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Offline willng3Topic starter

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Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg402909#msg402909
« on: October 02, 2011, 09:39:49 pm »
Okay so there's a lot of different ways that we could go about doing this.  We could either decide to randomly throw in cards that we think we'll need in the future or we can actually plan decks that work against our opponents and then build the Vault using the cards that go into those decks.

Something tells me option 2 makes much more sense.

If there are cards remaining in the Vault after all of the decks suggested have been added then we can add a few cards that we think we'll need more of in the future.  But first, a few notes:

1)  Nymphs.
I'd like to avoid those completely.  I don't think that everyone has a copy of one particular type of Nymph so there are situations where even if we have the perfect deck to go around that type of Nymph, that a person won't be able to use it.
2)  Off-element Pends/Pillars.
Unless we find a deck that absolutely kills every single thing within its path that uses Pillars/Pends from outside Elements, we shouldn't take these.  In later rounds they become useless, or if we're forced to discard them then that basically means the rest of the deck that relied on them probably won't work half as well as before.

3)  Upcoming update.
1.29 is expected to arrive at some point during the War.  Consequently, this means that certain cards will be nerfed.  While this really won't affect Life much in particular, this might have an effect on what cards we want to take as extras when the Vault nears completion.  Stay up to date on these new changes to the next patch; zanz is still far from sure as to how he's going to balance everything.
4)  Shards.
Not allowed, just thought I'd throw that out there.
5)  Mark cards.
Won't be taking these.  Do any of us even have one of these?
6)  Rares.  One of the factors in picking you guys was in your rare collections.  These are pretty complete, but just pay attention to rares that someone might not have a full set of; we may or may not be able to take them.
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Offline ak65ala

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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg402943#msg402943
« Reply #1 on: October 02, 2011, 10:18:29 pm »
I feel we should categorize what decks we will anticipate to see and build soft-counter decks.  There was a good post from, someone, somewhere... in which characterized decks in 4 ways. (i'll see if I can dig it up.)  But here is where I see life's weaknesses and where we might be exploited:

    Dependent on creatures, leading to CC almost always good against us. Creature dependence leads to shields being very useful at slowing us down.  No CC, PC, we need to keep this in mind when building vault and our 50% life requirements.
Beyond these basics, we can build almost any deck arch-type.  I don't want to see too many one-sided decks either (life rush is great, lets not have half our vault be just that =P)

I agree with willng3 about nymphs, marks.  I don't have any life nymphs (grrrr) and that would be my only choice on a nymph.  As for pillars/pendulums, I have a much different opinion.  I build almost all my dual decks with a split of life pillar, life pendulum, xxx pillar, as needed for quanta balance.  I find pendulums to be way to much of a swing to power half a deck from.  Using their pillars as well stabilizes the flow, splits it into 3 parts away from EQ and allows 70% of a pillar draw to get you the element type you need instead of 100% for life, 30-60% for the other half.  My thought is to add pillars equating to 2-3 QI of our off-color elements in our vault.  I understand that this will fill our vault with 'useless' cards, but if we discard properly it should never be an issue.

Decks/cards I really like and would like to see:
    Discord is too strong not to be in a deck or two of ours. Rainbow is needed to counter discord. Love Love the water/life that willng3 and I used in trials. Flying adrenaline staves (numerous types out there). Want a few black holes for when UW comes into the game, held in our pocket till that time Need a good stall or two, creature-less decks are a big help for our meta. We need a good scorpion deck.  My favorite critter.  Our vault wouldn't be complete without them!
Will put on my thinking cap (has been on for a few days) and keep this discussion rolling!

Offline willng3Topic starter

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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg402965#msg402965
« Reply #2 on: October 02, 2011, 10:57:02 pm »
I feel we should categorize what decks we will anticipate to see and build soft-counter decks.
I also considered starting an individual thread for each element and then posting what the scariest decks used by each team were.  Then after that was done, creating decks built to counter those monsters.  However, with the new Vault restrictions this might lead us to wanting to take a lot of decks that we don't have the space for.  I think that categorization system is the right way to go.
Quote
    Dependent on creatures, leading to CC almost always good against us. Creature dependence leads to shields being very useful at slowing us down.  No CC, PC, we need to keep this in mind when building vault and our 50% life requirements.
Best thing about these weaknesses is that in the appropriate situation, using decks that go against the norm become very disastrous.
Quote
As for pillars/pendulums, I have a much different opinion.  I build almost all my dual decks with a split of life pillar, life pendulum, xxx pillar, as needed for quanta balance.  I find pendulums to be way to much of a swing to power half a deck from.  Using their pillars as well stabilizes the flow, splits it into 3 parts away from EQ and allows 70% of a pillar draw to get you the element type you need instead of 100% for life, 30-60% for the other half.  My thought is to add pillars equating to 2-3 QI of our off-color elements in our vault.  I understand that this will fill our vault with 'useless' cards, but if we discard properly it should never be an issue.
I had also neglected to account for the 24 starting discard which means that off-pillar consequences likely aren't going to be as detrimental this time around.
Quote
Decks/cards I really like and would like to see:
    Discord is too strong not to be in a deck or two of ours. Rainbow is needed to counter discord. Love Love the water/life that willng3 and I used in trials. Flying adrenaline staves (numerous types out there). Want a few black holes for when UW comes into the game, held in our pocket till that time Need a good stall or two, creature-less decks are a big help for our meta. We need a good scorpion deck.  My favorite critter.  Our vault wouldn't be complete without them!
I agree with all of these points.  pika showed me a Discord/BH deck yesterday that may or may not be something worth looking into (or if nothing else it can be a deck of scraps built from remains of other decks :D)

Here are the decks I've marked as DO WANT on my list so far:
Life Grabbybow:
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4vj 4vj 4vj 4vj 4vj 52q 590 590 590 590 590 5bs 5bs 5bs 5c1 5c2 5c2 5c7 5c7 5c7 5c7 5c7 5de 5de 5de 5de 5f6 5og 5v1 61q 8pm

Savior of Team Life during War #2.  Cool thing is that if we play our cards right then 1 more Graboid and 1 more Adrenaline guarantees a +100HP hit.  This could be useful against all of the Sancstalls running around.
Life Waterbow
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4vj 4vj 4vj 4vj 4vj 595 5c1 5c1 5c1 5c1 5c1 5c1 5c5 5c5 5c7 5de 5de 5de 5de 5de 5de 5f6 5f6 5i5 5ia 5ia 5if 5og 5rk 5v1 8pp

So much diversity in this deck and it's very effective in normal PvP as well.  You can customize it in multiple ways, but keep in mind that if Deflag gets nerfed that they'll likely need to be replaced with Momentums or something.
Cryothorn
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5c1 5c1 5c1 5c1 5c1 5c1 5c3 5c3 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5ia 5ia 5ib 5ib 5ib 5ib 5ib 5ib 8pp

Modification of ak's deck used against me in Trials 'cause it's so win.  Purifies disable Poison pretty well.  May or may not be a good deck to counter :death with.  LOTS of Squids though, those can be exchanged for Ice Shields probably if needed.
Mutant rush
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4vl 4vl 4vl 4vm 4vm 4vm 4vm 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5bu 5c7 5c7 5c7 5c7 5c7 5c7 5de 5de 5de 5de 5de 5de 5de 5de 8pj

Elves double as both CC and Adrenaline targets.  Discord stalls quite nicely.  Posting this mainly because I have a reputation for hating Mutation so it's pretty unexpected.
And here are two other deck ideas that are just weird and may or may not work:
Immo-light
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5bt 5bt 5bv 5bv 5bv 5bv 5bv 5c9 5c9 5de 5de 5de 5de 5de 5de 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc 5ld 5ld 5li 5li 8pq

Kind of a diversion tactic.  Opponent thinks it's a normally Rustler + ZOMG LIFE QUANTA SPAM deck until the Immo appears.  Unfortunately if Immo gets nerfed then this deck is pretty much useless.
Immo Duo
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5bv 5bv 5bv 5bv 5c1 5c5 5c5 5c7 5c7 5de 5de 5de 5de 5de 5de 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fc 5fc 5fc 5fc 5fc 5fc 8po

Not much we can do with Immo, but I think this is about the best.  Again, if Immo gets nerfed then this deck will cry itself to sleep.
There's a lot of other decks I haven't posted because they're classic duos.  I'll probably post these later after more feedback.
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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg402985#msg402985
« Reply #3 on: October 02, 2011, 11:37:35 pm »
I agree with all your points guys, I for one only have two nymphs, fire and air lol while that would be good for team air not very good here at all

now I also have a few decks that I quite like for my week od life training, most of them are monos or duo however

Frogs of hope
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5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5bu 5bu 5bu 5c9 5c9 5c9 5c9 5li 5lj 5lj 5lj 5lj 5lj 5lj 5lk 5lk 5lk 8pn

Fractal scorpions
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5bs 5bs 5c2 5c2 5c2 5c2 5c5 5c6 5c6 5c8 5c8 5c8 5c8 5c8 5c8 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 622 622 622 622 622 8pu

Life Firestall
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5bs 5bs 5c2 5c2 5c2 5c2 5c2 5c2 5c3 5c3 5de 5de 5de 5de 5de 5de 5de 5de 5f4 5f4 5f4 5f4 5f4 5f4 5f6 5f6 5f6 5f7 5f7 5f7 8po

Spirit of the Forest
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5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5c1 5c1 5c1 5c1 5c1 5c1 5c7 5c7 5c7 5c9 5c9 5de 5de 5de 5de 5de 5i9 5i9 5ia 5ia 5ia 5ib 8pp

Between the Void of Life and Death
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52o 52o 52o 52o 52o 52o 52q 52q 5bs 5bs 5bs 5bs 5bs 5c2 5c7 5c7 5c7 5c8 5c8 5c8 5c8 5c8 5c8 5de 5de 5de 5de 5de 5de 5de 8pk

Offline pikachufan2164

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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg403066#msg403066
« Reply #4 on: October 03, 2011, 01:47:04 am »
Some stuff I've been working on:

Disc/BH Trio
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4vl 4vl 4vl 4vl 55k 55k 55k 55k 55k 55v 55v 55v 55v 55v 55v 5bs 5bs 5c0 5c0 5c0 5c0 5c0 5c0 5de 5de 5de 5de 7ae 7ae 7ae 8pj

Still prone to borked draws, but about as stable as I can get it to be. Modded from Death's version.
Aflastall
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52h 52h 52s 52s 52s 52s 5c2 5c2 5c2 5c2 5c2 5c2 5c5 5c5 5c9 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 7aj 7aj 7aj 8pk

Has problems with sturdier rushes and mid-range decks (Fractal Chargers, Tsunami, etc.) and might not fare too well against brittler but faster rushes.
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Offline ak65ala

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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg403140#msg403140
« Reply #5 on: October 03, 2011, 03:02:48 am »
Some stuff I've been working on:

Aflastall
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52h 52h 52s 52s 52s 52s 5c2 5c2 5c2 5c2 5c2 5c2 5c5 5c5 5c9 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 7aj 7aj 7aj 8pk

Has problems with sturdier rushes and mid-range decks (Fractal Chargers, Tsunami, etc.) and might not fare too well against brittler but faster rushes.
I LOVE aflatoxin & life.  However, I still have not found the right combination of healing, stall, CC & speed to suit the competitive PvP environment.  Maybe we can pull it out as a total shocker deck and win the hearts and minds of our enemies? hahaa, we'll see.

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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg403166#msg403166
« Reply #6 on: October 03, 2011, 04:09:44 am »
I'm not much for building my own decks, but I do still like working with them, so I'll help with whatever I can...

Will, do you think the mutant deck would be better off with some novas?  Being able to use the mutants' abilities is a pretty nice boon. 


Offline willng3Topic starter

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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg403173#msg403173
« Reply #7 on: October 03, 2011, 04:27:06 am »
Will, do you think the mutant deck would be better off with some novas?  Being able to use the mutants' abilities is a pretty nice boon.
I think if we decided to go with Fallen Druids then this would be a good plan, but with the Elves I wouldn't risk killing the Frogs from Mutation.  I'll mess around with a separate version with Druids and Nova.
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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg403248#msg403248
« Reply #8 on: October 03, 2011, 07:37:14 am »
what if you mitosed the frogs? wouldnt that lead to a good deathproof swarm?

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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg403652#msg403652
« Reply #9 on: October 03, 2011, 09:39:00 pm »
Quote
2)  Off-element Pends/Pillars.
Unless we find a deck that absolutely kills every single thing within its path that uses Pillars/Pends from outside Elements, we shouldn't take these.  In later rounds they become useless, or if we're forced to discard them then that basically means the rest of the deck that relied on them probably won't work half as well as before.
You know, I've been thinking about this since last War. The 24 cards discard also factored in. I think there are some good points in having some of these in our Vault.

Take a duo deck that relies a lot on another element. I'll produce a random deck as an example.

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58r 58r 58r 58r 58r 58r 58s 58s 58s 592 5bu 5bu 5bu 5bu 5bu 5bu 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 8pm


Absolutely random deck which we will probably never use but whatever. The idea is: we have a deck like this, with very little need for Life quanta (only 2-cost cards) and much more need for earth quanta. A deck like this:

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58r 58r 58r 58r 58r 58r 58s 58s 58s 592 5aa 5aa 5aa 5aa 5aa 5bu 5bu 5bu 5bu 5bu 5bu 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 8pm


Seems like it has a better quanta balance all around. [Note: the example might even be wrong, but it doesn't really matter; the point works as long as we have some decks that rely on off-element cards more than on in-element cards - and this is likely since Life has a lot of low-cost cards. Dragons might be randomly added to any deck to round out the quanta balance, true, but I don't really like adding random dragons to decks that would be better off without them].

We had a few of similar decks with Air last War. Some of them (CataTitans) were even pretty good. So, what is the problem of taking some off-element pendulums (pends > pillars, but we could split) in our Vault?

1) Vault space. The most important drawback. However, having some off-element pends INSTEAD of in-element ones partially solves this, as long as their number is limited. Remember we can convert them right away when we don't need them anymore.

2) Later rounds. Since we're going to discard off-element cards far sooner than in-element ones, we are also going to lose the need for these cards. However, if we actually play them, we either win (keeping the whole deck and potentially converting these into Life pillars or pendulums) or lose (discarding these, since we must discard 24 cards).

All considered, if we are planning to use some off-element heavy decks, we probably won't regret taking some of these. We can dispose them very easily whenever we don't want them anymore.

Quote
Want a few black holes for when UW comes into the game, held in our pocket till that time
Word. One of the best ideas we had last War (thanks to jippy, who was on UW on War 2).

Quote
I also considered starting an individual thread for each element and then posting what the scariest decks used by each team were.  Then after that was done, creating decks built to counter those monsters.  However, with the new Vault restrictions this might lead us to wanting to take a lot of decks that we don't have the space for.  I think that categorization system is the right way to go.
I think that this War is going to be VERY different from last ones. The 24 cards discard not only destroys whole decks when they lose, but allows to save exactly 6 cards from a typical deck.
This is very important, as it practically makes teams save key cards (most likely in-element ones to avoid sacrifices) whenever they lose. This goes for both us and our opponents. I think having a broad discussion/list of key cards in each element and our counters to it is going to be important. Also, I think we'll need some good deck archetypes to splash salvage into, as in later rounds we'll probably lose most of our starting Vault and will need to fall back on what we have. Preparing some backup plans seems like a good idea.




As for decks. I prepared a few (pretty bad) decks. Funny enough, I had about the same idea as Pika about the DBH deck. It worked well for Death last War, and I can BET pretty much every team that can pull it off this time WILL pull it off. I think we'll see it from Darkness, Death, Earth, Entropy, Gravity, Time, Water (Nymphcord), maybe even Fire and Aether. They can do something quite similar to what Death did last time.

