Aaaand Luciferine will get some love
I doubt it. Luciferine just adds another card that you have to have in deck and then in hand before the Hope combo goes off. I've tried sooo many mono-X decks with a bunch of unskilled creatures, Luciferine, and Hope, and it's just not stable enough. It takes too long to get enough creatures out to Luciferine and then work up enough Light quanta through Luciferine to pay for Hope, and then you have to have your creatures survive to keep Hope up.
Maybe if Luciferine was like Precognition (so it didn't cost you a card), it would be good, but as is...it's just not.