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Offline Bloodshadow

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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg16522#msg16522
« Reply #12 on: January 10, 2010, 08:54:30 pm »
What's the point if this card has a free activatable effect? It'll be basically the same as an auto-effect like Nightfall.
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Offline Kamietsu

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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg16527#msg16527
« Reply #13 on: January 10, 2010, 09:00:02 pm »
What's the point if this card has a free activatable effect? It'll be basically the same as an auto-effect like Nightfall.
Except that it doesn't add any attack or defense.
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Offline Bloodshadow

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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg16531#msg16531
« Reply #14 on: January 10, 2010, 09:05:10 pm »
I meant an effect similar to Nightfall, as it affects all your ability-less creature. It'll just be a pain to activate it every turn, since it's free.
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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg16562#msg16562
« Reply #15 on: January 10, 2010, 10:24:27 pm »
Maybe it's too hard to code this way...

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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg16600#msg16600
« Reply #16 on: January 10, 2010, 11:36:23 pm »
i would perfer somthing like bless or somthing difrent than giving light to each creature thought i can see were this could be useful thought the potion version seems more vialbe ^^" cause it has a free cost or even just lower the quantums on this card to like 7 o.o" i mean guardian agnel looks more valuable than this card but thats my opinions

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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg16694#msg16694
« Reply #17 on: January 11, 2010, 02:59:46 pm »
...not just yours...

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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg16721#msg16721
« Reply #18 on: January 11, 2010, 05:58:06 pm »
Free or not, the ability is just too situational, and even if you make maximum use of it other nymph abilities can still outshine it. Blessing on a stick would be better in my opinion, or a light version of nightfall.

Offline Bloodshadow

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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg16950#msg16950
« Reply #19 on: January 12, 2010, 05:07:21 am »
In my opinion, this is the least useful Nymph. This card is incredibly weak compared to others, just as Luciferin is weak compared to other Alchemy cards. Unless Zanz makes a Light Bolt sort of card...
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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg17046#msg17046
« Reply #20 on: January 12, 2010, 03:46:06 pm »
Maybe heal to all elements (5 healing per 3 quanta) and dmg to death/darkness?

Offline Essence

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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg17071#msg17071
« Reply #21 on: January 12, 2010, 06:17:19 pm »
Bloodshadow, I think Zanz is simply reinforcing the notion that Light is supposed to be a splash-element, that you use as backup and support to other elements.  In that context, I don't think being able to splash Luciferin is inferior to adding a few Light Pillars in order to access Blessing, Archangel, Miracle, etc is sub-par.
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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg17093#msg17093
« Reply #22 on: January 12, 2010, 06:59:33 pm »
Essence, splashing luciferine is good... but... splashing this? :O

Offline Essence

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Re: New Card: White Nymph https://elementscommunity.org/forum/index.php?topic=1899.msg17114#msg17114
« Reply #23 on: January 12, 2010, 08:06:07 pm »
You know, that's a good point.   You can't have White Nymph unless you already have a significant source of Light Quanta -- or Nymph's Tears and a Light Pillar.  She doesn't work well in a Nymph-based deck, as they all have skills.  She doesn't work well in deck that already has Light Quanta, because she just produces more of the same.

White Nymph really has absolutely no place in the game as it stands right now.  She'd be much better off following the same philosophy of Luciferine, and being a 2/4 Nymph with a casting cost of 3 Light.  That way a simple Mark or single Ray of Light would be capable of powering her, but she could turn a long string of Micro Abominations and already-evolved Werewolves into light-producers, and the Ray of Light could then be Mutated.  :)

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