I coose Miracle. Second comes Ray of Light (of course) and third comes the incredible new shield, Hope.
Miracle. I like it because it can save you from many, yet not all, bad situations. It is a must for an endurance decking deck ( i love decking concepts), plus Miracle can be played in many decks.
Ray of Light. Cost: 0 , 1/1 creature, Provides 1 Light quantum. WHOA!
Hope: So if i have 7 Ray of Light down, Hope prevents 7 damage? Can not be targeted?
Well what else can i say?