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suxerz

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Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg181847#msg181847
« on: October 22, 2010, 04:30:18 pm »
Duel phase has started

Decks - Round 1


xdude (Master)
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5rt 5rt 5rt 5rt 7jo 7jo 7k2 7k2 7k2 7la
implosion (Lieutenant)
Code: [Select]
5f6 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc 5fc 5fc 5l9 5l9 5l9 5l9 5l9 5l9 5lc 5lc 5lc 5lc 5lc 5mq 5mq 7dp 7k0 7k0
Rastafla
Code: [Select]
5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f5 5f7 5f8 5f8 5fb 5fb 5fb 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
asymmetry
Code: [Select]
5f0 5f0 5f0 5f6 5f6 5f6 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5lh 5lh 5lh 5lh 5mq 5mq 5mq 5mq 5oi 5oi 5oi 5oi 5oi 5oo 5oo 5oo 5oo
Wizardcat
Code: [Select]
58s 58s 58s 58s 593 593 593 593 593 593 594 594 594 594 594 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
suxerz
Code: [Select]
576 576 576 5l8 5l8 5la 5la 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5ro 5ro 5rp 5rp 5rs 5rs
Salamence_747
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5rt 5rt 5rt 5rt
Fenix2011
Code: [Select]
5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5i9 5ia 5ia 5ia 5l8 5l8 5l8 5l8 5lg 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
Ryan666
Code: [Select]
5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5ia 5ia 5ia 5jm 5jm 5jm 5jm 5jm 5jm 5l8 5l8 5l8 5l8 5l8 5lc 5lc 5lg 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq

suxerz

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg181852#msg181852
« Reply #1 on: October 22, 2010, 04:33:49 pm »
Based on below, we need 2X :gravity, 2X :aether, 1 :darkness, 1 :life, 1 :entropy, 1 :death and 1 :water.
These are the suggested decks from our counter thread. I'll verify these decks against our vault.


:light xdude VS :gravity Indrejue (xdude can use 6 upped cards)
Need suggestion

:light implosion VS :darkness Lokiburn4 (imp can use 3 upped cards)
Code: [Select]
5f6 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc 5fc 5fc 5l9 5l9 5l9 5l9 5l9 5l9 5lc 5lc 5lc 5lc 5lc 5ld 5ld 5mq 5mq
:light Rastafla VS :life Wizelsnarf
Code: [Select]
5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f5 5f7 5f8 5f8 5fb 5fb 5fb 5fb 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
:light asymmetry VS :aether artagas
Need suggestion

:light Wizardcat VS :aether icecoldbro
Code: [Select]
58s 58s 58s 58s 593 593 593 593 593 593 594 594 594 5l8 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
:light suxerz VS :gravity Napalm Grenade
Code: [Select]
576 576 5l8 5l8 5la 5la 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5rk 5ro 5ro 5rp 5rp 5rs 5rs
:light Salamence_747 VS :entropy Zeru
Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5rt 5rt 5rt 5rt
:light Fenix2011 VS :death MrBlonde
Code: [Select]
5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5i9 5ia 5ia 5ia 5l8 5l8 5l8 5l8 5l8 5l8 5lg 5lh 5lh 5li 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
:light Ryan666 VS :water wavedash
Code: [Select]
5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i8 5ia 5ia 5ia 5jm 5jm 5jm 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lg 5lg 5lg 5lh 5lh 5li 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq

suxerz

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg181929#msg181929
« Reply #2 on: October 22, 2010, 05:40:16 pm »
Okay, I've verified all of the decks above and we short of 1 light pendulum and 1 miracle. and we have NO light pendulum or pillar in our vault left.

1. Obviously we need to convert, so which cards to convert and decide how many to convert to pillar/pendulum respectively. (we can convert 12 cards per round)
2. If we agree to use the above deck for implosion, which cards should be upgraded? (we can have 3)
3. Probably it's good to revise these deck to make it smaller and varies.

Please post any deck suggestion/tweak in this topic when I'm not in chat.


Updated what's left in vault based on what we have in 1st post without converting any cards:

12   Poison
10   Pegasus
10   Blessing
10   Morning Star
8   Bone Wall
8   Golden Dragon
6   Photon
6   Guardian Angel
5   Flying Weapon
5   Fire Bolt
5   Rage Potion
5   Holy Light
5   Fractal
4   Fog Shield
4   Wings
4   Mummy
4   Arsenic
4   Reflective Shield
4   Sundial
4   Dune Scorpion
4   Purify
3   Stone Skin
3   Burning Pillar
3   Fire Shield
3   Deflagration
3   Hope
3   Water Pillar
3   Ice Shield
3   Water Pendulum
2   Rain of Fire
2   Pharaoh
2   Eternity
1   Fahrenheit
1   Gravity Pendulum

Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg182402#msg182402
« Reply #3 on: October 23, 2010, 02:07:12 am »
Well, I'm thinking we could thin some of the 40 card decks.

Thinning suggestions:

      :life Rasta's deck:
         
Code: [Select]
5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f5 5f7 5f8 5f8 5fb 5fb 5fb 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
Tested it a little, maybe someone else can test it more. Worked the same as the thicker version for me.

I'd do more, but I don't have time. I have to take the ACT tomorrow, that will take up time, then I have to prepare food for ~30 people. After that though, I'll be on to thin some more.

implosion

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg182427#msg182427
« Reply #4 on: October 23, 2010, 02:50:19 am »
Not sure what should be upped. That deck doesn't benefit a whole lot from upped cards. I'd probably use either cremations or holy flashes for the upped cards.

fenix2011

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg182559#msg182559
« Reply #5 on: October 23, 2010, 07:17:27 am »
After the last week of trying, I've only managed to get a single miracle :o
...From AI3, because there aren't any farms in the top50 so its impossible..
..I'll keep trying, but its seriously slow going trying to find them in AI3..
Sorry guys, upped I have 5, but unupped... will keep trying

suxerz

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg182882#msg182882
« Reply #6 on: October 23, 2010, 05:45:50 pm »
Well, I'm thinking we could thin some of the 40 card decks.

Thinning suggestions:

      :life Rasta's deck:
         
Code: [Select]
5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f5 5f7 5f8 5f8 5fb 5fb 5fb 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
Tested it a little, maybe someone else can test it more. Worked the same as the thicker version for me.

I'd do more, but I don't have time. I have to take the ACT tomorrow, that will take up time, then I have to prepare food for ~30 people. After that though, I'll be on to thin some more.
That should work pretty well and one less miracle is great.

Not sure what should be upped. That deck doesn't benefit a whole lot from upped cards. I'd probably use either cremations or holy flashes for the upped cards.
I suggest using the cremations over holy flash to reduce bad draw.

Offline xdude

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg183058#msg183058
« Reply #7 on: October 23, 2010, 08:17:43 pm »
In my deck, I'd rather have the RT's / the Miracle and some pillars upped, since upped scorps + Blessings are stopped by Grav Shield. More suggestions later, when it's not 2 AM.
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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg183127#msg183127
« Reply #8 on: October 23, 2010, 10:21:55 pm »
Editted Wiz's deck:
Code: [Select]
58s 58s 58s 58s 593 593 593 593 593 593 594 594 594 594 594 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
If we go with this we're at:
     -1 Miracle
     -1 Light Pendulum
     -6 Light Pillars

If we have to, we can thin Fenix's deck, but I think we should leave it 'cause he's v. MrBlonde. Although he has 5 miracle in there, and we can't convert for a miracle. I say we take that last miracle from Fenix, and then don't touch his deck anymore.

You might be able to take one more pendulum out of Wiz's deck so that we break even, or we might be able to take 2 from imp if we shift cards to make his deck 50% light still. Or both.

Asy might be able to go with a Divine Glory deck, but to make it as effective as possible we'd have to take one of imp's deflags. Would this be a major issue for imp?


suxerz

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg183452#msg183452
« Reply #9 on: October 24, 2010, 12:07:20 pm »
Editted Wiz's deck:
Code: [Select]
58s 58s 58s 58s 593 593 593 593 593 593 594 594 594 594 594 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mqIf we go with this we're at:
     -1 Miracle
     -1 Light Pendulum
     -6 Light Pillars

If we have to, we can thin Fenix's deck, but I think we should leave it 'cause he's v. MrBlonde. Although he has 5 miracle in there, and we can't convert for a miracle. I say we take that last miracle from Fenix, and then don't touch his deck anymore.

You might be able to take one more pendulum out of Wiz's deck so that we break even, or we might be able to take 2 from imp if we shift cards to make his deck 50% light still. Or both.

Asy might be able to go with a Divine Glory deck, but to make it as effective as possible we'd have to take one of imp's deflags. Would this be a major issue for imp?
You are correct about the cards left. But we don't need to take the deflags from imp; we still have 3 more to spare. In fact we have quite a number of fire cards left.

Removing 1 miracle from fenix's deck possibly the best way to do it. If that's done, we will be at -1 light pends and -6 light pillars. But then it will only leave us with 5 more pillars/pend to make asy's deck after we convert cards.

suxerz

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg184105#msg184105
« Reply #10 on: October 25, 2010, 02:00:19 am »
Okay, 1st post updated again.
Salamence747 came up with asy's deck and we tweaked some of the other decks - mainly fenix's and ryan's. Please take note on all the changes made. We need to do some serious testing with those decks and tweak (if necessary) before the time runs out.

After those decks have been placed, we are left with these cards:
-4   Light Pendulum
-8   Light Pillar
10   Pegasus
10   Blessing
9   Poison
8   Golden Dragon
6   Bone Wall
6   Guardian Angel
5   Fire Bolt
5   Photon
5   Holy Light
4   Fog Shield
4   Mummy
4   Morning Star
4   Sundial
4   Dune Scorpion
4   Purify
3   Arsenic
3   Fire Shield
3   Rage Potion
3   Hope
3   Ice Shield
2   Fractal
2   Rain of Fire
2   Solar Shield
2   Reflective Shield
2   Pharaoh
2   Eternity
1   Stone Skin
1   Fahrenheit
To make the decks legal, me and Salamence747 suggest to convert these 12 cards to get another 4 :light pendulum and 8 :light pillars. Please discuss.

3   Fractal
3   Poison
2   Bone Wall
2   Rage Potion
1   Arsenic
1   Photon



Offline asymmetry

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14364.msg184462#msg184462
« Reply #11 on: October 25, 2010, 03:38:07 pm »
Huge thanks to Salamence and everyone involved with deck testing. My deck looks like it could survive xD  but it needs an :air mark to run those wings and fly the stars.
So, tell me my friend, what can you see? What comes into your mind as you breathe?
'cause I see colors flourishing like you'd never believe... like a pendulum swings, they swing with me!

 

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