Well, there is always some other deck that will counter another deck. 7/7's are tough on their own, but with the blessings they are tougher, added with the ability to heal any dmg they might take without dying helps tons. So for only 6 quanta I play 1 angel and proceed to buff that one up instead of playing more, saving the quanta for the miracles, and if I happen to save up 18 quanta before having to use a miracle, I will play another angel. Simple deck, simple strategy. Blessings cost 2, so as long as you can get more than 1 tower out, you're fine, well I have been anyway.