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fenix2011

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Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15250.msg194969#msg194969
« on: November 06, 2010, 01:58:58 pm »
Round 1 - Salvaging, Discarding, Penalties and Converting

Salvaging
6x   Earthquake
6x   Dimensional Shield
3x   Discord
3x   Nova

Discarding
1x   Arsenic
8x   Blessing
2x   Bone Wall
6x   Dimensional Shield
4x   Dune Scorpion
6x   Earthquake
1x   Flying Weapon
1x   Fog
4x   Holy Light
6x   Light Pendulum
9x   Light pillar
3x   Lightning
5x   Morning Star
2x   Mummy
2x   Photon
3x   Poison
4x   Reverse Time
1x   Stone Skin
4x   Titanium

Penalties
 none

Converting
3x Pharaoh
1x Antimatter
2x Mummy
2x Eternity
4x Purify

INTO

8x Light Pillar
4x Light Pendulum

fenix2011

  • Guest
Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15250.msg194973#msg194973
« Reply #1 on: November 06, 2010, 02:01:04 pm »
(:death) Mastermind 2 - 0 Suxerz (:light) - [DISCARD 12]
Code: [Select]
5l9 5l9 5la 5la 5la 5la 5lc 5lc 5lc 5lc 5lf 5lf 5lf 5lf 5lf 5lh 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq1x Morning Star
4x Holy Light
2x Photon
4x Blessing
1x Light Pendulum

(:air) Dogg 2 - 0 Implosion (:light) - [DISCARD 12]
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5mq 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5rt 5rt 5rt 5rt 7k2 7k2 7k24x Reverse Time
4x Dune Scorpion
4x Blessing

(:entropy) SnoWeb 2 - 0 Fenix2011 (:light) - [DISCARD 12]
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5lh 5lh 5lh 5lh 5li 5li 5li 5li 5og 5og 5og 5oi 5oi 5oi 5oi 5oi4x Morning Star
1x Fog
1x Flying Weapon
6x Light pillar

(:air) truddy02 2- 1 Rastafla (:light) - [DISCARD 12]
Code: [Select]
58s 58s 58s 58s 593 593 593 593 593 593 594 594 594 594 594 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq6x  Earthquake
4x  Titanium
1x  Stone Skin
1x Light Pendulum

(:darkness) Theonlyrealbeef 2 - 0 Wizardcat (:light) - [DISCARD 12]
Code: [Select]
52o 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52t 52t 5l8 5l8 5la 5la 5lc 5lc 5lc 5lc 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq2x Mummy
1x Arsenic
3x Poison
2x Bone Wall
2x Light Pillar
2x Light Pendulum

(:life) ratchetspyro94 2 - 0 Salamence 747 (:light) - [DISCARD 12]
Code: [Select]
5l8 5l8 5l8 5l8 5la 5la 5la 5la 5lh 5lh 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 61o 61o 61q 61q 61q 61t 61t 61t 61t 61t 61t1x Light Pillar
2x Light Pendulum
3x Lightning
6x Dimensional Shield

(:light) asymmetry 2-1 edunavas (:time) - [SALVAGE 6]
Code: [Select]
592 593 593 593 593 593 593 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5rm 5rm 5rm 5rm 5rm 5ro 5rs 5t2 5t2 5t2 5t2 5t26x Earthquake

(:light) xdude 2 - 0 vinvick3714 (:water) - [SALVAGE 6]
Code: [Select]
5i8 5i8 5i8 5i8 5i8 5i8 5ia 5ia 5id 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5lg 61t 61t 61t 61t 61t 61t 622 623 623 623 623 6236x Dimensional Shield

(:light) Ryan666 2 - 0 Skydaemon (:earth) - [SALVAGE 6]
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 58o 58o 58o 58o 58o 58o 590 590 590 590 590 590 595 595 595 595 595 5oi 5oi 5oi3x Discord
3x Nova

