Neptune is the king of CC, try something unquinted and fail hard, mostly. All fgs are strong against something, Destiny's Druids are a real pain against Voodoo decks, and Paradox' TU spam isn't liked by that deck either. Just because one or two decks counter it hard, don't make the fgs too weak. But go right ahead and make everything a perfect CCYB counter, I'll be roflolmao-ing while I drown in electrum from a different fg farmer that makes the "stronger versions" look like a joke.
Why not buff Divine Glory? It's Fire quanta flow is bad, let's change it's Burning Towers into Light Towers and give it Fire Mark. After all, it's so easy to RoL Hope and Voodoo.....