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Offline RavingRabbid

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275632#msg275632
« Reply #72 on: February 21, 2011, 08:06:40 pm »
sanctuary+dis shield
unupped nearly 100% win FG farmer here I come
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Offline The_Mormegil

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275638#msg275638
« Reply #73 on: February 21, 2011, 08:13:02 pm »
sanctuary+dis shield
unupped nearly 100% win FG farmer here I come
Obliterator laughs in front of you.
Meet Enchant Artifact. You only need to power Diss Shield with mark. Or rather, with novas and mark. Then you need ONE really powerful offensive combo. Or at least a very sure one. Upped, it's almost 100% win, you only need a bit of a rainbow.
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Offline RavingRabbid

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275644#msg275644
« Reply #74 on: February 21, 2011, 08:16:00 pm »
sanctuary+dis shield
unupped nearly 100% win FG farmer here I come
Obliterator laughs in front of you.
Meet Enchant Artifact. You only need to power Diss Shield with mark. Or rather, with novas and mark. Then you need ONE really powerful offensive combo. Or at least a very sure one. Upped, it's almost 100% win, you only need a bit of a rainbow.
You'd need to survive pulv and monumentum.

Also, I forgot about that Gemini guy.
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Offline The_Mormegil

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275656#msg275656
« Reply #75 on: February 21, 2011, 08:23:47 pm »
And Graviton, for that matter.


Step 1) Get Sanctuaries. They heal you through the first rush.
Step 2) Protect one of those.
Step 3) Play a shield and protect it.
Step 4) Play an Electrocutor and protect it.
Step 5) Play some reliable offense.
Step 6) ???
Step 7) Profit!


All in all doable in an upped environment. Unupped, not as much - although it would PWN gods with no PC and no Momentum.

6x Nova
4x Electrocutor
4x Shield
6x Sanctuary
6x Sundial
Mark of Light
Some towers and pendulums.

You could even deck most gods out, if you don't want to play - say - Twin Universe spamming or Light Dragons or even a Fractal or two. Not forgetting you can still add this to CCYB and profit. In fact, I think that would make the best FG deck EVER.
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Offline RavingRabbid

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275660#msg275660
« Reply #76 on: February 21, 2011, 08:25:18 pm »
Well... Gemini would still kick with his TU spam.
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Offline Ekki

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275668#msg275668
« Reply #77 on: February 21, 2011, 08:28:38 pm »
Well... Gemini would still kick with his TU spam.
His TU spam can kick anyways, against any deck, it's a nightmare (no pun pl0x)

Offline Kuroaitou

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275683#msg275683
« Reply #78 on: February 21, 2011, 08:39:39 pm »
Mechanics aside, is there a 'larger' image of the card art for Sanctuary? There's -so- much detail on the card (I can recognize the :light symbols easily, but everything else seems somewhat blurred), I kind of want to see all the work that Zanz put into this little craft, considering how long it took him to finally implement it. :)


Interesting idea, but the bugs should/will get fixed, obviously.

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275698#msg275698
« Reply #79 on: February 21, 2011, 08:53:08 pm »
Well... Gemini would still kick with his TU spam.
Is it sad that I have not lost to this god with a normal FG rainbow not even half upped in awhile? idk
Gemini is powerful but it has no 1 shot kills unless it did something really crazy.

Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275700#msg275700
« Reply #80 on: February 21, 2011, 08:55:49 pm »
I swear, dis shield + sanctuary is so broken...
especially in a rainbow, with PAs, and lobos to remove momentum...
only things that can beat it is poison and immortal momentumed creatures...
poison can be taken care of with all that healing and same goes to momentumed immortal creatures...
seriously needs a fix...

Offline Ekki

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275701#msg275701
« Reply #81 on: February 21, 2011, 08:56:20 pm »
Well... Gemini would still kick with his TU spam.
Is it sad that I have not lost to this god with a normal FG rainbow not even half upped in awhile? idk
Gemini is powerful but it has no 1 shot kills unless it did something really crazy.
You may say that Neptune is easy, but it beats RoL/Hope pretty easily (Flooding). Well, it's the same with Gemini and Sanctuary/Dissipation Field (Momentum+TU spam).

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275709#msg275709
« Reply #82 on: February 21, 2011, 09:03:50 pm »
Well... Gemini would still kick with his TU spam.
Is it sad that I have not lost to this god with a normal FG rainbow not even half upped in awhile? idk
Gemini is powerful but it has no 1 shot kills unless it did something really crazy.
You may say that Neptune is easy, but it beats RoL/Hope pretty easily (Flooding). Well, it's the same with Gemini and Sanctuary/Dissipation Field (Momentum+TU spam).
Remember though for those combos to work anyways you will prolly be running a rainbow. That means I can play tons of other things to stop gemini. I mean at most gemini will spam like 5 TU's and should not have a creature with more than like 9 attack. If I play a couple anti-matters and mix with the fact that I have healing already then I don't see my LP hitting zero anytime soon. 45, I have like 3 Sanctuary for 12 healing, and I anti-matter 1 guy next turn for 21 healing. I lobo something else. 27 damage a turn, and 21 healing. labo again. 18 damage a turn and 21 healing.
By the time they TU spam I will have alot more healing options than that, I promise.

Offline Ekki

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Re: Sanctuary | Sanctuary https://elementscommunity.org/forum/index.php?topic=21502.msg275714#msg275714
« Reply #83 on: February 21, 2011, 09:10:48 pm »
Well... Gemini would still kick with his TU spam.
Is it sad that I have not lost to this god with a normal FG rainbow not even half upped in awhile? idk
Gemini is powerful but it has no 1 shot kills unless it did something really crazy.
You may say that Neptune is easy, but it beats RoL/Hope pretty easily (Flooding). Well, it's the same with Gemini and Sanctuary/Dissipation Field (Momentum+TU spam).
Remember though for those combos to work anyways you will prolly be running a rainbow. That means I can play tons of other things to stop gemini. I mean at most gemini will spam like 5 TU's and should not have a creature with more than like 9 attack. If I play a couple anti-matters and mix with the fact that I have healing already then I don't see my LP hitting zero anytime soon. 45, I have like 3 Sanctuary for 12 healing, and I anti-matter 1 guy next turn for 21 healing. I lobo something else. 27 damage a turn, and 21 healing. labo again. 18 damage a turn and 21 healing.
By the time they TU spam I will have alot more healing options than that, I promise.
Well, broken combo is broken :D
Remember making a deck prepared for every situation makes it fat, so It'd be less effective against the rest of the gods.

That makes me think that this can be somehow fixed being more creative than just making Dissipation Field/Shield an exception. I just don't know how.

EDIT: I lost the point of the -offtopic- Gemini-Diss Field/Sanctuary discussion, so I'll end up here :D

 

anything
blarg: