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hrmmm

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Vault building https://elementscommunity.org/forum/index.php?topic=23798.msg303498#msg303498
« on: April 01, 2011, 10:36:35 pm »
ok lets start this, because we might have not that much time left:
(...)
The propaganda voting closes in a couple of hours. After that you'll have a few days left to finish your vault and then duels for round 1 will be announced.

we need to decide:

    how many :light cards, pillars/pendulums we want to takewhich duos we prefer (guess we cant take all the deck ideas we have, ill start a quick vote if needed)which crucial decks we want to take 1:1 in the vault
453 cards

Vault building rules:
- at least 50% of cards have to be from your element
- maximum of 24 per card from your element (restriction doesn't apply to Pillars or Pendulums)
- maximum of 12 per card from other elements (restriction doesn't apply to Pillars or Pendulums)
- no Shards

hrmmm

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Re: Vault building https://elementscommunity.org/forum/index.php?topic=23798.msg303513#msg303513
« Reply #1 on: April 01, 2011, 10:56:04 pm »
shameless doublepost^^

well...

we need at least pends/pillars to support 8 decks round#1:
100-130 pends/pillars (maybe 10-30 pillars)

24 sanct. + 24 miracles ??
a good couple of attackers (crusaders/dragons/blessings/glorys/pegasi/)
shields+defense (mirror + solar, angels)

we dont need much (if any): photons, luci, hope, nymphs

duos:
i prefere: fire, earth, death and gravity
entropy for rainbow of corse


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Re: Vault building https://elementscommunity.org/forum/index.php?topic=23798.msg303518#msg303518
« Reply #2 on: April 01, 2011, 11:01:39 pm »
So we'll need at least 8 specific decks for the first round. This is 240-250 cards.
I'm thinking two nova graboid rainbow skeletons, 26 cards each This is 52 cards. I posted one in the chat; they can use cards we salvage when we don't have anything good to pick.

So then there is room for 151-161 cards. 5 decks at most.
Now, do we make 5 decks with these cards? Or do we add cards that can replace the cards we discarded in our decks. Some of both?
Somehow still around, somewhat

hrmmm

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Re: Vault building https://elementscommunity.org/forum/index.php?topic=23798.msg303532#msg303532
« Reply #3 on: April 01, 2011, 11:22:54 pm »
we need a really flexible vault for the start.
we dont know yet, which elements we will fight in the first round.
that means we dont know yet, which specific deck we will need in the starting vault.

i'd say we build a general vault who is able to build the most allround counters (and are prepared to counter whatever we will face in round#1).

i would take only one grab-bow (believe me, other elements can build better/faster/more dangerous grabbows then :light, its not unlikely to see the entropy-grabbow again)

we can counter more decks with a firestall, e.g.

of corse we might want some vault space left for a surprise strike (like a healing stall, rewind-anti-acc.-deck, ...)



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Re: Vault building https://elementscommunity.org/forum/index.php?topic=23798.msg303589#msg303589
« Reply #4 on: April 02, 2011, 01:01:02 am »
we dont need much (if any): photons, luci, hope, nymphs
Photons: not many, but i would power at least one phoenix deck with photons.
Hope/luci: few if any--would want these proportional unless we're planning on fractal/RoL/hope deck for the general/lt.
Nymphs: none is OK since there's no guarantee a given player will have one.

Quote
duos:
i prefere: fire, earth, death and gravity
entropy for rainbow of course
i agree with you--our strongest decks are with :fire :earth but they are also the most predictable.

Other thoughts:
Entropy and fire also offer PC/CC options which we desperately lack.

Time is worth considering for dune scorp/sundial considerations, and crusader/eternity is a great combo, and RT is a cheap CC/draw denial

I'm imagining lots of EQs in our future since it cripples miracles, so be sure to pack PA for our earth decks.  EQ is also a potent weapon for us since it will help us heal faster than they can apply damage.

Fractal counters:
- :entropy Discord
- :earth EQ
- :darkness Nightmare (it also has the nice cheap healing benefit), dusk mantle
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Re: Vault building https://elementscommunity.org/forum/index.php?topic=23798.msg305576#msg305576
« Reply #5 on: April 04, 2011, 10:07:22 pm »
^Amount of time we have left.

Agreed with Entropy and  Fire being a must here. I think our Discorders, Sanctuary Firestall, Accel angels and possibly Winged Saders are other possible deckbuilds we may want to include.

Elements to consider:
 :life - Rustler speedy conversion for something like dragons and heals.
 :gravity - For Acceleration and blessed Otyughs.
 :darkness - Has PC in the form of steal and has Vader Sader.
 :earth - Blessed Wardens perhaps or Stoneskin Miracle? I suppose EQ works, but I think we might be more opted towards darkness and fire.
 :death - Cheap Poison Stalls.

Also we should have a few photons on hand for fodder for an Immo deck or possibly a mutant deck.

 

blarg: