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Offline xdudeTopic starter

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  • xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.
  • Rage potting a light dragon only makes it stronger
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Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg73890#msg73890
« on: May 24, 2010, 01:00:17 pm »
Decks - Round 1


xdude (master)
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5lf 5lf 5li 5li 7jr 7jr 7jr 7jr 7jr 7jr
Hobnob5000
Code: [Select]
55q 55q 55q 55q 55q 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5la 5la 5la 5la 5lh 5lh 5li 5li
Dragoon
Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5i9 5ia 5ia 5ia 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li
implosion
Code: [Select]
55q 590 590 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l9 5l9 5l9 5l9 5l9 5lh 5lh 5li 5li 5on 61q
Helios
Code: [Select]
58o 58o 58o 58o 58o 58o 58o 58s 58s 58s 593 593 593 593 593 594 594 594 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li
Candle
Code: [Select]
52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52q 52q 52q 52r 52r 52r 52r 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5li 5li 5li 5li
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

Offline xdudeTopic starter

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  • xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.
  • Rage potting a light dragon only makes it stronger
  • Awards: 5th Trials - Master of Light2nd Trials - Master of Light1st Trials - Master of Light1st Place SS Competition #2
Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg73901#msg73901
« Reply #1 on: May 24, 2010, 01:44:54 pm »
Heh, you sure worked a lot lately xD. Also, come in chat :P
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

Offline xdudeTopic starter

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  • xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.
  • Rage potting a light dragon only makes it stronger
  • Awards: 5th Trials - Master of Light2nd Trials - Master of Light1st Trials - Master of Light1st Place SS Competition #2
Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg73903#msg73903
« Reply #2 on: May 24, 2010, 01:53:03 pm »
Thinking that enemies won't pack permanent control against Light (unless they're Darkness or Fire based), I came up with the Light - Aether deck:

Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5la 5la 5la 5la 5lh 5li 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

Hobnob5000

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Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg73921#msg73921
« Reply #3 on: May 24, 2010, 03:00:59 pm »
Thanks Dragoon, you successfully took most of the decks I was going to post.

Most of the decks I have are now just slight variants of ones already posted. Btw xdude, that aether deck is awesome, I got owned by it :P

Also, how about a Flying Glory (Mark of air). Something like this
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5lh 5lh 5lh 5lh 5li 5li 5li 5li 5li 5oi 5oi 5oi 5oi 5oi
Perhaps a deck with lots of Holy lights too, to counter darkness, and to heal us in general.

Offline xdudeTopic starter

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  • xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.
  • Rage potting a light dragon only makes it stronger
  • Awards: 5th Trials - Master of Light2nd Trials - Master of Light1st Trials - Master of Light1st Place SS Competition #2
Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg74005#msg74005
« Reply #4 on: May 24, 2010, 06:00:52 pm »
Decks - Round 1


xdude (master)
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8
Hobnob5000
Code: [Select]
55q 55q 55q 55q 55q 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5la 5la 5la 5la 5lh 5lh 5li 5li
Dragoon
Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5i9 5ia 5ia 5ia 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li
implosion
Code: [Select]
55q 590 590 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l9 5l9 5l9 5l9 5l9 5lh 5lh 5li 5li 5on 61q
Helios
Code: [Select]
58o 58o 58o 58o 58o 58o 58o 58s 58s 58s 593 593 593 593 593 594 594 594 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li
Candle
Code: [Select]
52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52q 52q 52q 52r 52r 52r 52r 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5li 5li 5li 5li
No, we won't be using these decks :P. However, it could be fun to see them cry as all they get is pillars :P
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

implosion

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Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg74121#msg74121
« Reply #5 on: May 24, 2010, 08:56:26 pm »
Bah, most of the ideas have already been made. I tried a few of these out already. On the flying glory deck, it could work to get rid of some miracles / pillars for pegasi, because there's already air quanta for dive. I also worked a fair amount on the vampire dragon deck. My version didn't have dark pillars, instead it had 6 devourers, less light pillars, vamp dagger instead of morning star and a lot of blessings. Blessings work well in the deck because the dragons last longer and heal more, so i would recommend that at least. Finally I did have one idea i don't see here, a light/entropy mutation deck:

(http://imageplay.net/view/m7Gbd64758/elements)

4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vk 4vk 4vk 4vk 4vl 4vl 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l9 5l9 5l9 5l9 5l9 5l9 5lb 5lb 5li

sorry about tiny image, I don't know how to get it to work, for i am the noob :)

Offline Dragoon

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Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg74150#msg74150
« Reply #6 on: May 24, 2010, 09:59:38 pm »
Bah, most of the ideas have already been made. I tried a few of these out already. On the flying glory deck, it could work to get rid of some miracles / pillars for pegasi, because there's already air quanta for dive. I also worked a fair amount on the vampire dragon deck. My version didn't have dark pillars, instead it had 6 devourers, less light pillars, vamp dagger instead of morning star and a lot of blessings. Blessings work well in the deck because the dragons last longer and heal more, so i would recommend that at least. Finally I did have one idea i don't see here, a light/entropy mutation deck:

(http://imageplay.net/view/m7Gbd64758/elements)

4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vk 4vk 4vk 4vk 4vl 4vl 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l9 5l9 5l9 5l9 5l9 5l9 5lb 5lb 5li

sorry about tiny image, I don't know how to get it to work, for i am the noob :)
When you're making a post, there's a deck button right above the Darkness emoticon.  Select your code and then hit that button.  Then go back and replace "MARK" with whatever the mark is.  It will then spit out a nice picture and code like this:

Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vk 4vk 4vk 4vk 4vl 4vl 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l9 5l9 5l9 5l9 5l9 5l9 5lb 5lb 5li
By the way, I think that's a good idea with the Discord.  I know Team Entropy is gonna be packing 3 Discords a piece.  It's killer against Mono and Duo decks.

Offline Dragoon

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Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg74201#msg74201
« Reply #7 on: May 24, 2010, 11:05:06 pm »
Double post.  Here's my take on a Light/Entropy deck:

Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vl 4vl 4vl 4vn 4vn 4vn 4vn 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5la 5la 5la 5la
Another thought with Discord is to do a Rainbow Discord with Novas or Immolation that way if it gets stolen, it can't really be used against you.  It's an idea.  I haven't gotten around to trying to make one yet.

I'm going through and starting to try to optimize some of the different decks.  I'm just doing a basic QI check and then 10 games versus AI3 to see how fast and consistent it is.  I'll post results as I go.  Feel free to join me with any of your deck ideas.  We'll see which builds seem to work the best.

Here's a  :light/ :aether with some CC

Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5lf 5lf 5lf 5lf 5lf 5lh 5lh 61o 61o 61o 61o 61o 61q 61q 61q 61q 61q 620 620 620 620 620
Turns to win: 10, 13, 10, 10, 8, 9, 9, 8, 10, x (Maxwell Demon)
90% Win; 9.5 turns

Used the Lightnings as CC early game and later, directly on life to finish games a turn faster often.

implosion

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Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg74210#msg74210
« Reply #8 on: May 24, 2010, 11:18:02 pm »
Most of the decks look promising. If you want, I can test a few of them to expedite it a bit. Also, like xdude said... go on to chat, it'll make this a bit faster.

Offline Dragoon

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Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg74296#msg74296
« Reply #9 on: May 25, 2010, 01:18:42 am »
Okay, not so hot deck.

 :light:aether

Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5lf 5lf 5lf 5lf 5lf 5lh 5lh 61o 61o 61o 61o 61p 61p 61p 61p 61p 620 620 620 620 620 620
Turns to win: 8, 9, x (Discord), 9, 8, 9, 11, x (Otyugh), 10, x (Parasite)
70% win; 9 turns

Half a turn faster but worse win rates.


implosion

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Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg74310#msg74310
« Reply #10 on: May 25, 2010, 01:43:51 am »
I tested Dragoon's liquid shadow dragon deck. I also tested mine for like 4 games, but with near identical results and his deck likely to be more consistent, I figure we may as well use his (maybe sub one or two pillars for devourers though). Also, if we decide to use this we might try to weave in a steal or two in case of something annoying (one comp had grav shield, i had to wait for dragons to get to 1/2 health, and there's surely worse). Results:

Turns to win: 12, 14, 14, 11, 15, 13, 13, 11, 10, 10. Average: 12.3. It won every game, the ninth with EM (against a FFQ deck). It makes sense that this deck wouldn't be as fast considering it's kind of a stall deck. My closest game was against the FFQ deck as well, and I could have avoided 90% of the pain by LSing the FFQ early, which is also probably why i got EM in the ninth game.

I'm gonna try Dragoon's entropy light next. Mine turns out to have too little offense / too many weaknesses / too much inconsistency from mutations.

EDIT: done testing. results:

Turns to win: 14, loss, 13, 13, 14, 9, 11, 17, 9, 12. Average: 12.4 turns. The loss was because it was a poison deck and there was nothing to give me healing. It isn't bad, discord helped a lot more than antimatter actually, but I suspect in PvP antimatter would be more useful.

Offline Dragoon

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Re: Round 1 - decks https://elementscommunity.org/forum/index.php?topic=6856.msg74642#msg74642
« Reply #11 on: May 25, 2010, 05:48:30 pm »
Took implosion's suggestion and tweaked the Darkness deck.

Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5la 5la 5la 5la 5lh 5lh 5um 5um 5um 5um 5uo 5uo 5uu 5uu 5uu 5uu 5uu
But now that I think about it, a 5th Devourer might be better than 5 LS's.  Oh well.


Turns to win: 11, 10, 9, 12, 11, 10, 8, 10, 12, 10
100%; 10.5 turns

You can replace how ever many Dusk Mantles and LS’s you need for Steals when playing against Aether (Phase Shields) or Entropy Decks (Discord).


Another deck idea someone can try to optimize.
 :light - :earth
Code: [Select]
58o 58o 58o 58o 58o 58o 58o 590 590 590 590 593 593 593 593 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5la 5la 5lf 5lh 5lh

 

anything
blarg: