Epic change is epic. Also, it should be mentioned that the Light Nymph had a major attack nerf, so it is no longer viable in RoL/Hope, at least not as its primary attacker.
Moreover, Light now has the capacity to pack as many extra HP into a deck as Life, albeit in twice as many cards.
Between the new buckler, miracles, the new nymph, and all that healing, I think we can safely say that light is the new element defining "Defensive Powerhouse".
??? Why? ???That gives Light life-gain from 4 cardsHoly Light | Holy FlashLuciferin | LuciferaseMiracle | I.MiracleNymph while Life has only 3 cards for life-gainHeal | I.HealEmphatic Bond | Feral BondDruidic Staff | Jade StaffMaybe the old term life-gain should be changed now to light-gain.
Quote from: zse on December 17, 2010, 11:49:29 am??? Why? ???That gives Light life-gain from 4 cardsHoly Light | Holy FlashLuciferin | LuciferaseMiracle | I.MiracleNymph while Life has only 3 cards for life-gainHeal | I.HealEmphatic Bond | Feral BondDruidic Staff | Jade StaffMaybe the old term life-gain should be changed now to light-gain. Darkness has Vampires, Vampire Stiletto, Liquid Shadow, Black Nymph and Drain Lifethat's 5 healing cards I'm only sad because Time has only SoG :|