Changes:
Alignments are not set anymore, I will decide them before the event begins with some method.
(Next time I might do cool/warm colours)
Cool:
Warm:
Event won't start till we have some reserve players, so that I get minimal problems with people leaving halfway.
Matchups are random instead of swiss.
I added a preparation stage so that I can confirm that people can build legal decks, are active, and actually have a deck (So I don't get the 1 or 2 people who don't have a deck going into the next round and can completely crush their opponent.)
I set in stone what happens when people quit and how byes work.
I added the forfeit rule.
The only change I might still make I think is that the final battle might need to be more epic. (3/5 is the ssame as the other matches.)
Best 5/9?