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guolin

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Re: Black Hole | Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg173093#msg173093
« Reply #72 on: October 08, 2010, 10:32:02 pm »
it completely nulls supernovas
How is that a bad thing for the balance of the game? Now, if DM used Entropy and Discords (thus, RoL/Hope would either die before Fratal can be played or deck-out), it would be bad, but he doesn't.
If he did use entropy and discords he'd probably be unbeatable. :P
But then again that wasn't exactly related to the topic. ><

BH falls between the two arguments because of how situational it is. If you know that the opponent has a rainbow, pack some black holes and he'll be dead. There is almost no way for a rainbow to counter a black hole deck if I am not wrong.
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Re: Black Hole | Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg197451#msg197451
« Reply #73 on: November 09, 2010, 08:11:25 pm »
Hm, I haven't used this card enough to really know, but I think theres enough stalling/life gain in this game to drive anyone insane sometimes  ???

Re: Black Hole | Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg216251#msg216251
« Reply #74 on: December 04, 2010, 10:23:35 am »
thing is, it's not this card it's the nymph....
the card itself isn't that OP, but the card ability on the nymph is... even a mono deck loses to it (i play mono more than 80% of the time, and gravity nymphs in top 10 kill me about 5 out of 7 times...)

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Re: Black Hole | Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg265316#msg265316
« Reply #75 on: February 06, 2011, 05:13:59 am »
Being that it is antonymous Supernova, if that has a nerf, then this perhaps could be mirrored with a nerf, but given that Supernova is well rounded and Black Hole typically only useful agaisnt it, I would still say no nerf.
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Offline POB_123

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[Official] Black Hole | Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg494950#msg494950
« Reply #76 on: May 08, 2012, 05:35:09 pm »


If Nova & Super Nova generate singularities... why not Black Holes too.  Makes sense since if you can't use SN, multiple Black holes kill rainbow decks.  (& seems fair from the astro-physics side of things)
« Last Edit: April 22, 2015, 02:16:09 am by Treldon »

Offline omegareaper7

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Re: Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg494952#msg494952
« Reply #77 on: May 08, 2012, 05:44:09 pm »
If Nova & Super Nova generate singularities... why not Black Holes too.  Makes sense since if you can't use SN, multiple Black holes kill rainbow decks.  (& seems fair from the astro-physics side of things)
Just because one card is nerfed doesn't mean another needs to be. Also, i don't see an actual reason here.
Its not like blackhole hurts a lot of decks except rainbows.
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Re: Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg495007#msg495007
« Reply #78 on: May 08, 2012, 07:15:08 pm »
Thematically a black hole is a singularity so why would it make 2 meaning the creature and the effect?
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Offline DarkBaron12390

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Re: Black Hole | Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg506297#msg506297
« Reply #79 on: May 31, 2012, 09:00:26 pm »
Bumping because the OP hit the nail on the head with SN being OP. It got a nerf, but I'm still waiting on BH's nerf... It's absolutely devastating in concord with discord. Perhaps another singularity if BH is used more than once every two turns? Only this singularity fucks up YOUR quanta, like a black hole on yourself.

Or if you use a black hole more than three times in a game, a black hole is activated on you every turn.

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Re: Black Hole | Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg506306#msg506306
« Reply #80 on: May 31, 2012, 09:20:28 pm »
Bumping because the OP hit the nail on the head with SN being OP. It got a nerf, but I'm still waiting on BH's nerf... It's absolutely devastating in concord with discord. Perhaps another singularity if BH is used more than once every two turns? Only this singularity fucks up YOUR quanta, like a black hole on yourself.

Or if you use a black hole more than three times in a game, a black hole is activated on you every turn.
You really want to make it unusable don't you? Once every two turns would make it horribly, HORRIBLY weak.
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Offline DarkBaron12390

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Re: Black Hole | Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg506311#msg506311
« Reply #81 on: May 31, 2012, 09:29:46 pm »
Supernova can only be used once per turn, and that's slowed down the decks considerably, yet they're still everywhere. Apparently discord/BH has been a problem for years now, and we all know its crippling synergy (hence its abuse). Look at it this way: to stand any chance at all in the arena, in PVP, or against a false god, you need at least a duo deck. So, the mono argument is completely thrown to the wind as situationally useless.

I guarantee that if BH is nerfed, it will still remain a hard counter and cripple rainbow decks. Let's look at this analytically, shall we? Given the advent of the SN nerf, one can generate 4 quanta every two turns. BH would be able to drain 3 quanta ever two turns. Seems fair, yeah? Now, let's look at quantum towers: in order to generate 36 quanta, with 3 in each element, we can assume you need 12 QT for one turn. Most rainbow decks that aren't a deckout run ~ 5-7 QT, so let's say 6 QT. In two turns, you generate 36 quanta. Every two turns, bam, BH drains 36 quanta. I don't see the problem in my nerd suggestion. As it is right now, BH walks all over the only viable decks in competitive play. Why not tweak the balancing? This is still neglecting the utter chaos that an Amber nymph can cause, but it's susceptible to CC, so we'll let it slide. And Sanctuary is hardly used enough to be considered a hard counter for these scenario, since your quanta pool is crippled before you even get a chance to play it.

And this is assuming you have all your QT out. Seriously, this is hardly a crippling nerf to BH, but more like putting it on even grounds with its generating counterpart.
« Last Edit: May 31, 2012, 09:32:37 pm by DarkBaron12390 »

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Re: Black Hole | Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg506312#msg506312
« Reply #82 on: May 31, 2012, 09:36:38 pm »
As it is right now, BH walks all over the only viable decks in competitive play.
Um, last time i checked, rainbows weren't everything in the meta. There is also ghostmare, poison dials, immo rushes(i think) Mono entropy, all of which aren't hurt much by blackhole. That is also only accounting for upped environment.
« Last Edit: May 31, 2012, 09:38:13 pm by omegareaper7 »
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Re: Black Hole | Black Hole https://elementscommunity.org/forum/index.php?topic=10217.msg506323#msg506323
« Reply #83 on: May 31, 2012, 09:51:48 pm »
As it is right now, BH walks all over the only viable decks in competitive play.
Um, last time i checked, rainbows weren't everything in the meta. There is also ghostmare, poison dials, immo rushes(i think) Mono entropy, all of which aren't hurt much by blackhole. That is also only accounting for upped environment.

immorush is hurt by black hole quite a bit.  so are monos really, if you spam the black hole enough or if they dont have quite enough towers.
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