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fenix2011

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Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17057.msg217398#msg217398
« on: December 05, 2010, 06:23:53 pm »
Round 7 - Salvaging, Discarding, Penalties and Converting

Salvaging
4 x Adrenaline
2 Druid Staff
3 x Rage potion
3 x Phoenix
5 x Nova
2 x Aether Pillars
5 x Graboids

Discarding
4 x Water Pillar
6 x IceBolt
2 x Ice Shield
2 x Water Pendulum
2 x Reflective Shield
2 x Morning Star
7 x Miracle
18 x Light Pendulum
4 x Burning Pillar
6 x Fire Bolt
1 x Fire Shield
1 x Fahrenheit
1 x Rage Potion
4 x Light Pillar


Penalties
--

Converting
4 x adrenaline;
2 x Jade staff;
1 x Poison;
2 x Vampire stilleto
2 x Fog Shield

--to--

5 x Light Pillar
6 x Light Pendulum

fenix2011

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17057.msg217400#msg217400
« Reply #1 on: December 05, 2010, 06:24:31 pm »
Discard
Keep 1
Code: [Select]
5i4 5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5jm 5jm 5lg 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mqKeep 2
Code: [Select]
5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f7 5fb 5fb 5fb 5l8 5l8 5l8 5l8 5lg 5lh 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
Salvage (6)
xdude
Code: [Select]
52l 52l 52p 52q 542 542 542 542 542 542 542 542 542 542 542 542 5c3 5c3 5c3 5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 713 7n2 7n2 7n2 7n2 7n2Imp
Code: [Select]
5f6 5f6 5f6 5fa 5fb 5fb 5fb 5fb 5fb 5fb 5fc 5fc 5fc 5fc 5rn 5rn 5rn 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5ulFenix
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 590 590 590 590 590 590 593 593 593 593 5f6 5og 5oi 5oi 61qWizard
Code: [Select]
4vj 4vj 4vj 52o 52o 52o 55q 590 593 593 593 593 593 593 5ur 61o 61o 61o 61o 61t 61t 61t 61v 61v 61v 63a 63a 63a 63a 63a

suxerz

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17057.msg217425#msg217425
« Reply #2 on: December 05, 2010, 06:44:55 pm »
As always, here are my suggestions and I'm going to refer this post in my deck thread.
- This post will be updated depends on the decks -

Discard
(Keeping these cards)

Rasta
1 x Morning Star

Asy
2 x Rage Potion
Salvage


xdude
4 x Adrenaline
2 Druid Staff

imp
3 x Rage potion
3 x Phoenix

Wizardcat
1 x Graboid
3 x Nova
2 x Aether Pillar

Fenix
4 x Graboid
2 x Nova

Without counting any decks, salvage and no conversion yet, we have:
Total Light cards = 72/157 = 45.86%
15   Light Pendulum
13   Light Pillar
12   Nova
11   Photon
11   Graboid
9   Phoenix
8   Morning Star
6   Miracle
6   Lighting
6   Immolation
5   Deflagration
5   Golden Dragon
5   Rage Potion
4   Adrenaline
4   Flying Weapon
4   Fractal
4   Holy Light
3   Vampire Stiletto
3   Pegasus
3   Aether Pillar
3   Hope
2   Crimson Dragon
2   Fire Pendulum
2   Earthquake
2   Druidic Staff
2   Fog Shield
2   Chaos Seed
2   Blessing
1   Poison
1   Lycanthrope
1   Solar Shield
1   Freeze
Code: [Select]
5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f7 5fb 5i4 5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5jm 5jm 5l8 5l8 5l8 5l8 5lg 5lg 5lh 5lh 5li 5li 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
Code: [Select]
4vj 4vj 4vj 4vj 4vj 590 590 590 590 590 5c5 5c5 5c7 5c7 5c7 5c7 5fb 5fb 5fb 5fc 5fc 5fc 61o 61o

fenix2011

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17057.msg217446#msg217446
« Reply #3 on: December 05, 2010, 07:10:01 pm »
72 Light
157 Total

5 Players
150 card for 30 card decks ~ 7 left over
75 Light Cards for 30 card decks ~ Missing 3

With Conversion! (9 leftover)

Thus:
Using full vault we have

30 | 30 | 30 | 30 | 30 + 7
(i.e. 32| 32| 32| 31 |30)

Light Cards must be
15 | 15 | 15 | 15 | 15 + 9
(i.e. 20 | 16 | 16 | 16| 15)

Let it begin!!

Offline Wizardcat

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17057.msg218520#msg218520
« Reply #4 on: December 07, 2010, 01:24:30 am »
I don't think we need to salvage Miracles. Most of our remaining decks use 30 cards, and and we don't need all that many if we lose more decks.

Edit: Also, I want those Rage Potions, and maybe some Phoenixes for our leftover Fire/Light deck.
The dogs of war are nothing compared to the cats.

suxerz

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17057.msg218565#msg218565
« Reply #5 on: December 07, 2010, 02:21:19 am »
Yep, I agree. I've updated my post and both the card count here and the deck thread is updated.

Offline asymmetry

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17057.msg218573#msg218573
« Reply #6 on: December 07, 2010, 02:33:36 am »
Those dim shields in wizard's salvage are sexy.
So, tell me my friend, what can you see? What comes into your mind as you breathe?
'cause I see colors flourishing like you'd never believe... like a pendulum swings, they swing with me!

Offline Wizardcat

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17057.msg220719#msg220719
« Reply #7 on: December 10, 2010, 02:47:58 am »
Can someone please get this updated? I'm not sure if I can/should update the Vault using suxerz's current post.
The dogs of war are nothing compared to the cats.

fenix2011

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17057.msg221084#msg221084
« Reply #8 on: December 10, 2010, 04:41:36 pm »
With 6 hours left.... I'll be done with work in 4 hours max..
Should be ok I think

 

anything
blarg: