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Offline BoingoTopic starter

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Re: Round 2 strategy https://elementscommunity.org/forum/index.php?topic=24067.msg311536#msg311536
« Reply #24 on: April 14, 2011, 03:25:01 am »
If  :earth goes Miracle/SS stall, I don't think I can outstall it safely.  I built an arsenic crusader build that beats the sanc/miracle/SS deck they played last round.  With the right draw it also beats some of their grabby decks, but only if there's some delay in evolving.  Solar shield only for chance of meeting creatures:
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4vj 4vj 4vj 52o 52o 52o 52o 52o 52o 52q 52q 52q 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5ld 5lf 5lf 5lf 5ll 5ll 5ll 5ll 5ll 5oi 5oi 8pk


Any thoughts?
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kirchj33

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Re: Round 2 strategy https://elementscommunity.org/forum/index.php?topic=24067.msg311720#msg311720
« Reply #25 on: April 14, 2011, 03:10:07 pm »
Ok, I did a pretty extensive Trainer test using my top 3 deck selections.   I fought against the 7 air decks from round 1, 5 games each, with 3 decks.

Here are the results and what each deck struggled with:

Poison/Miracle Stall: 26-9 (0-5 vs. FFQ, 1-4 vs. EQ)
Firestall: 25-10 (1-4 vs. EQ)
Graboid/Peggy Rush: 24-11 (2-3 vs. Heavy CC)

-Poison stall isn't strong enough to deal with any healing, wings are problematic for the speed,  and I am a bit worried they may pack a purify.
-Firestall really struggles with EQ and their dragons.  It may be a really solid choice if we can modify, I guess I would try to drop the miracle for a way to better deal with dragons, but I'm out of ideas and my brain hurts.
-The rush deck really struggled with their two decks that utilize Wings/Webs, and their toadfish/OE decks.  I kind of doubt we would see heavy CC.  Some of the wins seemed more due to AI stupidity as their CC/shields had this deck locked down pretty well and I narrowly achieved victory on several occasions.

 I really don't know what to take away from this.  My match seems to really be dependent upon what deck they choose.  I fear EQ, but not sure how likely it is they would play that two rounds in a row.  Can someone advise?

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Re: Round 2 strategy https://elementscommunity.org/forum/index.php?topic=24067.msg311863#msg311863
« Reply #26 on: April 14, 2011, 08:38:42 pm »
Coinich and I had a little discussion about fighting air with mono the other day - perhaps a deck with Light Dragons would work? It has high health to slow down EE and bypasses Wings. Main concern would probably be rushing or denial but sancs could be splashed in to counter that/

Offline BoingoTopic starter

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Re: Round 2 strategy https://elementscommunity.org/forum/index.php?topic=24067.msg311931#msg311931
« Reply #27 on: April 14, 2011, 10:26:55 pm »
Coinich and I had a little discussion about fighting air with mono the other day - perhaps a deck with Light Dragons would work? It has high health to slow down EE and bypasses Wings. Main concern would probably be rushing or denial but sancs could be splashed in to counter that/
If you're worried about rush, go with solar shield/miracle.  If you bring CC, then sanc may work since you can heal back little by little.  Denial is tough either way.  My preference is to win 6 cards 80% of the time, rather than 12 cards 50% time even though that's bad gambler's logic.

Another thought: Immophoenix with blessings cares little about wing or EE, bring explosions for weapons, and discord is neutralized.
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kirchj33

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Re: Round 2 strategy https://elementscommunity.org/forum/index.php?topic=24067.msg312094#msg312094
« Reply #28 on: April 15, 2011, 02:33:19 am »
Coinich and I had a little discussion about fighting air with mono the other day - perhaps a deck with Light Dragons would work? It has high health to slow down EE and bypasses Wings. Main concern would probably be rushing or denial but sancs could be splashed in to counter that/
If you're worried about rush, go with solar shield/miracle.  If you bring CC, then sanc may work since you can heal back little by little.  Denial is tough either way.  My preference is to win 6 cards 80% of the time, rather than 12 cards 50% time even though that's bad gambler's logic.

Another thought: Immophoenix with blessings cares little about wing or EE, bring explosions for weapons, and discord is neutralized.
I would definitely be open to playing a mono if nobody else wants to.  Ours kind of suck, but somebody has to try.  If you saw my deck analysis, its really hit or miss for my matchup anyways.  I'm worried they will just go EQ again.  I would be willing to try dragons, solar shield, miracles & morning star.  They have TWO nasty wings/recluse decks, but I kind of doubt I will face them, given our deck profiles from round one.

kirchj33

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Re: Round 2 strategy https://elementscommunity.org/forum/index.php?topic=24067.msg312259#msg312259
« Reply #29 on: April 15, 2011, 02:36:01 pm »
I think this would probably work well for a mono light deck in our match vs. entropy:

Pure stall:
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5l8 5l8 5l8 5l8 5l8 5l9 5l9 5l9 5l9 5l9 5l9 5la 5la 5li 5li 5li 5li 5li 5lj 5lj 5lj 5lk 5lk 5lk 5lm 5lm 5lm 5lm 5lm 5mq 5mq 5mq 5mq 5mq 8pq



May want to go -2 dragons to slim it up, its just a starter thought.  I really don't think dragons are a good idea vs. entropy because if they go mono entropy, I am almost certain we will see antimatter.  The only card which is a real counter to this is pandemonium, and I just don't think they will bring that into play as it does not counter our usual decks well.  This deck can even beat their heavy damage rush they brought last round with a good draw.

Again, I want to reiterate that they will most certainly bring dragons and possibly AM.  For this reason, I am not sure that the draconis deck is great.  Its hard for me to put faith in dragons being our main damage source against entropy when I think they will predict this.  I didn't post this on typewithme because it isn't working for me right now.

 

anything
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