Not a good round for team light :(
Salvage = 18
Discard = 72

fenix2011

  • Guest
Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15250.msg194977#msg194977
« Reply #2 on: November 06, 2010, 02:02:55 pm »
Temporary Matchups
(:earth) Korugar  -   suxerz (:light)
(:darkness) 3D House of Beef -  Ryan666 (:light)
(:life) YeliyaYue  - Rastafla (:light)
(:fire M)  kevkev60614    - Asymmetry (:light)
(:earth) Skydaemon    -  Wizardcat (:light)
(:gravity) Memorystick -  Salamence_747 (:light)
(:entropy) Sir Valimont - implosion (:light)
(:life) ratchetspyro94  - xdude (:light)
(:air) Istari - Fenix2011 (:light)

2 - Earth
2 - Life
1 - Fire
1 - Gravity
1 - Entropy
1 - Air
1 - Darkness

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15250.msg195363#msg195363
« Reply #3 on: November 06, 2010, 11:25:06 pm »
Okay, let's get a move on with this. We need to know what's in our Vault before we can build more decks.

We should just be glad we went 3-6 when only 12 cards get discarded. It won't happen again.

Preliminary suggestions:

Suxerz's Discard:
Morning Star X1
Holy Light X4
Photon X2
Blessing X4
Light Pendulum X1

implosion's Discard:
Reverse Time X4
Dune Scorpion X4
Blessing X4

Fenix's Discard:
Flying Weapon X5
Light Pillar X7?

Rastafla's Discard:
This one is difficult. Drop the pendula and convert more? Drop the earthquakes and/or shields? Earthquakes are pretty damn useful, though.

My Discard:
Mummy X2
Arsenic X1
Poison X3
Bone Wall X2
Light Pillar X2
Light Pendulum X2

Salamence's Discard:
Aether Pillar X2
Lightning X3
Dimensional Shield X6
Morning Star X1

asymmetry's Salvage:
Earthquake X6

xdude's Salvage:
Dimensional Shield X6

Ryan's Salvage:
Discord X3
Nova X3

This is like... Similes fail me. I don't envy the teams like Gravity, Life, or Water.
The dogs of war are nothing compared to the cats.

Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15250.msg195764#msg195764
« Reply #4 on: November 07, 2010, 01:35:36 pm »
I finally got back from my "weekend", so, edit time.

Suxerz's Discard:
Morning Star X1
Holy Light X4
Photon X2
Blessing X4
Light Pendulum X1
Holy light are only good for healing, and for meeting the 50% Light restriction. So yeah, chuck those. And we have 13 photon atm, that seems like too many. I agree with wiz on this whole thing, but you might discard one dragon to save a blessing (as an alternate discard).

implosion's Discard:
Reverse Time X4
Dune Scorpion X4
Blessing X4
The scorps must go, they're bad luck. As for RT, we have plenty more. Blessing though... I think we should keep a decent number of those, they seem useful. I agree with this discard if we don't need to save THESE blessings.

Fenix's Discard:
Flying Weapon X5
Light Pillar X7?
I think a few MS out of here would be safe. Also, I'd like to save the Flying weapon, those are the only ones we have.

I suggest:

4 MS
1 Fog
1 Flying Weapon
6 Light pillar

Rastafla's Discard:
This one is difficult. Drop the pendula and convert more? Drop the earthquakes and/or shields? Earthquakes are pretty damn useful, though.
Um...How about:

6 EQ (We get them back from time.)
1 Titanium
1 SS
4 Pendula

My Discard:
Mummy X2
Arsenic X1
Poison X3
Bone Wall X2
Light Pillar X2
Light Pendulum X2
IMO, we should just drop all (or most) of our HL at this point. Seriously, they seem next to useless. Although, wait...no, nvm, we don't have any Armagio. 'sides, BB does a better job of that anyway.

Here's what I suggest:

4 HL
2 Mummy
2 Bone Wall
3 Poison
1 Pillar

Salamence's Discard:
Aether Pillar X2
Lightning X3
Dimensional Shield X6
Morning Star X1
...and we get the Dim Shields back from water, cool.

asymmetry's Salvage:
Earthquake X6
Replenish from Rasta's discard, cool.

xdude's Salvage:
Dimensional Shield X6
Replenish from my discard, cool.

Ryan's Salvage:
Discord X3
Nova X3
I think discord is pretty good in this format, but we don't have any other entropy cards. This means we'll have to run it off Immo/Nova/Mark so Salvaging the nova is good. We could run it in an Immo deck to give the phoenixes time to work their magic. Although, I'll have to see if this is possible to build well with 50% Light*.

