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Offline SnoWeb

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Re: Nerf Garboid/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539731#msg539731
« Reply #60 on: September 07, 2012, 07:52:26 am »
NO! If it was buffed, that would make it as invincible as the phase dragon!
That's a good joke. Let's create a shard to add 4 attack to the garboid.

Offline meowww

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Re: Nerf Garboid/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539734#msg539734
« Reply #61 on: September 07, 2012, 08:20:55 am »
NO! If it was buffed, that would make it as invincible as the phase dragon!
Though in fact Phase dragons rarely see the sun while facing a Pest based deck (Or any good deny).
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Offline teffy

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Re: Nerf Devourer/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539737#msg539737
« Reply #62 on: September 07, 2012, 09:00:45 am »
NO! If it was buffed, that would make it as invincible as the phase dragon!

Is this a reference to the Phase Dragon of early game versions ? Mortal dragons with high damage and totally OP with Parallel Universe ?.
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Re: Nerf Devourer/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539738#msg539738
« Reply #63 on: September 07, 2012, 09:14:33 am »
NO! If it was buffed, that would make it as invincible as the phase dragon!

Is this a reference to the Phase Dragon of early game versions ? Mortal dragons with high damage and totally OP with Parallel Universe ?.
No. This is someone who is having trouble with untargetable creatures responding to someone else that jokingly suggested buffing Pest.
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Offline Vangelios

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Re: Nerf Devourer/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539751#msg539751
« Reply #64 on: September 07, 2012, 10:44:23 am »
Well, really the devourer can be of 3 :darkness, would be fairer, because it takes the speed of the opponent and gives his owner.
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Offline meowww

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Re: Nerf Devourer/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539752#msg539752
« Reply #65 on: September 07, 2012, 10:49:55 am »
Well, really the devourer can be of 3 :darkness, would be fairer, because it takes the speed of the opponent and gives his owner.

In terms of giving speed, it is no more than a pillar.
So we may consider it as a pillar with QC property.
(As well as 0/2 Dark creature in case something to interact with.)

Offline Vangelios

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Re: Nerf Devourer/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539759#msg539759
« Reply #66 on: September 07, 2012, 11:04:46 am »
yes but um pillar that parasite opponents, and with nightfall a pillar 1/3
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Offline meowww

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Re: Nerf Devourer/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539779#msg539779
« Reply #67 on: September 07, 2012, 12:00:48 pm »
But, when you look at earthquake, a 3 cost QC card is going to disable 3 pillars.
If you nerf Devourer to 3 cost, I don't think forgiving 2 pillars (And not even hurt Quantum pillar) just to gain this creature (and a bit penetration against protection) is more favorable than earthquake.

Offline blueberrymania

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Re: Nerf Devourer/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539796#msg539796
« Reply #68 on: September 07, 2012, 01:14:04 pm »
NO! If it was buffed, that would make it as invincible as the phase dragon!

Is this a reference to the Phase Dragon of early game versions ? Mortal dragons with high damage and totally OP with Parallel Universe ?.
No. This is someone who is having trouble with untargetable creatures responding to someone else that jokingly suggested buffing Pest.

I was the one who posted the topic, and the "NO! If it was buffed, that would make it..."

And stop making fun of me for confusing the garboid with the devourer!!!

I don't know, maybe make it so that it can't be targeted? Or at least with fractal.
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Re: Nerf Devourer/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539802#msg539802
« Reply #69 on: September 07, 2012, 01:37:00 pm »
*Scans Devourer*, nope, no sing of OPness found.
Also what is that garboid you're speaking about?
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Offline OldTrees

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Re: Nerf Devourer/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539913#msg539913
« Reply #70 on: September 07, 2012, 06:52:10 pm »
NO! If it was buffed, that would make it as invincible as the phase dragon!

Is this a reference to the Phase Dragon of early game versions ? Mortal dragons with high damage and totally OP with Parallel Universe ?.
No. This is someone who is having trouble with untargetable creatures responding to someone else that jokingly suggested buffing Pest.

I was the one who posted the topic, and the "NO! If it was buffed, that would make it..."

And stop making fun of me for confusing the garboid with the devourer!!!

I don't know, maybe make it so that it can't be targeted? Or at least with fractal.
The person that suggested buffing Devourer was joking. While your criticism of their suggestion was exaggerated, it was accurate.

I have not and will not make fun of you for the honest mistake.

I do not find it OP when combined with Fractal. It is strong but not near OP. (See the reasons I listed previously)

*Scans Devourer*, nope, no sing of OPness found.
Also what is that garboid you're speaking about?
Stop it. It was an honest mistake. Regardless of whether you know of the mistake, drop it.

Well, really the devourer can be of 3 :darkness, would be fairer, because it takes the speed of the opponent and gives his owner.
Please compare to other creature based quanta acceleration. (Ray of Light, Brimstone Eater ...) How much would they cost if they were adjusted to generate 2 quanta per turn and have 0 attack.
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Offline summerz88

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Re: Nerf Devourer/Pest https://elementscommunity.org/forum/index.php?topic=17982.msg539917#msg539917
« Reply #71 on: September 07, 2012, 07:01:08 pm »
the decks that suffer the most to pest are ones that are either very large and have draw issues, or decks that are very small and quanta conservative, the reasons why you make decks like this is because it makes them strong VS something.  As I've said in another thread this game is all about some strategy being over powered WHEN EVERYTHING GOES ACCORDING TO PLAN, and trying to maximise the % of the time that happens, just because youve created a deck that has a weakness, and that weakness gets exploited doesnt mean the exploit is overpowered, its just someone else's version of "everything going according to plan".

 

blarg: