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Offline RootRanger

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Re: Round 6 - After Action Report https://elementscommunity.org/forum/index.php?topic=26406.msg336383#msg336383
« Reply #12 on: May 18, 2011, 08:18:10 pm »
We're down to 39 cards. Only our general still fights, for the rest of war.

I want our beat deckbuilders to cone up with a stand of 39 cards designed to create decks that can beat as many opponent decks as possible. The rest of the team should test against every round 6 deck. We can compile stats and see which 39 cards are strongest. We should see which last stand is the strongest a full 24 hours before the deckbuilding is, in order to have enough time to discard properly. If we are penalized, it's the end of war.

I'll organize something in chat when I get home in a few hours, unless someone objects to my idea.

I hope we stay alive for a few more rounds.

If we all truly want to do so, I think it's a possibility.
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kirchj33

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Re: Round 6 - After Action Report https://elementscommunity.org/forum/index.php?topic=26406.msg336446#msg336446
« Reply #13 on: May 18, 2011, 09:44:35 pm »
Thinking of light decks in terms of things that can probably handle the most variety that is thrown at us I would tend to think vader saders or peggies are the way to go.  Peggies are touchy because of their 2 hp, but in the hands of our general, they can be much more formidable at 4 hp.  I don't know if we have the vault cards to even put peggies together, but I'm thinking we don't at this point.

I haven't been on top of vault stuff, purposefully, seeing as this was my first war I decided those more experienced were better off handling this task.  I make no apologies for that and I think the mishaps have been handled well enough, considering the state of confusion we entered war with.  Everything else, I did my best to help participate with.  In retrospect, I should have been more involved with the vault because it is nearly impossible to deck build when you are clueless about vault contents.

In terms of strategy, I think our downfall was that as an overall theme of our decks, we relied on stalls and pendula too much.  These are GREAT strategies and are without a doubt light's strength when these decks are unexpected.  I would argue the two best unupped stalls in the game (firestall and the immortal) focus around light cards.  If we could go back to day one, I probably would have gone back and tried to create more offensive initial decks, with the ability to throw in some stall decks as a surprise.  Hindsight is always 20/20 though.

Back to the initial discussion of how to build a flexible deck using the remaining 39 cards... some smaller version of our last stand cards is probably the way to go.  If we have novas I would save those to try and launch blessed vader saders with momentum.  The problem with any sader deck is that saders are so damn expensive and highly unstable since they require a 2 or 3 card combo before they really start working.  In truth, I wouldn't expect any sader deck to carry us much further, but I think it is the best we have to work with.  I will post in the last stand section what I think would make a good starting point for our 39 cards and people can modify/flame/adjust/praise as they see fit.


Offline ak65ala

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Re: Round 6 - After Action Report https://elementscommunity.org/forum/index.php?topic=26406.msg338321#msg338321
« Reply #14 on: May 22, 2011, 01:09:45 am »
For my visual use:

Have in vault / winning deck:
Code: [Select]
4ve 4ve 4ve 4vf 4vl 4vl 4vl 4vl 4vl 4vn 4vn 4vn 4vn 52q 52q 52r 52r 52r 52r 5l8 5l8 5l8 5la 5la 5la 5la 5la 5lb 5lb 5lb 5ld 5lf 5lf 5lf 5li 5ll 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5oi 5oi 5up 5upSalvages:
Salvage 4:
Code: [Select]
4vh 4vj 4vj 4vj 4vj 4vj 4vj 55t 590 590 590 590 5c1 5f6 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lf 5lh 5lh 5lh 5lm 5lm 5lm 5lm 5lm 5lm 5og 5og 61qSalvage 5:
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5ld 5ld 5lf 5lf 5lf 5lf 5lf 5lf 5ll 5ll 5ll 5ll 5ll 5ll 5ur 5ur 7n2 7n2 7n2 7n2 7tb 7tbSalvage 6:
Code: [Select]
58s 58s 58s 58s 593 594 594 594 594 594 594 595 5li 5li 5li 5li 5lm 5lm 5lm 5lm 5lm 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mqSalvage 6:
Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i8 5i8 5i8 5id 5id 5id 5id 5id 5id 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5og 5og 5ol 5ol 5on 5on 5on 5op 5opSalvage 8:
Code: [Select]
58s 58s 593 593 593 593 593 594 594 594 594 594 594 5li 5li 5li 5li 5li 5lm 5lm 5lm 5lm 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mqDiscard 42 (from anywhere)


 

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