Bad DBH is Bad:
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4vl 4vl 4vl 4vl 55k 55k 55v 55v 55v 55v 55v 55v 576 576 576 5bs 5bs 5bs 5c0 5c0 5c9 5c9 5de 5de 5de 5de 5de 7ae 7ae 7ae 8pj

Notes: quanta balance screwed - low on Gravity, high on Entropy...

Creatureless Decker:
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4vl 4vl 4vl 4vl 4vp 4vp 4vp 4vp 4vp 4vp 5bs 5bs 5bs 5bs 5bs 5bs 5c2 5c2 5c2 5c2 5c2 5c2 5c3 5c3 5c3 5c4 5de 5de 5de 5de 5de 5de 5de 5de 8pj

Notes: pretty bad deck, but has surprise effect. Can splash some dragons.

Poison Punch:
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52l 52l 52o 52o 52o 52o 52o 52o 52q 52q 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5c0 5c0 5c0 5c0 5de 5de 5de 5de 7ae 7ae 7ae 8pk

Notes: the idea is not to focus too much on Poison while still using it.

Template:
Code: [Select]
5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5bu 5bu 5bu 5c0 5c0 5c0 5c0 5c0 5c0 5c5 5c5Notes: can splash Gravity Pull, Lightning, Reverse Time, Shockwave, Basilisk Blood... anything.

Adrenascorpion Rush:
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55q 55q 55q 55q 55q 55q 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c5 5c5 5c7 5c7 5c7 5c8 5c8 5c8 5c8 5c8 5c8 7an 7an 7an 8pl

Notes: banal.

AdrenaQuakes:
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58u 58u 58u 58u 58u 58u 593 593 593 593 593 594 594 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5c7 5c7 5c7 5c7 5c7 77c 77c 7an 8pm


EarthStall:
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592 592 592 593 593 593 593 594 594 594 594 594 594 596 596 596 596 5c2 5c2 5c2 5c2 5c2 5c2 5c3 5c3 5c5 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 8pm

Notes: bad deck.

Your Rush is Slower:
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58u 58u 58u 58u 58u 58u 596 596 596 596 596 596 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5bu 5bu 5bu 5c5 5c5 7an 7an 7an 8pm

Notes: I don’t know if this can work. Like, at all.

My Take on Firestall:
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5c2 5c2 5c2 5c2 5c2 5c2 5c3 5c3 5de 5de 5de 5de 5de 5de 5de 5de 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f6 5f6 5f6 5f7 5f7 8po


Why Not?
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5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5bt 5bt 5bt 5de 5de 5de 5de 5de 5de 5f6 5f6 5f6 5f6 5fb 5fb 5fb 5fb 5fb 5fb 7ae 7ae 7ae 8po


Crazy Stupid MitoCrusaders:
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5c3 5c3 5c9 5c9 5c9 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5l8 5l8 5l8 5l8 5ll 5ll 5ll 5ll 5ll 5ll 7al 7al 7al 8pq


Phat Ztall:
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5c2 5c2 5c2 5c2 5c2 5c2 5c3 5c3 5c3 5c3 5c5 5c5 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5li 5li 5li 5lm 5lm 5lm 5lm 5lm 5lm 7k2 7k2 7k2 8pq


Wings Works:
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5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5bt 5de 5de 5de 5de 5de 5de 5on 5on 5on 5on 5on 5on 5oo 5oo 5oo 5oo 5oo 7ae 7ae 7ae 8pr


Adrenastaves:
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5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c3 5c5 5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5c7 5c7 5og 5og 5oi 5oi 5oi 5oi 5oi 5oi 8pr


AdrenaMitoDevs:
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5c7 5c7 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5um 5um 5um 5um 5um 5um 5uq 5uq 5ut 5ut 5ut 5ut 7ap 7ap 7ap 8pt


Another Bolt Stall:
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5c2 5c2 5c2 5c2 5c2 5c2 5c3 5c3 5c3 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5up 5up 5up 5us 5us 5us 5us 5us 5us 7tb 7tb 7tb 8pt


General Fractal:
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5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 622 622 622 622 622 7ae 7ae 7ae 7ae 7ae 7ae 809 809 809 8pu


Anti-CC Duo Dragon:
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5bt 5bt 5bt 5bt 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 61t 61t 61t 61t 61t 61t 61v 61v 61v 61v 8pu


Classic Grabbow:
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4vj 4vj 4vj 4vj 4vj 4vj 52q 590 590 590 590 590 590 5bs 5bs 5bs 5bs 5c7 5c7 5c7 5c7 5de 5de 5de 5de 5f6 61q 7ae 7ae 7ae 8pm


Less Classic Grabbow:
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4vj 4vj 4vj 4vj 4vj 4vj 52q 590 590 590 590 590 590 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c2 5c2 5c2 5c2 5c2 5f6 61q 7aj 7aj 7aj 8pm

Notes: can be a real shocker, but with best of 5 surprise effect doesn’t really count.

SNova Bow:
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4vj 4vj 4vj 4vl 4vl 4vl 55q 55q 590 590 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5bu 5bu 5bu 5c1 5c1 5c1 5f6 5f6 6u3 6u3 6u3 8pj


ImmoRustler:
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5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5bt 5bv 5bv 5bv 5bv 5bv 5bv 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc 5fc 5fc 8po


Pepoker:
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5bt 5bt 5bt 5bt 5bt 5bt 5bv 5bv 5bv 5bv 5bv 5bv 5c9 5c9 5c9 5c9 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5ld 5ld 5ld 8pn


Stallbreaker:
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5c1 5c1 5c1 5c1 5c1 5c1 5c4 5c4 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5i8 5i8 5i8 5i8 5i8 5i8 7gp 7gp 8pp


Bad FFQ:
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5c6 5c6 5c6 5c6 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5od 5od 5od 5od 5od 5od 5og 5og 5oj 5oj 5oj 5oj 5oj 5oj 8pr


Anti-Air?:
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5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5bt 5bt 5bt 5de 5de 5de 5de 5de 5de 5f6 5f6 5f6 5f6 5fb 5fb 5fb 5fb 7ds 7ds 7ds 8po


Bad UG deck:
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]5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5c7 5c7 5c7 5c7 5c7 5c7 5om 5om 5om 5om 5om 5om 7mt 7mt 7mt 7mt 7mt 7mt 8po


MitoRoL:
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5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5c6 5c6 5c6 5c6 5c9 5c9 5c9 5c9 5de 5de 5de 5de 5de 5de 5lk 5lk 5lk 5lk 7jp 7jp 7jp 7jp 7jp 7jp 8pn


Yet Another Firestall
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5c2 5c2 5c2 5c2 5c2 5c2 5c3 5c3 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5f4 5f4 5f4 5f4 5f4 5f4 7ad 7ad 7ad 8po

[18:21:43] jmdt: elements is just math over top of a GUI
Kakerlake: I believe that there is no God as in something that can think by itself and does stuff that sounds way OP.

Offline willng3Topic starter

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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg403679#msg403679
« Reply #10 on: October 03, 2011, 10:29:12 pm »
Lots of good deck ideas coming in.  I'm still in the process of finding good duo combos to exploit, but eventually I'll sit down and take a look at what decks look like real winners for the War atmosphere.  Ignore what I said about not including off-element Pends/Pillars at the moment; they could be quite useful to us this War.

However this deck fascinates me at the moment.  I haven't tested it yet, but it intrigues me for some reason.
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5bt 5bt 5bt 5bt 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 61t 61t 61t 61t 61t 61t 61v 61v 61v 61v 8pu

Dumping off a few more decks:
Wings OTK
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5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5bt 5bt 5c2 5c2 5c9 5c9 5de 5de 5de 5de 5de 5de 5de 5oo 5oo 5oo 5oo 5oo 5op 5op 8pr

Wings counters Grabbows pretty hard.  Actually it counters most of Earth's decks pretty hard in general.  In the event that the deck runs into a stall of some type, Sky Blitz is there for OTK possibilities.  Mitosis added just for the threat of Stone Skin or CC that actually manages to kill the Dragons.

AdrenaVamps
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5c7 5c7 5c7 5c7 5c7 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5up 5up 5up 5uq 5uq 5ut 5ut 5ut 5ut 5ut 5v2 5v2 5v2 5v2 8pt

Darkness used their own AdrenaVamp variant that caused absolute hell for Aether last War mainly because we were so concerned with running into a Sancstall of some type and didn't prepare very well for this (plus RNG, but that's a different story).  If we can pull the same kind of mind game here then it would probably work to our advantage.  It's weak against Immaterial Shields and Mass CC...not much else, although the combo can take a while to set up if draws suck.

Devosis
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5c6 5c6 5c6 5c9 5c9 5c9 5c9 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5um 5um 5um 5um 5um 5uq 5uq 5us 5us 5v2 5v2 5v2 5v2 8pt

Posting this just for the heck of it.  Personally I'm not sure if we should take one of these types of decks this time due to all the ImmoRushes, Grabbows, and Sancstalls running around.  It would probably smash Gravity, but not much else.

Druid rush
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4vc 4vc 4vc 4vc 4vc 4vj 4vj 4vj 4vj 4vl 4vl 4vl 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5bu 5bu 5c9 5c9 5de 5de 5de 5de 6u6 6u6 6u6 8pj

Modified version of the Mutation rush I posted earlier.  I added Novas as requested and also threw in Mitosis just for Mutation factory ability.  I was surprised that I traded out Adrenaline, but the deck actually fares pretty well without it.  It's fun getting things like Black Dragons with Deja Vu, but it sucks getting Immaterial 0/1 Vultures.  Pounds AI3 nicely.

Scorp Half-stall
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52q 52q 52r 52r 52r 52r 5bs 5bs 5bs 5bs 5bs 5c6 5c6 5c6 5c6 5c8 5c8 5c8 5c8 5c8 5c9 5c9 5c9 5c9 5de 5de 5de 5de 5de 5de 5de 8pk

Bone Wall's pretty expensive so it's hard getting a deck to function right with it while still not considering upgrades.  This is weak to PC, but the Bone Walls help make up for normal weakness to CC a bit.

Mito-Armagio
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55k 55k 55k 55k 55m 55m 55m 55m 561 561 561 562 562 5c6 5c6 5c6 5c9 5c9 5c9 5c9 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 8pl

Now this one is intriguing.  Added Accelerations because of the possibility of facing decks with high amounts of PC, but they could just as easily be replaced by Chargers, Otys, etc.  Having the ability to reproduce 25HP damage absorbing shields is not something to be taken lightly.

Frogtal
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5bu 5bu 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 61t 61t 61t 61t 61t 622 622 622 622 7ae 7ae 7ae 8pu

May as well post this.  The problem with this deck is that even partially unupped it's a risk to play.  With a full set of Giant Frogs you don't have to worry about much, but in this case the lack of 2 attack is really, really inhibiting the deck's speed.  I'd consider using this or any variants as a General/Lt. deck and not much else.
I'm currently working on an unupped Scorpion Fractal deck.  Will continue watching this topic for additional feedback.
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Offline TheCrazyMango

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Re: Vault Planning https://elementscommunity.org/forum/index.php?topic=31880.msg403707#msg403707
« Reply #11 on: October 03, 2011, 11:21:38 pm »
i messed around with a deck thats a cross between uusem and mitoscorps. it was fast, consistant, and won me some electrum when i posted it in gold league. i cant post the deck image now cause my laptop be borkin, but it was basically 12ish light pillars, 6 rustlers, 5 scorps(3 of which can be upgraded)4 mitosis, and then bonds to round out the 35 cards.
[17:26:47] Iman00b8: Firestalls are like Jews... most people make fun of them and say this dislike 'em, but in the end they use them to make them money.

 

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