***TRIALS RESPONSE***If you want to get really annoying, you should try building this instead:
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6rm 6rm 6rm 6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7js 7js 7js 7js 7js 7js 7jt 7jt 7k2 7k2 7k2 7k2 7k2 7k2 7k3 7k3 7k3 7k3 7k3 7k3 7la 7la 7la 7la 7la 7la 7la 7la 7la 8pq
??
? = Shard of Sacrifice
This deck is probably even -more- hideous when played by an actual player (instead of just the AI who spams Holy Flashes with SoX anyway), because the switch off between using Shard of Sacrifice, Shard of Divinity, Miracle, Luciferin, and Holy Flash will generally agitate most rush decks and cripple any deck that has darkness creatures in it (*cough Pestal cough*). Unless the enemy can provide an extremely fast rush and or have major denial in their favor (Pests w/SoV, Earthquake spam, an early Discord-Black Hole, etc.), the extra Towers should help generate some surplus
quanta and also give you enough time to recover from using Sacrifice.
No sanctuaries? Mirror shield would be better than solar buckler imo.
If you use Sanctuaries, you're susceptible of them just being taken over by PC, which is annoying if you're aiming for a pure mono-Light deck out. Since Bloom's original incarnation only requires lots of Light quanta and healing spells, Solar Buckler is the ideal choice for fueling all of those Improved Miracles, and if worse comes to worse, Shard of Sacrifice can be used against major damage dealers. If you HAD to include Mirror Shield, this deck might be more appropriate instead:
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6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7js 7js 7js 7js 7k0 7k0 7k1 7k2 7k2 7k2 7k2 7k2 7k3 7k3 7k3 7k3 7k6 7k6 7k6 7k6 7k6 7k6 7la 7la 7la 7la 7la 7la 7la 7la 7la 8pq
And possibly with one or two Light Nymphs in there to just annoy the enemy (the more the better). Of course, this deck is capable of winning by damage, but it's unlikely that would occur given the sole Morning Glory in the deck out of 50 cards. The Sanctuaries in there are augmented by the Shards of Gratitude, which most players will destroy after your Sanctuaries, but will overwhelm most Steal/Deflag users with the numerous permanents (Glory and the Shield being immaterial of course and granting immunity towards gases).