*Tested it. It does NOT work well at all.

suxerz

  • Guest
Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15250.msg197423#msg197423
« Reply #5 on: November 09, 2010, 07:36:15 pm »
(:death) Mastermind 2 - 0 Suxerz (:light) - [DISCARD 12]
Code: [Select]
5l9 5l9 5la 5la 5la 5la 5lc 5lc 5lc 5lc 5lf 5lf 5lf 5lf 5lf 5lh 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq1x Morning Star
4x Holy Light
2x Photon
4x Blessing
1x Light Pendulum

(:air) Dogg 2 - 0 Implosion (:light) - [DISCARD 12]
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5mq 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5rt 5rt 5rt 5rt 7k2 7k2 7k24x Reverse Time
4x Dune Scorpion
4x Blessing

(:entropy) SnoWeb 2 - 0 Fenix2011 (:light) - [DISCARD 12]
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5lh 5lh 5lh 5lh 5li 5li 5li 5li 5og 5og 5og 5oi 5oi 5oi 5oi 5oi4x Morning Star
1x Fog
1x Flying Weapon
6x Light pillar

(:air) truddy02 2- 1 Rastafla (:light) - [DISCARD 12]
Code: [Select]
58s 58s 58s 58s 593 593 593 593 593 593 594 594 594 594 594 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq6x  Earthquake
1x  Titanium
1x  Stone Skin
4x Light Pendulum

(:darkness) Theonlyrealbeef 2 - 0 Wizardcat (:light) - [DISCARD 12]
Code: [Select]
52o 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52t 52t 5l8 5l8 5la 5la 5lc 5lc 5lc 5lc 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq2x Mummy
1x Arsenic
3x Poison
2x Bone Wall
2x Light Pillar
2x Light Pendulum

(:life) ratchetspyro94 2 - 0 Salamence 747 (:light) - [DISCARD 12]
Code: [Select]
5l8 5l8 5l8 5l8 5la 5la 5la 5la 5lh 5lh 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 61o 61o 61q 61q 61q 61t 61t 61t 61t 61t 61t2x Aether Pillar
3x Lightning
6x Dimensional Shield
1x Morning Star

(:light) asymmetry 2-1 edunavas (:time) - [SALVAGE 6]
Code: [Select]
592 593 593 593 593 593 593 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5rm 5rm 5rm 5rm 5rm 5ro 5rs 5t2 5t2 5t2 5t2 5t26x Earthquake

(:light) xdude 2 - 0 vinvick3714 (:water) - [SALVAGE 6]
Code: [Select]
5i8 5i8 5i8 5i8 5i8 5i8 5ia 5ia 5id 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5lg 61t 61t 61t 61t 61t 61t 622 623 623 623 623 6236x Dimensional Shield

(:light) Ryan666 2 - 0 Skydaemon (:earth) - [SALVAGE 6]
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 58o 58o 58o 58o 58o 58o 590 590 590 590 590 590 595 595 595 595 595 5oi 5oi 5oi3x Discord
3x Nova

Not a good round for team light :(
Salvage = 18
Discard = 72
Quote
(:life) ratchetspyro94 2 - 0 Salamence 747 (:light) - [DISCARD 12]
Code: [Select]
5l8 5l8 5l8 5l8 5la 5la 5la 5la 5lh 5lh 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 61o 61o 61q 61q 61q 61t 61t 61t 61t 61t 61t2x Aether Pillar
3x Lightning
6x Dimensional Shield
1x Morning Star
I agree with everything in above except salamence's discard. I would prefer to keep the 2 aether pillars since it helps for dim shield and fractal decks. So, my suggestion will be:
1 Pillar
2 Pends
3 Lightning
6 Dimensional Shield

fenix2011

  • Guest
Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15250.msg197466#msg197466
« Reply #6 on: November 09, 2010, 08:30:47 pm »
First posted updated..
I need to have this checked against our decks (... problem there) in order to check we aren't discarding something we need and to determine our conversions?

Worst - tomorrow I don't know if I can use the internet. I have to teach a class in the morning =/

 

blarg: