How dare someone try to do healing better than us! We shall crush
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for attempting to outshine us (pun intended).
Strengths:-High-powered Attackers: Golden Dragons, Pegasus, and dear god let's not forget Morning Star.
-Healing: While we might do healing better over time, even we cannot deny
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's skill with Miracle. Holy Light is nice too. Guardian Angel somewhat impedes our attempts to use CC.
-Shields: You think zanz gave Light enough ways to protect themselves? Mirror Shield, Solar Shield, and Hope could make things difficult when attempting to formulate a plan for breaking through their defenses.
-Quanta Production: Photon and Luciferin can be a potential threat. Unupped RoL/Hope is not something to be taken lightly.
-Power ups: Blessing is potentially the best power up buff in the game. Especially lethal on flying horses.
Weaknesses:-Quanta Denial: This is huge, as
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has several expensive cards at its disposal. Preventing them from playing a last minute Miracle could be a crippling blow if used correctly.
-Rushes: The next problem with
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is that most of the time it takes too long to setup and/or heal itself. Beating them senseless before they get a chance to gain the upper hand is a plausible tactic. This is not to say, however, that
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cannot rush, as xdude has already proven with his varying Pegasus Rushes.
Light is a fairly balanced Element, though it does have some kinky weaknesses we can take advantage of. A fast enough rush can do it in, though it's risky, but we still need several ideas for how to deal with them more specifically and efficiently.
Most likely synergies:
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: Already discussed. Oty's +Blessing, Armagio + Angels
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: Poison stall, which would be interesting, but unlikely.
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: This could be deadly. Rustler + Emerald Dragons, Miracles, Heals, nasty stuff.
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: Flying Stars, Blessed flying horses, Owl's Eyes added in is a bad opponent as well.
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: Voodoo? Blessed Vampires? Not feeling this combo.
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: Unupped RoL/Hope, Dimension Shield + Miracle + Holy Light Stall and the like.
Discuss.