but that's not a bad thing, it would be silly if a pure rush could beat everything.

Offline dylanslagleTopic starter

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg523846#msg523846
« Reply #27 on: July 21, 2012, 01:45:20 am »
yeah good point but it wouldint beat everything
other sheild deck or counter deck

Offline asiantraceur

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg523875#msg523875
« Reply #28 on: July 21, 2012, 05:01:55 am »
it would be silly if a pure rush could beat everything.

Rushes still work pretty well in arena :D

Offline Cannibal7

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg523926#msg523926
« Reply #29 on: July 21, 2012, 09:41:46 am »
SoFo ,SoFre, SoW,  steal , explosion, pulverizer etc are enough 2 deal with it. no nerf

Offline Absol

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg523935#msg523935
« Reply #30 on: July 21, 2012, 10:20:37 am »
I thought we agree to not use "it haz counter therefore balanced".
Anyway, compare Sundial.
1 quantum worth 2 sides not attacking. 1 extra for your side to attack.
3 turn should cost 6 quanta.

It has a card advantage, which makes it powerful, though not OP.
(if you insist to nerf it, make it last 2 turns at 4 quanta cost = reduce its card advantage)
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Offline Vangelios

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg523985#msg523985
« Reply #31 on: July 21, 2012, 03:52:03 pm »
in my opinion dimension sheild it should be 2 turns, because with 3 the chance of renew is very large, almost perpetuates. 4 now? may be 10 that will not make much difference.
« Last Edit: July 21, 2012, 04:14:14 pm by Vangelios »
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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg523987#msg523987
« Reply #32 on: July 21, 2012, 04:01:00 pm »
I thought we agree to not use "it haz counter therefore balanced".
Anyway, compare Sundial.
1 quantum worth 2 sides not attacking. 1 extra for your side to attack.
3 turn should cost 6 quanta.

It has a card advantage, which makes it powerful, though not OP.
(if you insist to nerf it, make it last 2 turns at 4 quanta cost = reduce its card advantage)

It's not simply "it haz counter therefore balanced."  Rather, it has a variety of both soft and hard counters across different elements. 
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Offline OldTrees

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg524011#msg524011
« Reply #33 on: July 21, 2012, 05:52:34 pm »
It has counters and is therefore balanced is fallacious.
It has a variety of distributed counters and is therefore balanced is fallacious but less so.
It has a variety of distributed efficient counters and is therefore balanced is fallacious but now is soft evidence for balance.
It has a variety of distributed efficient balanced counters and is therefore balanced is fallacious but now is strong soft evidence for balance.
(There are few ways a card could be OP and be efficiently countered by balanced cards)

Comparing the efficiency of the questionable card (and its combos) is the most accurate way to identify balance/imbalance.
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Offline dragonsdemesne

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg524013#msg524013
« Reply #34 on: July 21, 2012, 05:56:44 pm »
I don't think dimensional shield needs a nerf, but one idea I threw around one day was to nerf it from 'prevents ALL damage' to something like a 5 damage resistance shield, or 6, or somewhere in that neighbourhood.  5 or 6 DR would make it still pretty strong, but as I said, I don't think it's needed.

Offline Chapuz

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Re: dimension sheild https://elementscommunity.org/forum/index.php?topic=42134.msg524048#msg524048
« Reply #35 on: July 21, 2012, 07:16:16 pm »
This is the 100th time I quote this... Now added SoFr.
I have upgraded the list in the Nerf This Card section, Dimentional Shield thread:

18+ Ways to beat Dim shield spamming decks: Your argument is invalid.
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